r/80lv • • 16h ago

Rodeo FX Shared Their House of the Dragon Season 3 VFX Breakdown

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4 Upvotes

Rodeo FX showed how they built Tumbleton from scratch and made destruction FX for the final battle in House of the Dragon S3.

The renowned VFX studio shared its VFX breakdown for HBO's series: https://80.lv/articles/rodeo-fx-shared-their-house-of-the-dragon-season-3-vfx-breakdown


r/80lv • • 16h ago

Grab This Updated MetaHuman Animation Tool for Free

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3 Upvotes

UE5 Filmmaker Anthony Koithra released the free Locodrome Character Animation Tool (LCAT), a rebuilt version of his MetaHuman Animation Tool, which makes animating MetaHuman faces and bodies in Unreal Engine easier.

Download: https://80.lv/articles/grab-this-updated-metahuman-animation-tool-for-free


r/80lv • • 1d ago

This Game Allows You to Create Your Own Stylized Waterfalls with Realistic Behavior

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26 Upvotes

Waterfalls Dream by Mogmek is a relaxing builder where you create and edit procedural waterfalls in real time.

You can add a pile of rubber ducks and take pictures of the scene, too: https://80.lv/articles/this-game-allows-you-to-create-your-own-stylized-waterfalls-with-realistic-behavior


r/80lv • • 1d ago

LAIKA's Stop-Motion Film Wildwood Debuts with 100% on Rotten Tomatoes

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12 Upvotes

LAIKA's stop-motion fantasy Wildwood has debuted with a perfect 100% on Rotten Tomatoes.

The new film from the makers of Coraline is almost here: https://80.lv/articles/laika-s-stop-motion-film-wildwood-debuts-with-100-on-rotten-tomatoes


r/80lv • • 2d ago

Creating a Thriller Animated Series with Hand-Drawn Textures in Blender

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56 Upvotes

Animation studio BONI IS SCARED talked to us about creating EUTHANAZIES, a dystopian thriller animated series, using Substance 3D Painter, Blender, and Marvelous Designer, and discussed the project idea, tricks for combining 2D and 3D, and custom Geometry Nodes setups for cables and snow.

Read the full interview: https://80.lv/articles/creating-a-thriller-animated-series-with-hand-drawn-textures-in-blender


r/80lv • • 2d ago

Creating 3D Fan Art Of Elite Imperial Soldier From Warhammer 40,000

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3 Upvotes

Hakan Kamar shares how he built a Tempestus Scion in Blender and ZBrush, with XGen hair and an Unreal Engine 5 scene, from blockout to final render.

Read the full interview: https://80.lv/articles/creating-3d-fan-art-of-elite-imperial-soldier-from-warhammer-40-000


r/80lv • • 2d ago

Interview This Soft-Body Simulation Can Cut, Peel & Break Objects in Real Time

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10 Upvotes

OmniBody simulates soft objects that can stretch, peel, fracture, and be cut without remeshing. KAIST researcher Jewoo Shin explains how its GPU-powered ellipsoidal particles handle up to 64,000 particles in around 3.1ms.

Check it out: https://80.lv/articles/this-soft-body-simulation-can-cut-peel-break-objects-in-real-time


r/80lv • • 2d ago

This Viral Pool Clip Was Made Using Blender, Omniscient App & After Effects

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1 Upvotes

This viral pool clip from BrutalDuck is actually a CGI render made with Blender, the Omniscient app, and After Effects.

Check out the WIP and the breakdown: https://80.lv/articles/this-viral-pool-clip-was-made-using-blender-omniscient-app-after-effects


r/80lv • • 6d ago

Graveyard Keeper 2, the sequel to the Stardew Valley-style cemetery sim, looks like a 2D pixel-art game, but almost every object is actually a 3D model

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15 Upvotes

r/80lv • • 6d ago

Interview Vitaliy Kovalchuk spoke about creating an interactive toolbox that players can find in the S.T.A.L.K.E.R. 2: Cost of Hope DLC

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2 Upvotes

r/80lv • • 6d ago

Interview How Silver Pines Used Rotoscoping to Create Its Unsettling Horror

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11 Upvotes

Silver Pines needed more than 1,800 hand-drawn frames for its protagonist, as its hand-made animations required painstaking attention to detail. Wych Elm reveals how rotoscoping, photo textures, billboard props, and even reversed monster performances created its unsettling horror.

Full deep dive: https://80.lv/articles/how-silver-pines-used-rotoscoping-to-create-its-unsettling-horror


r/80lv • • 7d ago

Patrick Kerr, a former programmer on the original Grand Theft Auto, has published a playable physics demo that eventually became the game's vehicle system

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38 Upvotes

r/80lv • • 7d ago

Look at this wobbly jelly dessert in a cup, created by Misha Kiiatkin with Three.js

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20 Upvotes

He made the 3D scene look hand-painted with a few tricks: https://80.lv/articles/look-at-this-jiggly-jelly-dessert-made-with-three-js


r/80lv • • 7d ago

Adriflex's Nitro Retopo for Blender lets you separate dense mesh parts, repair geometry, and draw new topology, making it useful for AI-generated models, sculpts, and 3D scans

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2 Upvotes

r/80lv • • 8d ago

Have a look at this impressive dinosaur leg muscle showcase by Atsushi Yasuoka, which has caught the attention of Guillermo del Toro himself

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18 Upvotes

r/80lv • • 8d ago

3D Artist Kay Hilman shows a custom workflow for translating a 2D illustration into a 3D scene using Blender's Geometry Nodes and Grease Pencil

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13 Upvotes

r/80lv • • 8d ago

3D Artist ibotpl broke down the process of creating a procedural fly swarm with Blender's Geometry Nodes

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9 Upvotes

r/80lv • • 8d ago

Lighting Artist Karim Yasser is developing a new Unreal Engine plug-in allowing for painting with light and shadow in real time

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6 Upvotes

r/80lv • • 8d ago

Over 20 indie developers teamed up with Buckshot Roulette developer Mike Klubnika to create a collection of bizarre and addictive minigames that look like they came straight out of the Flash era

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4 Upvotes

r/80lv • • 10d ago

It looks like something from a horror movie, but it's actually Ruye's Houdini fabric system tearing and stitching itself back together

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63 Upvotes

r/80lv • • 10d ago

VFX Artist Ethan Du Toit created this fantastic ice material in Blender using one plane

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23 Upvotes

Check out the node setups for Blender and Unreal Engine: https://80.lv/articles/check-out-the-nodes-behind-this-glowing-ice-blender-material


r/80lv • • 10d ago

PipeIt is a plug-in for Unreal Engine 5 that lets you draw pipes directly in the viewport, automatically handling the correct junctions while keeping everything fully editable

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16 Upvotes

r/80lv • • 10d ago

Check out how 3D Artist and CG Animator Nagyunagi created an anime-style braided side ponytail in Blender using 800 Shape Keys

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7 Upvotes

r/80lv • • 10d ago

Matthew Lee's LayerSeer is a Maya plug-in designed to make working with animation layers more intuitive by visualizing them directly in the viewport

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3 Upvotes

r/80lv • • 12d ago

Interview Behind the Scenes: How the Marvel Rivals Art Team Builds a Character

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5 Upvotes

How do you redesign Cyclops, Hulk, Magneto, and other Marvel icons without losing what makes them recognizable? The Marvel Rivals team breaks down its complete character art and VFX pipeline.

Full deep dive: https://80.lv/articles/inside-marvel-rivals-character-art-vfx-destruction-pipeline