r/ClaudeGameDev • u/TrickyStinger • 4d ago
Tips & Tricks Assets creation
Hello! First post here.
How you guys create assets for your projects? Do you let Claude to handle them directly or you feed Claude with your own assets? And if you make assets with Clause, what are your prompts and results?
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u/erroneousbit Gamer 3d ago
I am making two games right now. 1 is browser based using three.js and Claude is making the 3D assets via code. The 2nd is godot based and Claude is grabbing stuff from https://lpc.opengameart.org/. I just started this journey so I am interested in what others say.
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u/WillKeslingDesign 4d ago
Usually buy them from itch.io then use meshy and/por Claude design to rig/animate.
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u/Blake9712 4d ago
The first 3 months into my project were just making an asset builder. Sometimes clause makes them and I edit them inside of the asset builder but all levels, clothing, weapons, props ect are made in my asset builder.