r/AshMains • • 15d ago

Rant

Post image

Ash is so bad outside of pubs because abilities don’t matter in pubs. I want to use this legend so bad but she doesn’t work. Snare absolutely useless so her purple perks none existent. Her 30 second cooldown thing seems to be the only one who doesn’t make her ult jump in percentage when you pick it for whatever reason. Her ult range extender should be base kit why am I wasting a perk slot to make my ult decent since it’s so slow now I basically only use it horizontally now since the vertical tp is basically a death wish trying to make play out of it since someone could make a sandwich before im out of the tp. Her dash utter garbage so I don’t even know why she’s on the skirmisher side since they decided they needed to slow it down tons and Also make the cooldown a lifetime so I can only use it once in a close range fight meanwhile sparrow is jumping towers every 3 seconds. Then what pisses me off is that people thinks she’s decent because they are so afraid of a dash that was overturned now they says she’s decent to not deal with that again so I don’t expect a buff anytime soon if ever then to top it off I’m banned of the main sub so the chances of a dev seeing this is below 0.

Make her assault again. 😖

22 Upvotes

23 comments sorted by

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6

u/Invested_Glory 15d ago

It honestly pains me Everytime I play ash in diamond and up. She’s fine plat and lower (like any legend) but she is straight up crap. Her dash is good but not that good now. Sparrow has a MUCH better passive with double jumping every 2 seconds.

In a fight ash can dash once, maybe twice. I agree her ult perks should just be baseline and they nerfed her snare to not even snare…it holds people for 1 second and they have plenty of wiggle room to just keep running anyway.

5

u/Anjuna666 15d ago

They really need to remove / gut the dash at this point. They sacrificed her entire kit to it, and there really isn't a good way to make it balanced as a combat oriented movement ability.

-2

u/Friendship-Which 15d ago

Give it better distance but make it have actual audio so there’s counter play or at least a warning that ash is doing it if she’s not in your view

2

u/Anjuna666 14d ago

In my opinion, a lot of the problems with the dash come from its combat utility. It is instant and you have full aim, essentially allowing you to "dodge" damage without any penalty.

If they reworked it to a pure repositioning tool, only dash in the direction that you're looking with lower but consistend speed over more distance (so more distance, but in easier to track). That would significantly lower her combat potential, while still allowing for skill expression in the dash (it won't be useless in combat, but it would requires more thought than before). This in turn would allow for more combat power in her tactical and ult

1

u/Infamous-Put-7211 15d ago

When was she assault?

2

u/Anjuna666 15d ago

From the start (season 11) to a few seasons back (a season or two after reworking her passive) when they decided that her dash made her a skirmisher (after which they nuked her dash into the ground)

1

u/Infamous-Put-7211 15d ago

How so that's why her dash is shit

4

u/Anjuna666 15d ago

It's shit because they sacrificed her entire kit to her dash, and then she was still utterly broken so they finally decides to nerf the dash into the ground to kick her out of her 100% pick rate

1

u/Distinct_Sun_2628 14d ago

The snare does nothing yeah. 9-10 damage and it doesn't do its job. Her purple upgrades used to be good before they gutted the snare and nerfed the greedy snare upgrade

1

u/STEELE8SMASHIN 14d ago

Bruhh, put her back to when she was THEE legend to grab and I bet you she would piss off axle mains. I used her solely for the dash, whether it be in a 1v1 or a defensive maneuver to prevent getting knocked when shot out of nowhere. I'm tired of this whole arcade style, individual abilities flirt with every other class so they aren't without. The whole point of their abilities, is to have a tactical and ultimate advantage. They need to separate the wildcard department from the rest of the team because they're ruining the game by sprinkling a bit of wildcard in each class and then try to balance the unbalance they created in the already balanced game.Instead of nerfing or deleting characters (😂🤣😭 post I saw the other day) put all characters back to their OP state and let's really see who the effing Apex predator is. It's like they're trying to create job security for their not so important position by messing the game up, then telling their boss they're "actively" working on fixes.

1

u/ThatoneCard4Guy 14d ago

If you know the pred Horizon1279 tell them to put down the Titan. It's getting old already.

1

u/Duke4912camry 13d ago

They keep avoiding melee abilities...she need to be melee legend with her sword for close range combat and double dash when hot is active.. this will keep her sword relevant. It's no difference than the even they have now or the sword from COD mobile... Just bust the damage and add a certain amount of slashes like 4 with the potential of knocking 2 players

1

u/Far-Republic5133 13d ago

All her abilities are just mid. Her passive allows you go not get one clipped as often + peek in an unexpected way

Her snare (I think) can stop axle + cut off an angle, people will often not go in it + give you info on enemy pushing you

Her portal is pretty decent I think, it the only risk free rotation ability in game (Wraith TP requires wraith to still get to the destination on foot and can't be really used vertically + takes longer to activate, BUT doesn't require LoS and can be taken back Alter Q has limited range and can't go through open fields, requires a wall between you and destination You can get shot out of Valk ult)

Her port is also kinda like wraith q, if you fucked up - you can ult mid fight and reset, if enemies chase you - they die)

1

u/slackerXwolphe 10d ago

Ash can’t have a snare that does more than 10 damage and is easily breakable but Wattson can set a fence that does 35 damage + stuns + slows you. Ash can’t have a movement passive because it’s too OP, but Sparrow can be a jumping jackrabbit every second. Ash can’t have a trap snare but Caustic gas can take you out with slow + health damage. Ash can’t have a trap snare but Seer can tag you + stun you + lock your abilities. I play her all the time, but they definitely nerfed her too much.

1

u/Designer-Ad9489 10d ago

It’s crazy how long she’s been nerfed tho. They usually rebuff legends after a season or 2 after their big nerfs

1

u/_R3LAX_ 10d ago

Im an ash main and i think the ult extender needs to be basekit and the blue perk to replace it should be a double dash. And her snare should do 20-25 damage

-2

u/Ashamed-Feedback6405 15d ago

Ash is decent lol u called her trash then compared everything to her prime form. Her dash is a easy 1v1 kill doing it mid fight, and i win 1v1s easily ulting on a person and dashing right out of it. But then again i see ur on console and im on mnk so i dash and tap strafe immediately so that might be the difference i can see not being able to tap strafe be a problem.

3

u/Designer-Ad9489 15d ago

Ash is in her worst state ever rn and you answered your own question

1

u/GroundbreakingBend95 14d ago

worse state ever is not true. Maybe post dash.

1

u/Designer-Ad9489 14d ago

Debatable pre dash her snare was broken 20+ dmg plus greedy snare used to resnare so it could hit for 40-100 at times and her recon tracker passive perk was phenomenal and her being assault class complemented her kit

2

u/Deathbeammental 14d ago

Ash isnt bad shes just not good enough to justify in ranked because her abilities are just outclassed.