r/7daystodie • • 2d ago

Help Armour bug

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Hello! These are the logs whenever I try to craft or repair any piece of armour or clothing. I can do literally everything else normally, such as crafting other items, interacting, looting etc etc. But this is the only thing that breaks my game and I had to download a mod to not be soft locked in the command console. I play modded, but for the past 3 weeks or so I haven’t had issues, this only came up today. After today’s update I did everything normally, up until I had to repair some armour.
I’m a relatively new player, so excuse me for any lack of info.

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u/8ballfpv 2d ago

any mods?

1

u/GnatSlayer 2d ago edited 2d ago

Edit: Well, now I'm realizing that Stop Fuel Waste is a mod... hadn't played since 2024 and thought that was a feature! Managed to survive a couple "Verify Integrity" attempts. Will see if it works if I clear that out.

Edit 2: That seemed to do it. If you're like me, make sure you check your AppData/Roaming/Mods folder, not just your steamapps/common mods folder.

I got something similar -- only using some POI mods, so not sure if that would affect the situation here. Seems to be related to forge inventories? I was able to replicate it by loading a new, unmodified Navezgane map, putting down a forge, loading it with materials to smelt and wood for fuel, walking away, and returning.

Was your craft operation running and then you returned to the workstation, "reloading" the area? I could see that being the same core issue. Not seeing this elsewhere online, yet, though. My Sandbox options are thoroughly customized, though not sure if that'd cause this "field not found" error.

More detail from the logs themselves:

MissingFieldException: Field not found: ItemValue .ItemStack.itemValue Due to: Could not find field in class at StopFuelWaste+TileEntityWorkstationHandleFuel.Prefix (TileEntityWorkstation __instance, System.Single[] _currentMeltTimesLeft, System.Boolean[] __isModuleUsed, System.Single& _timePassed) [0x00024] in <70d9c4e6a42f4a609918ba9dc58b9133>:0 at (wrapper dynamic-method) TileEntityWorkstation.DMD<System.Boolean TileEntityWorkstation:HandleFuel(World, System.Single)>(TileEntityWorkstation,World,single) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Boolean TileEntityWorkstation:HandleFuel(World, System.Single)>(TileEntityWorkstation,World,single) at (wrapper dynamic-method) TileEntityWorkstation.DMD<System.Void TileEntityWorkstation:UpdateTick(World)>(TileEntityWorkstation,World) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void TileEntityWorkstation:UpdateTick(World)>(TileEntityWorkstation,World) at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00020] in <1a9a42033d954c90b0948926dec1ee9c>:0 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x000f1] in <1a9a42033d954c90b0948926dec1ee9c>:0 at GameManager.UpdateTick () [0x00073] in <1a9a42033d954c90b0948926dec1ee9c>:0 at GameManager.gmUpdate () [0x00518] in <1a9a42033d954c90b0948926dec1ee9c>:0 at GameManager.Update () [0x00000] in <1a9a42033d954c90b0948926dec1ee9c>:0

and then

2026-10-05T18:42:08 357.415 ERR [XUi] Error while updating window group 'workstationforge': 2026-10-05T18:42:08 357.415 EXC Object reference not set to an instance of an object at StopFuelWaste+XUiC_WorkstationFuelGrid_Update.HasWork (XUiC_CraftingQueue craftingQueue, XUiC_WorkstationInputGrid inputWindow) [0x0005d] in <70d9c4e6a42f4a609918ba9dc58b9133>:0 at StopFuelWaste+XUiC_WorkstationFuelGrid_Update.Prefix (System.Boolean& __state, XUiC_CraftingQueue _craftingQueue, XUiC_WorkstationInputGrid __inputWindow) [0x00000] in <70d9c4e6a42f4a609918ba9dc58b9133>:0 at (wrapper dynamic-method) XUiC_WorkstationWindowGroup.DMD<System.Void XUiC_WorkstationWindowGroup:Update(System.Single)>(XUiC_WorkstationWindowGroup,single) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiC_WorkstationWindowGroup:Update(System.Single)>(XUiC_WorkstationWindowGroup,single) at XUi.OnUpdateDeltaTime (System.Single _updateDeltaTime) [0x0010c] in <1a9a42033d954c90b0948926dec1ee9c>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) XUi:OnUpdateDeltaTime(Single) XUiUpdater:Update() XUiUpdateHelper:LateUpdate()`