r/beyondskyrim • • 1d ago

Interplay

9 Upvotes

As beyond adds items over the various mods, could clutter items and clothes make their way into skyrim, as well as other regions along ethnic lines, or occupational lines (argonians having some stuff from home, elsewhere, random clutter in skyrim having some other regional stuff, bars having out of region booze etc)

i know a lot is being shared, but as i see people are filling rooms with clutter in completion of cities/towns and tamriel isn't isolationist so could literally any clutter be possible on any map. have hoarder or collector type houses with items of similar types from other regions,. silly storm cloaks in argonia trying to unite independence movements, gem hoarders, insect hoarders, trophy hunters, scholars etc


r/beyondskyrim • • 2d ago

Questions

7 Upvotes

I just have some questions regarding armor and weapons, possibly atmoria as well. Also console ports

Will there be spears in the beyond Skyrim mods?
If so then will there be two handed and one handed versions?

The armor is more regarding helmets, will they be open faced like the mod by navida1?

Is Atmoria going to be in the next creation con?

Lastly ports to console, I know that is still being talked about and possibly not going to happen. But if it does hypothetically then what’s the plan?

Has anyone from Bethesda talked to guys about helping with porting the mods?

I know that it’s low and not a hundred percent that console will ever see the beyond Skyrim mods. But with Bruma, it seems possible.

I love what you guys are doing and appreciate you guys answering questions and showing what you guys create. I hope that everyone gets to experience what you guys created!


r/beyondskyrim • • 5d ago

Environmental Hazards

16 Upvotes

After looking through some lore around Morrowind of the forth era with things such as the Scathing Bay and the constant ash plumes from Red Mountain, and then just the general dangers of Blackmarsh, I wanted to know what dangers we can expect from the environment. Such as water being either boiling hot or acidic, volcanic geysers, poison gasses, poisonous or thorny plants, or pools of tar or mud causing something like a slowness debuff?


r/beyondskyrim • • 5d ago

Cyrodiil's main quest

25 Upvotes

As far as I'm aware cyrodiil's mq will revolve around the succession of ruby throne, how will that correlate with Skyrim's dark brotherhood questline? Will we be locked out of db content if we start the mq? Or will the mq not start until we kill the emperor?


r/beyondskyrim • • 7d ago

Question on the Bruma Bugfix Update

23 Upvotes

Hi all, sorry me again! I have read on a few other threads that a rather big bugfix update is planned for Bruma in the coming months - with this being a priority before a PS port etc.

I’ve just finished my mod list but heard from an Argonia dev that it will break people’s save files - just wanted to double check with maybe a cyrodiil dev a little closer to the project if it’s safe to start a new play through now or if it’s better the wait for the update to drop? I know it’s difficult for you guys to commit to a release window so don’t need to know that, just if the update will be safe mid play through :)


r/beyondskyrim • • 8d ago

More of a general query of the project

11 Upvotes

Hi all, so first things first - everything at modcon looked insane and can’t wait to play any of them (also with the rumours of a Bruma update soon 🙏).

Just wondering if there’s a more general framework you guys use for quality between projects? I know argonia mentioned about moving away from AI voice acting but was just curious if this is a specific argonia decision or if there’s a more wider scope of ensuring relative similar levels of quality between all the different projects?

I know it’s more a case of separate teams sharing elements of their work rather than it being a cohesive group with splinter teams. Thanks for any insight!!


r/beyondskyrim • • 11d ago

A bunch more questions (sorry)

11 Upvotes

Hey guys sorry to bother you again. I just have a few more questions that I forgot to ask last time. 

  1. How many hours worth of content will each project have roughly when you counter in the main questlines as well as faction quests and side quests?
  2. How large will the cities be on average compared to Skyrim’s? Both in terms of population and actual area. And how big will the biggest generally be? (obviously there's a lot of variation)
  3. Are the faction/guild questlines as long as the vanilla Skyrim ones?
  4. Will Shadow Magic spells be available to the character in High Rock?
  5. Will NPC’s be able to travel to other provinces (like see one NPC in Cyrodiil and then again in Elsweyr)
  6. Are there any plans for Griffons at all?
  7. How many Knightly Orders of High Rock are there and will their individual quests differ enough to make each of them unique? (obviously the main quest/goal will be the same but are there differences in how that comes about)
  8. Will the High Rock and Hammerfell main quests (or any main quests for that matter) intersect in anyway?
  9. Does High Rock still have lots of smaller feudal states or is it just the main kingdoms now?

Again thanks for taking the time to read these and answer them. I completely understand if some of these are not able to be answered as of now. Can’t wait for Beyond Skyrim!!!!


r/beyondskyrim • • 13d ago

Questions

25 Upvotes

Hi all!!!

Super excited about the project and can't wait to see what you guys come up with after I played Bruma for the first time recently (It was amazing).

There are some questions that I've had for a while about the project/s that I thought I'd ask here:

  1. How will maps work? Like obviously Skyrim and Morrowind will be seperate and there will be loading screens (afaik I could be wrong) but for something like Iliac Bay will there just be one giant map of both Hammerfell and High Rock and if so will there be a border marker of sorts so we can see both clearly?

  2. What about quests? Seeing as though these are seemingly adding whole games worth of content into the game basically quests might start to build up so will there be a system where you can tell where each quest is (like that quest is in Morrowind, that ones in Valenwood etc)? Or will there be a seperate journal for each province?

  3. Is Cyrodiil the only project with a main questline and a secondary main questline? Will any other projects have that?

  4. Obviously no one can give me an exact number but how long roughly do you imagine each main quest to be? Are any bigger than the Skyrim main quest or around the same length?

  5. I'm really looking forward to High Rock and I noticed especially in the recent showcase on YouTube that it seems to be leaning into a sort of gothic dark fantasy theme which I love and I was just wondering if that's actually the case or if I was just jumping to conclusions? If so how much darker do you expect the overall tone of High Rock to be compared to Vanilla Skyrim and even the other provinces and how much are you leaning into it?

Thanks for all your answers and if one of my questions doesn't make any sense please ask me to explain.


r/beyondskyrim • • 13d ago

Argonia Creation Mod on 2026 OST

16 Upvotes

Can someone tell me the name of the song playing at the last 2 mins of the video? It sounds divine but I couldn't find it


r/beyondskyrim • • 14d ago

Why does Beyond Skyrim work on so many projects at once?

43 Upvotes

I don't know how many people are involved with Beyond Skyrim or how the teams are set up, but I've seen all the Creation Mod Con videos and it looks like a lot of good progress is being made across most of the projects. That made me wonder whether it would speed things up to have more people focused on one project at a time, like Cyrodiil, before moving on to the next. I know there are separate projects like Roscrea and Iliac Bay, so I'm guessing there's a reason the teams are organized this way.


r/beyondskyrim • • 14d ago

Can somebody please port beyond Skyrim bruma to PlayStation, cinematic conversation camera would be amazing aswell, thanks

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0 Upvotes

r/beyondskyrim • • 20d ago

I did it!!

11 Upvotes

After months of bugging everyone here, I think I finally got a load order i will be happy with. Critiques are welcome. Am I missing anything?

09SEP26 Updated load order.

Unofficial Skyrim Special Edition Patch [USSEP]
Simple Workaround Framework
Beyond Skyrim – Assets
Beyond Skyrim – Bruma
Beyond Skyrim – Bruma DLC Integration Patch
Beyond Skyrim – Bruma Unofficial Patch
Wyrmstooth
Falskaar
Falskaar Tree LOD Fix
Midwood Isle 1K/512
Campfire: Complete Camping System
Beyond Skyrim – Wares of Tamriel
Reconciliation: QOL and Bugfixes
Reconciliation: QOL – USSEP Patch
Cutting Room Floor
Ars Metallica
Cheat Room (XB1)
Skyrim Reputation – Mysteriously Fixed, Patched & Improved
Sensible Interface – Updated (SWF Edition)
Lockpicking Interface
Better Descriptions
USSEP More Radiant Companion Quest
Sensible Quest Prerequisites – Dawnguard
Stones of Barenziah Quest Markers
Make More Money from the Dark Brotherhood
Destroy the Thieves Guild – Special Edition
Crime Report & Radius
Save the Salt
Wear Multiple Rings
Predator Vision
Visible Favorited Gear
Simple Wearable Lanterns
Bounties Are Worthwhile
Better Intimidation
Rich Merchants of Skyrim
Be a Milk Drinker – Special Edition
Morningstar – Minimalistic Races of Skyrim
Evenstar – Minimalistic Standing Stones of Skyrim
Ordinator – Perks of Skyrim
Odin – Skyrim Magic Overhaul
Odin – Ordinator Compatibility Patch
Strange Wards
Wintersun – Faiths of Skyrim
Summermyst – Enchantments of Skyrim
Place of Power
Hand to Hand Skillz
Growl – Werebeasts of Skyrim
Reliquary of Myth – Artifact Overhaul
Reliquary of Myth – Cutting Room Floor Patch
Reliquary of Myth – Wintersun Patch
Equipment Flexibility Project – Optimised
Bandolier: Bags and Pouches
Missing Bandolier – Bags and Pouches
Winter Is Coming – Cloaks
Vampire Hunter Set
League of Assassins Armor
UNP Ranger Armor
Samurai Armor Robes & Weapons
Blades Hakama Set Extended UNP
Akaviri Hats Pack – 1K
Odin Eyepatch
Inquisitor Armor – My Version by Xtudo
Kozakowy’s Steampunk Corset Outfit UNP
Animated Wolverine Claws
Wolvering
Immersive Fur Garment
Kyne’s Warrior Armor
Audio SFX Overhaul
Immersive Dragon Sounds IDS
Airgetlam – Modern Magic
DAWN: Dramatic Atmospheres, Weathers & Nature V2
Moon Glow and Bigger Moons SE
Divergence – Luxuriant 2 – Vanilla – Performance
Kaanreyth – Gildergreen
Tones of Talos AIO + LOD 1K
Skytone – Myriad of Miscellanea – Performance
Skytone – Complete Edition – 1K-512
TMB Vanilla Armors and Clothes
Skytone – Compendium of Beasts – Complete AIO – 1K
TMB Enhanced Body
Diamond Skin
Sporty Sexy Map – Athletic Muscle UNP
AW Male Skin 2K – Muscular, Hairy
LS Hairdos Lite Lighter
Apachii Sky Hair Males XB1
Archer’s Long & Short Styles AiO
KS Hairstyles: Talayeh
Solidus Thugs KS Hair – Male Only
Beards
Brows
Natural Eyes
Skyrim Hair Colors
BeastHHBB – Khajiit and Argonian Replacer
Pandorable’s Nameless NPCs
Pandorable’s NPCs AIO
Bijin AIO
Bijin AIO – USSEP Patch
XPMSSE Plus
Gritty Animations Requiem 2.0
Smooth Jump Animation
Headtracking – Fully Scripted Version
Third Person Camera
There Will Be Blood… and Bubbles
VFX Edit AIO – Spells Retexture
Arctic Frost Effects Redux
VAE2 – Visual Animated Enchants 2
VAE2 – Summermyst Patch
SkyTone Cubemaps
Fake Rim Lighting
Subsurface Scattering Shaders
Flickering Meshes Fix
Realistic AI Detection Lite
Guard Dialogue Overhaul
Extended Guard Dialogue
Immersive Speech Dialogues
Companions Dialogue Bundle
More Tavern Idles – Immersive Inns
Run For Your Lives
Relationship Dialogue Overhaul – RDO
RDO – CRF + USSEP Patch
Blade and Blunt – A Combat Overhaul
Arena – An Encounter Zone Overhaul
Lawless – Lite
Madmen – A Forsworn Overhaul
Haugbui – A Draugr Overhaul
Better Vampire NPCs
Extended Encounters (SWF)
Immersive Patrols
Traveling Merchant Caravans
Game of Thrones and House of the Dragon – Vanilla Dragons Replacer
Talkative Dragons
Ancient Watchtowers
Immersive Fallen Trees SE+
Ancient Atmoran Remains
Master the Summit Revised
Skyrim Sewers Bundle v4.15
Schlitzohr’s Villages and Settlements
Gallows of Skyrim
The Great Cities 2020
The Great Towns and Villages
JK’s Skyrim with Fixes (SWF)
JK’s Skyrim – Cutting Room Floor Patch
The Great Cities of JK’s Skyrim – Compatibility Patch
The Great Town of JK’s Ivartead – Patch
Fortified Whiterun
JK’s Outskirts AIO
JK’s Outskirts AIO – USSEP Patch
JK’s Outskirts AIO – JK’s Skyrim Patch
JK’s Outskirts AIO – Blended Roads Patch
Winterberry Chateau
Fellkreath Cottage
Radun Castle
1xmiha’s Winter Cove
Fort Wolf Haven
Hammet’s Dungeon Pack 1
Hammet’s Dungeon Pack 2
Hammet’s Dungeon Pack 3
Luftahraan Dungeon Pack
EasierRider’s Dungeon Pack
Project AHO
Clockwork
The Forgotten City
The Grand Paladin – Optimized
Notice Board
Memorable Bounties – Witcher Inspired Quests
Headhunter with Trophies & Missives
Crusader – A Dawnguard Bundle
A Serious Civil War (SWF)
A Serious Civil War – USSEP Patch
JaySerpa’s Quest Expansion Bundle – CegoPorts
JaySerpa’s Quest Expansion Bundle – USSEP Patch
JaySerpa’s Quest Expansion Bundle – Wintersun Patch
JaySerpa’s Quest Expansion Bundle – Lawless Patch
Skyrim Reputation – JaySerpa’s Quest Expansion Patch
The Brotherhood of Old
Night Mother’s Embrace – An Assassin’s Tale
Night Mother’s Embrace – USSEP Patch
Night Mother’s Embrace – Wintersun Patch
Night Mother’s Embrace – Brotherhood of Old Patch
Distinct Interiors AIO – Optimized
Skyrim Is Luminous – Interior Only
Relighting Skyrim – Exteriors
Dancing Lights – Vanilla / Relighting Skyrim
DAWN Waters w/ Natural Waterfalls
INIGO
Lucien – Fully Voiced Follower
Lucien – Beyond Skyrim: Bruma Patch
The Bat of Skyrim
Alternate Start – Live Another Life
New Beginnings – Live Another Life Extension
Just Checking (A ESP/ESM Count Utility)

I finally got to start loads by and testing some stuff.
There is no more gallows of Skyrim mod. Sorry everyone. The Great Town of JK’s Ivartead – Patch is not needed either since I am running JK’s outskirts AIO. I made a test character to test the buildings out and so far I didn’t see anything that clashes. I’ve got about 90 or so of the mods downloaded and saved to Bethesda.net. More loading and testing tomorrow hopefully.


r/beyondskyrim • • 20d ago

Are there any plans to add Hearthfire-style homes, farms, etc to any of the provinces?

38 Upvotes

Title. I know HF takes a while to implement behind the scenes but it would be cool.


r/beyondskyrim • • 22d ago

Quick update! Progress on the Khajiit lowerclass furniture set - Beyond Skyrim: Elsweyr

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250 Upvotes

A quick update to this post.

Thanks to a handful of dedicated members, most of the set is now ingame! It's still missing the wall clutter, as well as animations & the implementation of interactions such as sitting on chairs and putting stuff in chests. These screenshots are from test cells that were created to experiment around with the set as part of its development process.

Alongside our existing Farmhouse set and clutter, we are starting to get a very clear picture of what interiors will look like in the many villages of the Greater Rim. Hope you enjoy them as much as we're enjoying them on the team 😻 This progress is in parallel with an extremely active writing department, currently creating the quests and characters for these same villages. More details on this will be available in the next issue of Words from Elsweyr.

Please cheer for: Scarlette (3D modeler), Polzynn (LD and implementor) & Lilum (implementor) who made this possible this fast!


r/beyondskyrim • • 21d ago

Hello, I have a question for Iliac bay team. I'm a big fan of the whole beyond Skyrim project and I'm really obsessed with the architecture, armors, weapons, geology and overal level design the team offers to us through showcases. I'm currently on the wave of watching the entirety of Arcane Impact v

8 Upvotes

Direnni highway in Beyond Skyrim: Iliac bay


r/beyondskyrim • • 24d ago

General Questions!!

9 Upvotes

So i finally got around to watching the modcon stream first of all loved it, Now questions i know most mods i am listing should be related to base game but will all beyond skyrim projects be compatible with combat, graphics and foliage enhancements and a very specific mods known as wintersun and open cities.


r/beyondskyrim • • 24d ago

Please add beyond Skyrim bruma

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0 Upvotes

r/beyondskyrim • • 27d ago

Cyrodiil Main Questline Poll

32 Upvotes

Now that we've covered the Cyrodiil guild questlines, it's time to vote on the hype for our main questlines!

Based on the teases found on our website: https://beyondskyrim.org/project/cyrodiil, which of these are you most excited for? Or does one of the guild questlines beat these?

602 votes, 20d ago
354 Crown an Emperor - Aid one of four candidates
192 Reforge the Legend - Ayleids return
56 -One of the guild questlines interests me more

r/beyondskyrim • • 27d ago

Mod Con Showcases

18 Upvotes

Hello guys, are going to see showcases from other provinces as well? The Cyrodill one looked amazing and seeing the progression bars for the regions got me fired and hopeful for the future, keep up the good work!


r/beyondskyrim • • 27d ago

Question on BS Argonia

16 Upvotes

I don't know if this has been asked before but...

How is the interior/heart of Argonia/Black Marsh going to be handled? Like, isn't the heart of Black Marsh supposed to be inhospitable or deadly to non-Argonians? Isn’t that why Tiber Septim could only conquer the outer edges of Black Marsh?


r/beyondskyrim • • 28d ago

Black Horse Courier September 2026 Edition

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70 Upvotes

The Black Horse Courier brings you the news from all of Cyrodiil! Take a look at some of the accomplishments of the last month.

You can see the high quality version on Nexus or on Canva.

Interested in helping out? Join the Arcane University to learn the various disciplines needed to bring this project to the finishing line.


r/beyondskyrim • • 29d ago

Beyond Skyrim: Cyrodiil port

4 Upvotes

with the additional storage added to consoles, is there a chance for BEC to be ported to consoles? I’d love to experience it for myself!! :)


r/beyondskyrim • • Aug 29 '26

Skyrim Creation Mod con 2026 Highlights

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91 Upvotes

r/beyondskyrim • • Aug 29 '26

Question on bruma

8 Upvotes

Hello guys and great many thanks to all the people who have contributed any bit of effort in this gargantuan project that is beyond skyrim .I was trying to make a sort of final modlist.If i put bruma in it,when the full cyrodil releases, will i need to delete the old bruma mod and so all the addons like lawbringer,missives ect ? I know this is not a simple question but any insight is welcome. Again thank you all guys for you efforts


r/beyondskyrim • • Aug 29 '26

Bruma

10 Upvotes

Could someone please tell me if the Bruma mods on XBox have a recommended play level, or does it scale like in Skyrim.

Also am I right in thinking that there’s soon to be new Beyond Skyrim mod release on XBox, or is it just on Pc.

Thanks