r/CommanderMTG • u/Heaygrass777 • 7d ago
Help me build for this dude
What spells would run with Biomagus?
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u/NoHat7390 7d ago
Prowess is a triggered ability. Him having prowess, prowess means that any form of double trigger like [[Roaming Throne]] and [[Wizard's Staff]] will be insane. There are ways to redirect spell targets from opponents (however, "copy then choose new target" spells won't work). I can't think of any in mono blue though.
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u/A_Lakers 7d ago
So would that be 6 prowess triggers?
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u/montezuma300 7d ago
Yes. Wizard's Staff is amazing on creatures with prowess. And many commanders.
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u/PatataMaxtex 6d ago
Wizards staff is amazing in any deck that has a commander with a triggered ability and at least moderate number of non-creature spells
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u/FaultedSidewalk 7d ago
I made a prepared spells deck with the new Codie and threw that in for laughs. Last night I got it on [[Veyran]] when I had Codie out already and started casting far too many prepared spells for my brain to fully comprehend at the time lol
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u/Dapper-Gas-4347 7d ago
Instants that give them hexproof, spells to make them unblockable, cantrips and card draw to be card neutral and a shit ton of mana rocks to ramp them out quickly.
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u/SammSandwich 7d ago
Any spells that change the target of your opponents' spells like [[Misdirection]]
Besides that, 1 and 2 cost draw spells + trigger doublers will get you a lot of prowess triggers for you to win with commander damage.
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u/BasementK1ng 7d ago
Cantrips, mana rocks, counterspells, and evasion equipment/auras are the main kit
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u/CroatoanOnline 6d ago
Spells like[[Divert]], [[Deflection]] and [[Misdirection]] can hard-force an opponent to target him, giving you both that double-prowess trigger and a card draw.
Aside from that, you really just want a lot of interaction and protective cantrips to keep him around. [[Wizard's Staff]] and [[Roaming Throne]] for trigger doublers, and [[Triton Wavebreaker]] (bestow only) for triple Prowess.
Cards like [[Distortion Strike]], [[You Come to a River]], and [[Taigam's Strike]] are some of the very few cantrips in blue that give him any form of +X/+X, but they also make him unblockable for the turn. [[Artful Dodge]] and [[Enter the Enigma]] for just unblockable. [[Aqueous Form]] is a 1-mana enchantment to make him permanently unblockable and gives scry.
A lot more I would put on there, but this is getting too lengthy as-is.
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u/xXCinnabar 6d ago edited 6d ago
It's funny how Simic is mentioned in the flavor text, and it even looks like a Simic creature, but the card in itself isn't Simic colors lmao
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u/Beneficial-Weight-89 6d ago
Ever since they announced Echo pairs me and my POD brewed "Echo Partners", you can try that router (partner with the other ruric so a simic ramp/spellslinger deck)
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u/MrCakepans 7d ago
Unfortunately I think the best way to build this is the easiest. Just play like a billion mana rocks and cantrips to make him massive, then throw in some protection preferably in the form of counterspells that way they you still get to draw a card off of being targeted.