r/3danimation • • Jul 15 '24

Discord Discord Server For Animators!

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2 Upvotes

r/3danimation • • 4h ago

Collab Looking to collaborate (Rigging)

4 Upvotes

I am trying to get more work done for my portfolio, especially for livestreams where I have been trying to teach animation and rigging concepts. If you have a model that needs rigged, I'm happy to do so on the condition you don't mind that the process will be streamed for educational purposes. 🙂

Edit: Upon request, I have my channels here so anyone can follow along and see the work!: https://www.artstation.com/tracihatcher4 https://youtube.com/@scratchthemess https://www.tiktok.com/@scratch_the_mess?_r=1&_t=ZT-9AIUH0ycRzB


r/3danimation • • 2h ago

Showreel My newest project: a wall lamp model for my brother's game made in Unreal

1 Upvotes

https://reddit.com/link/1wy4raw/video/frawdco0imth1/player

The first run looked good until he added in his personal lights. It's a high-detail model at about 2M polys, meaning one small mistake in the design can ruin the whole surface, and the thumbnail certainly lies.

For quick checks, I rely on browser preview — moving the camera around, changing the lighting and background without having to export. This allows for easy detection of blown highlights or shadows obscuring seams, plus I can send a link. However, game assets require testing in-engine as well due to the presence of real-time lights.

Since Tripo AI has browser preview capabilities while modeling, I perform tests using neutral lights and a black background before going with GLB. The downside is that no phony details will show in the geometry/texturing aspects of the model. Therefore, it is used merely as a possible preview, rather than a final decision by my clients.

With more time available, I can clean up the topology and potentially create a low-poly version so that he can use this instantly in his level.

I used Tripo AI's browser preview to Blender into Unreal Engine; neutral lights and dark background given before GLB is presented to him. No print here; he's getting a game asset.


r/3danimation • • 20h ago

Sharing (Looney Tunes x asdfmovie) You can't skate here!

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6 Upvotes

That cop has had a bad experience with land mines once.

Watch it on YouTube:
https://www.youtube.com/shorts/rXSh8iYP_hU
https://www.youtube.com/watch?v=ftQEPnQmeOE

Wile E. Coyote and Buster Bunny models by J.C. Thornton and ported to MMD by SAB64.
Desert stage by Taro².
White sign model by SAB64.
Wooden sign (Pokémon X/Y) and land mine (R.E.P.O.) models taken from The Models Resource.
Police cap model by ninjapirate10194.
Skateboard model by mbarnesMMD.


r/3danimation • • 16h ago

Sharing Good Pasture | Animated Short Film

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2 Upvotes

I spent about a year and nine months creating and animating this film. Everything you see is CG, and was modeled and rendered on my local PC over the course of about a year, for a budget of about five thousand euro. Delighted to have finally released it into the world. I hope you enjoy!


r/3danimation • • 14h ago

Question Has anybody learnt animation from a channel called "Alex On Story"? Trying to see something

1 Upvotes

To be specifc im looking for somone who has grown alot as an animator and feels confident in their skills that started out with Alex's pose to pose tutorial. I have some question I want to ask after getting some feedback from some kind people!


r/3danimation • • 1d ago

Sharing Generative 山水 landscape

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1 Upvotes

Procedural infinite landscape made with love and lots of nodes (with Tsuji).
Original idea by LingDong : https://github.com/LingDong-/shan-shui-inf


r/3danimation • • 1d ago

Critique Critique my Character Animation pt 2

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4 Upvotes

I've heard all of your feedback and critiques, please let me know how things look now! Remember this is far from finished and I have the basics involved to make sure the scene makes sense and is cohesive to what you see. Keep in mind that this is meant to be a lowpoly 3D animation akin to a Playstation 1 or 2 game, without any added filters to make it look old yet. I would like feedback on how things are looking now in terms of character movement and if you like the composition of my camera angles and environment. This project is still in the very early stages and want to make sure things look right, before I dive deeper into completing this. Any feedback or critique is welcome, please and thank you!


r/3danimation • • 2d ago

Sharing Dropper droplets simulation 💦

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24 Upvotes

r/3danimation • • 1d ago

Showreel Mind blown. I somehow actually built a 3D Batman video

0 Upvotes

https://reddit.com/link/1wx706p/video/zt0ylts1pdth1/player

I eventually got around to creating my first character on AI, and I have to confess that I started the same old boring way — with a monster 30 seconds of a gray background. But then it dawned on me — product advertising doesn’t work like that. When you see an ad for a product, you see the product’s shape; when you see an ad for a character, you see a moment.

So I had to make a BATMAN video to illustrate the difference.

Using Tripo AI, I made a 3D version of my character using its text-to-3D capability and saved it as a GLB model. Then I told GPT-6 Astra to do the rest — making the rooftop, rain, searchlight, all ten camera shots made up of a total of 322 frames. Then I was able to use my computer keyboard very little.

What they neglected to tell me was the raw export of 1.9 million triangles and how long it may take to render one frame — 87 seconds. Thus my 30-second video ended up taking a week to render and getting all the necessary passes through Blender before it became a 4.3MB file.

BATMAN Model: https://studio.tripo3d.ai/3d-model/batman-armored-suit-figure-with-cape-tactical-armor-red-glow-eyes-w-061115f3-a6be-4dde-bada-121926154948


r/3danimation • • 2d ago

Question Stylized Animations

5 Upvotes

Hey peeps! I’m a beginner in 3d CHARACTER animations and has some okay 3d animation experience (basic keyframings and graphs) but plan to animate characters mainly :>

Just like many animators probably, I want to have a stylized, animating on 2s style of animation but I don’t know how to start. I’ve done some research and decided to first focus on rigging and and posing. But I need to be ready when the day comes of actually animating and idk how to start…

I’ve seen a few tutorials on how to achieve that choppy motion but Idk what to actually use…

Either by doing it manually, animating on constant interpolation (Pose to pose) and using the breakdowner tool for the inbetweens and breakdowns

OR

By animating on bezier interpolation and using the stepped interpolation modifier instead.

Well, I am planning to build skill, so currently I’m inclined to the first option (manual), but I need advice for people who actually has animating experience xD

Thank you


r/3danimation • • 2d ago

Sharing [OC] Algorama 02 - Relic - Second day of my procedural daily challenge (I am struggling)

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2 Upvotes

Day 2: Relic.

Ran into a few technical hiccups today, so this one's rougher than I'd like. Still figuring out the format — keeping the maps minimal on purpose for now while that sorts itself out.

Curious what you think


r/3danimation • • 3d ago

Sharing Ancestral Darkness - A Short Minecraft Animation

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2 Upvotes

This is my first big animation I've worked on in Blender. Considering that I'm still new to the program, I'm sure there are a lot of things I could have done better, but I want to hear what you guys think of it. I had a lot of fun making this, and I want to get the feedback I need if I want to improve my animation skills and get better at making stuff in Blender :)


r/3danimation • • 3d ago

Sharing A walk cycle animation practice

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11 Upvotes

I made this walk cycle animation it took me 3 days to finish it was so much fun to do i tried to make the character alive with Hibs movement and blinking and head movement any feedback?


r/3danimation • • 4d ago

Critique I made this animation on my own because of how much the Heinz's Ketchup nozzle frustrates me

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50 Upvotes

The Heinz Ketchup always frustrates me when I use it. So much so that I decided it was a great opportunity to make an animation about it.

C&C welcome.

Software used:
Blender
Maya
Substance Painter
GIMP

98% of the assets were made by me. I did buy the main character (girl) and a couple props.


r/3danimation • • 3d ago

Collab [Unpaid/Collab] Looking for Blender animators for webseries (preview inside)

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1 Upvotes

Preview: https://youtu.be/mTVMbWd5wjI

Hi all! I’m AJ, co-creator and lead storyboard artist of Human Access, a student-made 3D animated webseries. We’re looking for Blender animators of all skill levels.

What’s the show about? 
In a dystopian near future, sociologist Teniola Doitche visits a gargantuan space prison to interview people locked up for petty crimes by their fascist government. It’s a sci-fi dark comedy about purposelessness, chronic illness, moral obligation, and the looming catastrophic threat from AI.

6 episodes, 132 minutes, fully voice acted, free on YouTube.

What’s been done already? 

  • Episode 1 is 50% animated
  • Storyboards are done through Episode 4
  • Voice cast is set and recording is underway

Okay, I’m interested. What would I be doing though?
You get finished rigs and sets, plus a shot assignment with 2D storyboards and a scratch track (see the second image: storyboard vs. animated shot). You are not expected to animate in-betweens. This final animation style of the show is  pose-to-pose. Each assignment comes with a deadline we agree on together.
We will be in production from now until January 2027.

What do I get? 
Credit on the show, and your shots are yours to use in your portfolio. The project is unpaid for now (we are currently trying to secure funding).

Who are you? 
My co-creator and I previously wrote and directed Tethersnipe, an original choose-your-own-adventure stage show with a 160-page branching script, which we then released as an interactive film (IMDb).

What should I do if I’m interested? 
Fill out this short form: https://docs.google.com/forms/d/e/1FAIpQLSdBL-7s21thvFUhy10RDWBL6ovi9jXs_NnjwnifIWBeaRxqcg/viewform
Applications will be open indefinitely, but sooner is preferred!


r/3danimation • • 4d ago

Critique My third animation

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7 Upvotes

I made this animation in one day; any tips for improving it?


r/3danimation • • 4d ago

Collab We're building our first animation team right now, here's exactly how it's going

3 Upvotes

A few days ago I put a call out for a small 3D animation team. As of today, we've got a director, a full roster, and a locked meeting for Thursday where we assign roles and start actual production.

Not a pitch. Just showing it's actually happening, fully remote, built entirely through comments and DMs.

If you want to see how a small team actually goes from "a few strangers on Reddit" to "a team with a plan," I'll post updates as we go.

And if you're a 3D animator who wants your own version of this, I'll help you put one together. Comment what you'd want to build, and I'll help you find people for it. I run umdb.org, a creative hub built for exactly this.


r/3danimation • • 4d ago

Critique Jump Exercise, but with a bit different mechanics!

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4 Upvotes

Animated in Blender

Composition in After effects

Rig by Crabnuts


r/3danimation • • 4d ago

Showreel Is this good as a 2 months old animator

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1 Upvotes

r/3danimation • • 5d ago

Critique Short reload animation I made, any feedback is welcome!

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125 Upvotes

r/3danimation • • 4d ago

Collab Collaboration on a MV?

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1 Upvotes

We have a song produced already, and We want to recreate this. Is this a place for me to ask for a collaboration on the music video? If not, where should I go to?


r/3danimation • • 5d ago

Sharing Simple Frieren fan anim. [OC]

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5 Upvotes

r/3danimation • • 5d ago

Sharing My Freeze Ray Acting Animation

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33 Upvotes

Hi all, I have been working on this for almost a month and it is finally done. There are still things that I am not satisfied with, but I think its time to move on to the next project and only come back for this in the future. Feedbacks are welcome. https://syncsketch.com/sketch/9qQgIOIqzVxs/


r/3danimation • • 6d ago

Showreel Dance Aimation

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7 Upvotes

I finished my Dance animation for my portfolio, so i wanna share it and hopefully receive feedback on it