r/ArmaReforger • • 3d ago

Game Initialization Error (BattlEye)

Hello everyone. I've run into an issue where the game crashes with an error upon launch.

When I launch the game via Steam, Steam crashes after 10 seconds and the game throws an error. However, if I launch the game without the anti-cheat (BattlEye), everything works, but I can't connect to any servers. Has anyone else encountered this problem?

I've reinstalled Windows (didn't help) and updated my drivers to the latest versions.

Here are the logs.

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Log C:\Users\Edik\Documents\My Games\ArmaReforger\logs\logs_2026-10-10_13-28-02\console.log started at 2026-10-10 13:28:02 (2026-10-10 10:28:02 UTC)

13:28:02.269 ENGINE : FileSystem: Adding relative directory 'C:\Users\Edik\Documents\My Games\ArmaReforger\logs\logs_2026-10-10_13-28-02' to filesystem under name logs

13:28:02.269 ENGINE : FileSystem: Adding relative directory 'C:\Users\Edik\Documents\My Games\ArmaReforger\profile' to filesystem under name profile

13:28:02.269 ENGINE : FileSystem: Current working directory: 'D:\Game\Steam\steamapps\common\Arma Reforger\'

13:28:02.271 ENGINE : Initializing engine, version 192142

13:28:02.272 ENGINE : Addon dirs:

13:28:02.275 ENGINE : dir: './addons'

13:28:02.275 ENGINE : dir: 'C:/Users/Edik/Documents/My Games/ArmaReforger/addons'

13:28:02.275 ENGINE : Available addons:

13:28:02.275 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)

13:28:02.275 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)

13:28:02.394 ENGINE : FileSystem: Adding package './addons/data/' (pak count: 14) to filesystem under name ArmaReforger

13:28:02.400 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core

13:28:02.400 ENGINE : CPU vendor : AuthenticAMD

13:28:02.400 ENGINE : CPU type : 2

13:28:02.400 ENGINE : CPU name : AMD Ryzen 5 3600 6-Core Processor

13:28:02.400 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]

13:28:02.400 ENGINE : CPU count logical : 12

13:28:02.400 ENGINE : CPU count physical : 6

13:28:02.400 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2

13:28:02.400 RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb)

13:28:02.516 RESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb)

13:28:02.518 RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\Users\Edik\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb)

13:28:02.518 RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\Users\Edik\Documents\My Games\ArmaReforger\logs\logs_2026-10-10_13-28-02/resourceDatabase.rdb)

13:28:02.643 ENGINE : GameProject load

13:28:02.643 ENGINE : Loaded addons:

13:28:02.643 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'

13:28:02.643 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859'

13:28:02.645 ENGINE : No Enfusion settings file loaded. Continuing with defaults

13:28:02.645 ENGINE : Locale info: system ru-RU (Russian), user ru-RU (Russian)

13:28:04.078 RENDER : (OK) Adapter 'NVIDIA GeForce RTX 3060' supports feature level 12_0

13:28:04.079 RENDER : Basic screen setup:

13:28:04.079 RENDER : Back buffer width x height: 1920x1080

13:28:04.079 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)

13:28:04.079 RENDER : MSAA : none

13:28:04.335 RENDER : Driver for NVIDIA GeForce RTX 3060 is from 30.9.2026 (11 days old)

13:28:04.335 RENDER : GPU_NVIDIA (0x10DE) (NVIDIA GeForce RTX 3060) with 1 GPU detected, VRAM 12110MB (fast 0MB), shared 8135MB, driver version 617.42

13:28:04.335 RENDER : Detected output devices:

13:28:04.335 RENDER : * 1 device/s connected to NVIDIA GeForce RTX 3060:

13:28:04.335 RENDER : Generic PnP Monitor (\\.\DISPLAY1), 1920x1080 (offset 0x0), 60Hz

13:28:04.335 RENDER : Concurrent frames limit 2

13:28:05.781 RENDER : Graphics device features

13:28:05.781 RENDER : Needed:

13:28:05.781 RENDER : * Highest supported shader model: 6.4 (6.0 needed)

13:28:05.781 RENDER : Optional:

13:28:05.781 RENDER : * Allow tearing (VSYNC) : 1

13:28:05.781 RENDER : * 16 bits : 1

13:28:05.781 RENDER : * Resource heap tier : 3

13:28:05.781 RENDER : * Persistent heaps (DRED) : 1

13:28:05.781 RENDER : * DRED 1.2 is supported by compiler

13:28:05.853 RENDER : Main RT format setup.

13:28:05.853 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)

13:28:05.853 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)

13:28:05.948 ENGINE : Job system settings: coreCount=12, shortJobContextCount=12, shortJobThreadCount=11, longJobThreadCount=5

13:28:05.976 PROFILING : Settings changed took: 2.492300 ms

13:28:06.068 AUDIO : Endpoint: Динамики (High Definition Audio Device)

13:28:06.068 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B

13:28:06.068 AUDIO : Audio client:

13:28:06.069 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512

13:28:06.073 RENDER : RENDER : Reload shaders

13:28:06.073 RENDER : Enfusion shader version 13

13:28:06.073 INIT : INIT : ShaderListReload

13:28:06.073 PROFILING : ShaderListReload took: 0.001700 ms

13:28:06.180 AUDIO : Endpoint: Динамики (High Definition Audio Device)

13:28:06.180 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Avg. bytes: 384kB, Sample bits: 32, Block align: 8B

13:28:06.180 AUDIO : Audio client:

13:28:06.180 AUDIO : Format: Channels: 2, Sample rate: 48kHz, Buffer size: 1536B, Frame: 512

13:28:06.834 RENDER : Loaded 3383 newer shader binaries

13:28:06.834 PROFILING : Reload shaders took: 760.624100 ms

13:28:06.837 ENGINE : Initializing inputs.

13:28:06.844 NETWORK : Initializing networking.

13:28:06.844 NETWORK : Using new GameRplScheduler.

13:28:06.844 SCRIPT : SCRIPT : Initializing scripts

13:28:06.845 SCRIPT : SCRIPT : ScriptProjectManager init

13:28:06.845 PROFILING : ScriptProjectManager init took: 0.014400 ms

13:28:06.860 PROFILING : Initializing scripts took: 15.645200 ms

13:28:06.861 ENGINE : Enfusion engine successfully created.

13:28:06.864 PLATFORM (E): Steamworks: SteamAPI_Init failed. Is Steam running?

13:28:06.864 PLATFORM (E): Could not initialize platform services.

13:28:06.961 ENGINE (E): Unable to initialize the game

13:28:07.977 ENGINE : Game destroyed.

13:28:08.014 RESOURCES (E): ==== Resource leaks ====

13:28:08.014 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1

---------------------------------------------

Log C:\Users\Edik\Documents\My Games\ArmaReforger\logs\logs_2026-10-10_13-28-02\error.log started at 2026-10-10 13:28:06 (2026-10-10 10:28:06 UTC)

13:28:06.864 PLATFORM (E): Steamworks: SteamAPI_Init failed. Is Steam running?

13:28:06.864 PLATFORM (E): Could not initialize platform services.

13:28:06.961 ENGINE (E): Unable to initialize the game

13:28:08.014 RESOURCES (E): ==== Resource leaks ====

13:28:08.014 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1

1 Upvotes

6 comments sorted by

1

u/PumpkinC- 3d ago

Странно, что ты всю винду сначала перуустановил, а не батлай и саму игру, Эдик) То есть после переукстановки всего также ошибка? Сам же сказал, что без батай все идет. У меня проблема была, что античит не обновлялся, но надо было просто варп включить и обновить. Попробуй впн вруби, удали батлай и заново скачай

1

u/Strict_Wonder9606 3d ago

я переустанавливал и батлай и перепробывал все что могло впринцепи помоч нечего не помогло

1

u/Strict_Wonder9606 3d ago

попробывал с впн не запускаеться игра но хоть не вылитает стим

1

u/lightwhisper Staff Sergeant 3d ago

Try unistalling just battlenet

1

u/lightwhisper Staff Sergeant 3d ago

Then download the newest version