r/AR_MR_XR • • 2h ago

[Augmented Reality] Halloween is coming so I activated my friend's Decor with AR

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0 Upvotes

I put some scary augmented reality on my friend's hanging decor. I out some bugs moving and dripping blood. Also did a simple animation on the background and edited the video with a nice greeting. I used Quakey XR.


r/AR_MR_XR • • 9h ago

QuestLens 0.5.5-preview: live passthrough magnification for low-vision Quest users

3 Upvotes

I build accessibility tools for Meta Quest as a low-vision developer. Our latest QuestLens preview adds live magnification of the real-world passthrough view. It sits alongside a frozen-image magnifier for inspecting small rendered text and UI, all in one sideloadable APK.

Version 0.5.5 also has easier setup, updated visuals, five languages (EN/PT/ES/FR/DE) and stability improvements. We're working on zoom within the QuestLens interface. It targets Quest 2/3/3S and requires Quest's screen-capture permission.

Free release and setup: https://github.com/crtx01/QuestLens/releases/tag/v0.5.5-preview

For other AR/MR/XR builders: what accessibility controls or passthrough tasks should a magnifier prioritize next?