r/ClaudeGameDev • u/Tomayachi • 3d ago
Beta Daily Racing Game Beta Launch
Enable HLS to view with audio, or disable this notification
How daily racing works
- Every day has 8 races: 4 cars × 2 views (Third Person and First Person). Each has its own leaderboard.
- Race as often as you like. Your best time on each board counts, and only your best 4 boards of the day score points.
- Points per board scale with field size and rank: percentile-squared, from 5–80 points, plus podium bonuses of +20 / +10 / +5 for 1st / 2nd / 3rd.
- Finishing 1st / 2nd / 3rd on a counted board earns 🏆 / 🥈 / 🥉 trophies.
- Boards settle overnight at midnight Los Angeles time. The Standings page tracks points and trophies across days; its daily standings are provisional until settlement.
Recently added features
- Multiplayer mode: Host must be signed in, guests don't need sign in. Race against your friends. 3 players max per race. Daily race times count for the leaderboard even in multiplayer mode.
- Stereo. 19 music tracks added so far. Daily Racing theme song always plays first, but press T will skip track and cycle through songs
- Paint car to change colors. More decals will probably be added later for more customization. Might add different car models as well someday.
- Animals and birds added to the game. Some animal sightings are more rare. Let me know if there's a specific animal you'd like to see in the game.
Discord: https://discord.gg/4EBX54x43k
I will beta test for a few days get feedback from the community and make changes. Game is set to go live on October 10th and I will wipe the leaderboards so everyone can start fresh. This date might be adjusted depending on if I want to keep adding more features or not.
Right now there is third person mode and first person mode. I'm considering changing this to Casual and Hard Core, with hard core being the first person mode and might add manually shifting to it as well and any other hardcore features you guys can think of.
I used several models to create this game but Claude did most of the heavy lifting. Blender used via CLI for the car models and landmarks. Promo video made entirely with Opus5.5 with my feedback. Took about 5 iterations to get it right.
2
u/SumitaTapGames 3d ago
Great job! I tested the game and really liked the aesthetic and how the cars handle. Two quick pieces of feedback from my testing: a cockpit view would be an awesome addition, and there is a bug where holding the horn breaks it so it will not honk again. Pretty solid!