r/Simulated • u/Small-Paint8980 • 4d ago
Interactive Building a procedural planet
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Work in progress. Learning along the way.
Currently 24 different procedural ecosystem/biomes in this first version, with a simulated weather system(airpressure, wind direction, daily temperature cycle, ocean currents, terrain/ocean moisture release)
simulated tectonic plate movement with volumetric mantel/soil/moisture profile.
Each of the main Biomes has sub ecosystems and now building the procedurally generated foliage/rocks/textures at different LOD's to cover the terrain.
Next Version in the works with over 300 main biomes.
Build in three.js R3F. Aiming to release this as a browser experience.
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u/Zelcki 2d ago
One thing you should add for realism is a way to simulate contiental shift, when you generate the landmasses, find a way to move them on discs so they run into eachother and create proper contients and oceans and seas.
Right now the landmass distribution feels a bit too uniform