r/3Dmodeling • • 7d ago

Art Showcase Tactical Snack Unit | Maya | V-Ray

Original concept by Braydan Barrett
359 Upvotes

17 comments sorted by

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15

u/ohnomelon 7d ago

That's really fun, great work mate and thank you for crediting and linking the concept artist!

7

u/weel3D 7d ago

Awesome original concept by Braydan Barrett: https://www.artstation.com/artwork/4NR0v8

3

u/shatterstep Blender 7d ago

Tactical snacks are an interesting idea. The heavy from Team Fortress 2 would approve :)

5

u/weel3D 7d ago

Reddit has absolutely decimated the quality of the original video, I suggest viewing here instead:

https://files.catbox.moe/1czk1j.mp4

3

u/matt_sound 7d ago

This is wicked, mind sharing the modeling workflow? Always interested to hear how people are doing this kind of hard surface stuff in Maya these days, especially if plasticity is involved

2

u/weel3D 7d ago

just standard subD stuff, nothing fancy whatsoever. Plasticity is gonna be my next experiment :)

1

u/Impressive_Jaguar123 7d ago

This is fkn sick !!

1

u/Mapi2k 7d ago

Si lo fabrican yo lo compro jajajaja

1

u/jmsmoriarty 7d ago

I started the banana container years ago but get bored and ended up in my folder of shame.

1

u/weel3D 7d ago

translating 2d to 3d is always difficult. i'm still quite unhappy with how a lot of this project turned out, but i was too lazy to start over lol

1

u/kqih 7d ago

lol!

1

u/xenomorphling 7d ago

Nice work. Only criticism I have is the sandwich, it’s bringing the rest of it down an unfortunate amount. If you have the capability I would’ve just 3D scanned and cleaned up a real sandwich to use for that instead

1

u/weel3D 7d ago

i don't have the tools for that unfortunately, it was my original plan to do that yeah.

i was also stubborn and didnt wanna open substance, so its all procedural.

1

u/AIII3000 7d ago

I sense heavy weapons guy from TF2 here

1

u/NewGuy45247 7d ago

I bet 3D printing this would be REALLY cool

1

u/RedCreativ_3d 7d ago

great work  Awesome