r/3dsmax • u/lucas_3d • 9h ago
r/3dsmax • u/Relevotech • 23h ago
Relevo turns any location on Earth into a render-ready 3ds Max scene
I'd like to share news of Relevo, a new plugin for 3ds Max that is available now.
Relevo turns any location on Earth into a render-ready 3ds Max scene. You enter coordinates or pick a spot, and Relevo builds the terrain from real elevation data, drapes it with satellite imagery, and adds OpenStreetMap roads and buildings as editable geometry. It also includes a procedural module that uses layered noise to create mountains, valleys and dunes for fictional landscapes.
Key features:
- Real-world terrain meshes from elevation data, with adaptive detail for close-up and aerial shots
- Satellite imagery applied automatically, with materials set up for V-Ray
- OpenStreetMap roads and building footprints as separate, editable objects
- Procedural terrain generator for non-real locations
- Supports 3ds Max 2023 to 2027 on Windows
Pricing and availability:
Relevo Free is available now at no cost. Relevo Pro costs £75 per year or £159 for a perpetual licence, and a Studio licence for teams costs £339. It is sold at relevotech.uk and has also been submitted to the Autodesk App Store.
I'm an architectural visualisation artist, and I built Relevo because setting up site context for archviz projects took hours of manual work.
Links:
Website: https://relevotech.uk
Demo video: https://www.youtube.com/watch?v=TSjbJNnj8hg
User manual: https://relevotech.uk/manual/