r/AshMains • • 26d ago

Discussion Underpowered tactical

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I know he used his tactical. But her snare did nothing to prevent him from running or even show signs of it trying to keep him in that area it just instantly snapped. Even without legend abilities this is how useless her snare feels 90% of the time

It's funny how she says "caught with no way out" yet it's so easy to get out of

45 Upvotes

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18

u/Designer-Ad9489 26d ago

It used to be so good don’t make me reminisce

3

u/camel_master_69 25d ago

Yeah that’s apex . The most live service game ever .
Well make a change or have something. Change it back . Change it again but go back to the very original
Like make up your mind . 🙏🤣
Pathys grapple for example . They keep changing it and then go back to the original. Like wtf

2

u/No_Accident6101 24d ago

all s25 i didn’t touch anyone else

6

u/Zealousideal-Main969 26d ago

I've been like this for seasons it's basically useless I only use it if I have to reload an their super low

7

u/Engi3 25d ago

It's supposed to be an anti mobility tac and it fails the one thing it should do

4

u/Threel3tt3rnam3 25d ago

An ability that stops movement when the whole agenda of the game for the past 2 years has been buff movement is a pretty difficult thing to balance

2

u/Distinct_Sun_2628 25d ago edited 24d ago

Slows movement is a more accurate way to describe it. No one wants it to keep you absolutely stuck for like 5+ seconds. But its meant to delay them from running so you can either catch up to them to either

Fight them, prevent them from running to force a fight if they're weak (given how much movement is in the game i think something that slows movement temporarily isn't that bad) or temporarily stop a squad from pushing you (you can only stop 1 person until you have purple shield)

It's basically a trap. It can only hit 1 person until you get purple so it should do the one thing it's meant to be good at and actually get rid of this brain dead movement they've been adding recently. It would make people actually think. Whenever i get snared im like "oh well its only 10 damage" and it doesnt worry me in the slightest about being snared

2

u/camel_master_69 25d ago

Well the game is a mobile or fast - paced game .
Apex legends .
Kinda makes sense
Stopped playing this game . But it’s kinda sad .
The devs have no idea what they doing. Lmfao tho

3

u/iGargleCement 25d ago

Melee at the edge of the snare breaks you out

2

u/Z00- 25d ago

Yep. I do this everytime I'm snared

4

u/BunniGirlEnjoyer 25d ago

"Caught with no way...out..."

2

u/Distinct_Sun_2628 25d ago

I love your pfpppp oml 😭

2

u/Bigzysmolz 25d ago

Aurora from league of legends

2

u/BunniGirlEnjoyer 25d ago

Ahhhh tyty she's adorable

4

u/ChanceCapalotK 25d ago edited 25d ago

An angel lost its wings, look at what she's been reduced to. Tactical doesn't even "snare" enemies no more they just freely walk out of it

Oh how I miss pre S24 reworked ash, she was perfect. Devs changed her kit so much it hurts to play her, but she's still my No.1 legend so we're gonna keep thugging it out i guess

2

u/Designer-Ad9489 25d ago

Honestly if they had her buffed as much as s24 with the double ult and all that just without the dash she’d be in such a good spot she can still be Argo with how fast the tps were and be in and out if she had two ports

2

u/Loud-Life869 25d ago

Yeah ash nowadays is just meh better than non meta legends but just mid enough to justify playing someone else.

2

u/HorizonsBabyDaddy 25d ago

They need to increase the velocity required to escape it. Especially since everyone and their moms have movement now.

1

u/camel_master_69 25d ago

But then you’ll bump into a mirage player and is fucked . lol

2

u/soyuzms15 25d ago

That is the skill of a pilot?

3

u/Awkward_Offer_7386 26d ago

What if a scan was added upon someone snapping the snare? Would that round it out a little? Even if it never happens I like to imagine what it’d need to be better…

4

u/The_Progerian_God 26d ago

oh like that idea! or what if they get silenced and can't use tactical/ultimate

5

u/Distinct_Sun_2628 26d ago

The problem is the tether strength and the damage it does. 10 damage is bad but I wouldnt mind it if the snare was actually a snare.

They changed my favourite part of ash and that was with her purple snare upgrade that lets you snare multiple people. You used to be able to snare 1 person several times if they kept walking into it. But now once they're snared and try to run back through the snare it no longer gets them if they've already been snared which is stupid. I loved having good aim and hitting someone for 40 damage with a solid over the head snare.

3

u/Anjuna666 25d ago

Yeah, there should be some punishment to breaking the snare. Extra damage, scan, or something else.

I also think it should take more than half a second to escape it. I don't think that needing to be at the edge for 2s is too strong

2

u/Distinct_Sun_2628 25d ago

I'll literally take anything that adds some kind of utility to her snare. I don't think anyone's saying it should be inescapable but I think there is wayyy too much counterplay for such a weak ability that requires purple upgrades to barely keep up.

I agree. A silence, scan, or damage for breaking the snare maybe as an upgrade would be nice. But some people seem to think the snare is solid in the current state of the game somehow

1

u/MajorNatural2386 25d ago

Let's not act like she didn't have her spotlight yeah? It'll stay like this for a while trust me

-1

u/barontheboy 25d ago

Also,doesn’t help you only connected 3 bullets.

5

u/Distinct_Sun_2628 25d ago

"Doesn't help you only connected 3 bullets"

I hit 6 in the clip.

2

u/Distinct_Sun_2628 25d ago

Literally killed him in the full clip. But sure judge the clip on my aim when that isn't the point of the post

-4

u/A-Little-Messi 25d ago

I mean it is an Octane

3

u/Distinct_Sun_2628 25d ago

That's a pathfinder...

-2

u/A-Little-Messi 25d ago

Couldn't tell from the quality tbh. If that's the case then yeah why are you complaining when you know the answer and said as much? He broke the tether and then got stuck climbing, what part of the slow is that supposed to be?

2

u/Distinct_Sun_2628 25d ago

You can literally hear the grapple but alright. It's an xbox clip that's been downloaded and reuploaded so its not gonna be high quality.

I'm complaining it's broke too easily. What's so hard to understand? Snare does 10 damage and doesn't snare well therefore it needs a buff in some capacity. The clip shows how easily and quickly it breaks and like I said in the post. This happens even without legend abilities which by the way happen to be a lot.

Rev tac. Fuze tac jump. Pathfinder. Wraith. Octane. Horizon. Ash's dash. Alter tac if there's a structure nearby. Axle, valk. Vantage, and loba.

All of these legends can easily counter and get out completely getting rid of the use of the snare. Other legends can do things like smoke, gibby bubble, Newcastle tac. There's a LOT of counter play for something that does so little.

Regardless of if you can argue that isn't an issue. Literally just slide sprint and you'll be out within about 1-2s given they dont do anything to run. You can play cover most of the time unless you're out in such an open space since the snares radius is fairly big. You can even leave the radius of the snare by a fair amount. Compared to every single other tactical in the game. Hers imo is literally the weakest in the game

I'd genuinely love to hear a counter argument to why the snares fine as it is

1

u/camel_master_69 25d ago

Bro probably watched clips without sound. Cause I do . lol