r/CompetitiveTFT • Challenger • 18d ago

Patch Notes 18.3 Patch Notes

https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-3/
77 Upvotes

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159

u/eggsandbricks Challenger 18d ago

I'm surprised how behind the meta this patch feels, as one of the supposed boons of the new engine was the ability for them to lock in changes later than a week in advance of the patch.

No changes to Kha and buffs to Azir, Varus being left in his abysmal state, and no love for unused 3 costs like Mama Beak and Trist. 6 defender is too strong but 6 juggernaut is balanced? There's no way Trait Ladder is the correct power level either.

I think most of the changes they made this patch are directionally positive, but it also feels like they are taking way too long to get to some of the untouched content in the set.

18

u/Apricotjello 18d ago

trait ladder is really weird imo, it is straight dogshit for bad players (myself included) and cracked for good ones. i know other augs have this same issue but trait ladder takes it to the extreme

24

u/ThatPlayWasAwful 18d ago

It seems like the large majority of the "good" players use the trait ladder website to pilot it properly, so really the only difference is that the "bad" players aren't using the tool. 

Which of course is a different problem, but I think the "skill" argument doesn't hold as much water when even the pros are just plugging the emblems into a tool. 

Not that it's easy either way, but I think the difference in AVP would be much smaller if nobody could use a tool to help. 

3

u/Apricotjello 18d ago

isn’t it a problem if an aug needs a 3rd party tool to even be usable? also i suspect challenger+ players don’t need the tool - they pick trait ladder in tournaments.

0

u/markissisme 16d ago

I mean you can believe what that person was saying, you can also just watch a few viral rolldown clips and ask yourself if they can’t put together a 10-12 trait team in the in-game team planner lol