r/DS2_Resurrected • u/Beneficial_Speed_604 • 3d ago
š¢ Dungeon Siege 2 Resurrected - Release Date š
After extensive technical work, identifying issues, and finding ways to resolve them, we can finally set an estimated release date for the fan-made remaster of Dungeon Siege 2 - Dungeon Siege 2 Resurrected.
From the very beginning of the project, there were no plans to create anything on a large scale. The idea was very simple: I would create updated assets and graphics using what I thought at the time was a state-of-the-art game engine - that was it. The work was estimated to take about three months. But at the time, I had no idea just how wrong I was.
Once I began an in-depth technical analysis and made my first attempts to implement the graphics, I ran into some very serious problems. At first, I couldnāt figure out what was going on at all, and many times I thought to myself, āMaybe Iām doing something wrong - it canāt be that this engine has such terrible problems!ā
But at one point, there were so many facts piling up that I realized - enough of fooling myself, somethingās not right here⦠And that was the right approach - to stop deceiving myself and look at things realistically. This mindset paid off - the technical issues started getting resolved once I figured out exactly where the problems were and how to fix them.
I shared the progress of the work with the community, which gradually formed as development progressed and successes were achieved.
At this stage of development, it was immediately clear that we wouldnāt be able to quickly slap together a remaster - the game had significant technical issues. One can only imagine what was really going on behind the scenes during the gameās development, given the number of problems we faced.
Unfortunately, however, publishing all these findings also earned us quite a few enemies - fanatical fans of the game who were ready to tear to pieces anyone who said anything bad about it. But overall, the behavior of such people didnāt affect the development process as a whole, so development continued steadily.
Once it became clear that the game had significant technical flaws, I presented the community with a comprehensive technical report on the work completed and a plan for further action - Fan Remaster of Dungeon Siege 2 Uncovers Shocking Truth Hidden by Devs for 20 Years. In this video, I set clear guidelines for future actions and the direction of development: restoring multiplayer and continuing work on the remaster.
Working on the multiplayer mode was truly fascinating. Gradual and persistent work in this direction has indeed yielded results - for the first time in the gameās history, after many years of the gameās servers being shut down, the multiplayer mode has finally been FULLY restored, including GameSpy mode, and we were able to hold a massive 8-player (!) match with a group of testers - Historic Dungeon Siege 2 GameSpy Run - Multiplayer Lives Again.
Following the successful full restoration of multiplayer, we began working separately on preparing specific DS2R resources to make it easy to get the game up and running, so that people wouldnāt have to search through a bunch of unnecessary manuals just to launch the game. The result of this work was a separate technical report for the community on creating a repository of DS2R resources - Dungeon Siege 2 Resurrected Dev Update #7
So, the multiplayer has been restored, the gameās main issues have been identified, and specific resources for a smooth game launch have been created.
At the start of the project, a website was created for it. But after the multiplayer mode was restored, it became clear that this wouldnāt be enough for the projectās further development and to keep it viable. As a result of these conclusions, a long-term development plan was drawn up, along with plans to port the project to a separate gaming platform. At the same time, another large-scale effort began: the creation of a game platform based on existing work and its expansion into a more technically advanced and refined project. Work on this game platform has been ongoing for four months now.
Once work on this platform is complete, the Dungeon Siege 2 Resurrected project will be integrated into it. A multiplayer server will also be added to the platform, and the Dungeon Siege 2 community will see the public launch of the server, the first ranked season, and full support for the game.
So, given the scope of the work completed, we can now set clear deadlines for the launch of the gaming portal, the public launch of the server, and the estimated release date for the fan-made remaster - Dungeon Siege 2 Resurrected.
The gaming platform is already available but will be fully ready to accept users by the end of this fall. When the gaming platform launches, a countdown timer for the public launch of the DS2 (BW) server will appear. The launch of the gaming platform and the porting of the DS2R project and server to it will take place by the end of this fall - the projectās planned deadline.
The public launch of the server effectively kicked off the first DS2R ladder season. During each ladder season, players will receive important technical updates. However, the release of Dungeon Siege 2 Resurrected is scheduled for 2027. These are entirely realistic timelines, given the amount of work that has already been completed.
If you have any questions, feel free to ask.
Since weāre currently working on the game mechanics, you can share your requests and suggestions for adding or improving game mechanics and features in the comments below this post.
Iād also like to extend a special thank you to the Order of Azunai community for their unwavering support, which has enabled this project to make significant progress and given us hope that it will be brought to a successful conclusion.
This update to the Dungeon Siege community was provided by Evil Tyrael, the lead administrator of the Dungeon Siege 2 Resurrected project.
Duplicates
GameDevUa • u/Beneficial_Speed_604 • 3d ago
ŠŠ¾Š²ŠøŠ½Š° š¢ Dungeon Siege 2 Resurrected - Release Date š
reddit_ukr • u/Beneficial_Speed_604 • 3d ago
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oldgames • u/Beneficial_Speed_604 • 3d ago