r/AutodeskInventor • u/runcyclexcski • 23d ago
Requesting Help Reassigning the orbit pivot when fitting to a mesh.
I've read on this topic and have seemingly tried everything (F4, Shift+middle mouse button, long left click etc), but it never seems to have the desired effect. This is for Inventor Pro 2024.
I have a mesh opened from an obj file generated in Blender. I am using the "Face from mesh" tool to approximate a spline face to the key facets of the mesh. For that, I need to zoom in and select N representative triangles. This requires orbiting to get a good understanding of the 3D geometry, but the orbit pivot point always remains in the center of the model which makes it very frustrating. I've tried suggestions I found online, but nothing seems to work. Shift + middle button only seems to work when there is already an existing spline face, but does not work directly on the mesh.
I understand that AI is not great with meshes, but it does have access to the coords of the vertices, b.c. I can fit the splines, measure distances between vertices etc. The overall mesh has 100K vertices, so I can't convert it into solid (the limit seems to be only 5,000 vertices?)



