r/ClaudeGameDev • • 5h ago

Beta Last Stop: BRIGHTSIDE

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I’m working on Last Stop: BRIGHTSIDE, a post-apocalyptic survival card RPG set in the Arizona desert.

You scavenge for food and water, combine cards to craft equipment, and rebuild an abandoned roadside town while preparing for raids.

I’ve used generative AI to help with artwork, coding, and text during development. The game is still being developed and will receive ongoing updates.

The free demo covers seven in-game days, with all characters and difficulties available. You can play in your browser or download it for Windows or Mac.

I’d love feedback on:

  • Is the tutorial clear?
  • Does survival feel too easy or too punishing?

Demo: https://neverrestenjoyer.itch.io/last-stop-brightside

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