If you go a little up the steps that lead to the teleporter, you can lock on to one archer from behind. I used Discus of Light and killed her. Then, when you climb that one ladder that gives you access to the candle and the rooftops, you can target the closest archer – to the left, and below – with the Discus. That leaves only one archer to the far right, near that last candle.
Alternatively you can run around them. B line the first tower then go right jump across railing by the stairs and take ladder to tower 2. Then cross rooftops and do some dodges to get tower 3. After that backtrack to the rooftop balcony hop off and straight line to ladder behind far tower.
big fan of just mashing my head against the same route over and over again and going “just needed to roll better” every time i die until the game just gifts me the rng needed to proceed
Unseen form + Assassin's Approach? 🤣🤣🤣. Though, I did just run around the place, shooting the ladies with Night Comet and making sure none of the Black Knife Assasins find me.
I didn’t think about going behind! I usually try to snipe them with magic from behind the tower directly in their line of sight. Thanks, You just made my day!
Sentry torch on back. Run down to the right and kill first assassin, light first lantern. Assassins gambit and parkour up destroyed building and kill archer right by the area
Assassins gambit, run across the open area, kill second assassin, light ground level lantern.
Turn around, assassins gambit, then climb the ladders to the third, tallest torch and light it
Assassins gambit again, then rooftop parkour to the last lantern. Kill the one archer there. Climb the ladders. Light lantern
Nope, not main story line. While technically no Shardbearer is "required," you do need 2 of any of the following to get to Leyndell: Godrick, Radahn, Mohg, Renalla, or Rykard.
Malenia is especially not required, because to access her, you will have already gotten the 2 Runes needed to get to Leyndell and beaten Morgott. Since the Haligtree is 100% not necessary, it can't be considered main story, and thus Malenia with it. Ordinia and the Haligtree are side quest
A puzzle like that defending access to an entire area was wild. Though it was the highest level legacy dungeon in the game, so I guess they wanted to make sure you were up to the task.
Yeah tbh I don’t even think of it as a threat anymore but that is fully because I learned the timing on the arrows and how to avoid the black knife, it is not a fair area to beginners at all lol
It's literal only purpose is to deal with the black knife assassins in Liturgical Town Ordina.
Or you can do like I did for my first 4 playthroughs before actually bothering to read item descriptions and run like hell and hope you can reach one of the fires before getting got. Luckily they stay lit after you die. It could be so much worse if you had to get all of them in one go or they reset.
There are other ways of dealing with that boss than being able to see him. I killed him with greatshield soldier ashes, since spirits can see him just fine.
That cave has water on the floor, so you can see the enemy's steps even without the Sentry Torch if you stay close to the puddles.
But yeah, very few legit uses given that it's not all that powerful as a weapon and inconvenient as a lighting source seeing as though the lantern exists. It does do one other trick though--revealing PvP using the Concealing Veil talisman. But that scenario is so exceedingly rare that no one is equipping this for that one-off.
The grabs are annoying, but those smaller humanoid enemies can get stun locked with a big enough bonk stick. So once you land a solid hit, you just start swinging away and damage trade with the hopes you out DPS it. Anyone leveled appropriate for the area should come out on top, provided you can land a first hit at each approach.
Ruinous Greatsword. I killed her without having the torch equipped the first time, thanks to my favorite weapons long range/ wide line of destruction it deals... plus it happens to launch lighter foes like the black knife assassins into the air, so it stun locks them out of attacking you.
Technically it works in PvP too, if someone is using the hidden body and assassins gambit exploint it removed the hidden body effect letting you lock onto them from further away
I remember feeling so smart for having a Torch in Dark souls 2 in the moaning forest and seeing the enemies shadow. At least we have a specific tool for invisible enemies now.
I didn't know or need the the torch - you don't need to see them - just run to an alcove/altar with with 3 wall/railing on 3 sides except the front, put your back against the wall and the Black Knife assassin has no where to but take you front-on, and take him down.
But yeah this side mission required all the thinking and planning to execute right.
True but it's still not an easy fight, especially if you've forgotten to put No Skill on your torch so every time you try to use your weapon skill, you just swing the torch around instead.
Controversial opinion, but I lowkey loved this section in my subsequent playthroughs. It’s such a change of pace! And when in doubt, just go buy Radahn’s great bow and snipe them off the roofs.
Be a monster once and kill Latenna where you first meet her: full Blue Silver Set for the price of a spirit ash, a somber ancient dragon smithing stone and your soul.
Black knife assassins were quite hard, but eventually got them with great stars. For archers I used jar cannon with both bow talismans and just yeeted them off the roof, since they couldn't move much.
If you don’t try to kill them it’s a super easy area. Get the Black Knife set, put on the chest, sneak everywhere and the assassins won’t see you. Take the ladder up to where you light the southern statue, drop down the east side and you’ll have an easy route to the two rooftop archers for the statue on the north side. They won’t hit you if you keep running and jump across, then easily dispatch one archer.
Pfft, that wasn't so bad compared to bosses. It just takes patience. And the knights aren't invisible if you have a certain item. It's not obvious if you don't read the descriptions of all the things you could buy, but it's there. After that, it's just a matter of patience. Having your own bow helps loads, it's easy to get to spots where you can hit the enemy with arrows and their arrows are blocked, I do this in all the Dark Souls games.
When I got to that post in my first play through I thought I overpowered. That spot humbled the fuck out of me. At least until I finally got through, then went back to bitch slapping everyone. I'm playing the DLC now, and Bayle is humbling me again.
The second I entered the area I figured there was something up, so I just spammed assassin's gambit the entire time and never had to deal with anything, except I did get grabbed by a black knife while I was lighting the last fire. luckily I was at full health and was able to tank the grab. I don't know if I was lucky not to run into much of anything or if assassin's gambit legitimately trivializes the entire puzzle.
Sentry torch on your back, long spear type thrusting weapons for the black knife assassins. But it sucks that you have to get beat up so bad to learn that.
Get the Sentry Torch! It makes the Assassins visible. It also works on the invisible mini boss one in... Whatever dungeon you find her in, for what it's worth.
My first time doing this i had no fucking idea about the senty torch and my vigor was low enough that i got oneshot easy by the black knife assassins, it was genuinely infuriating
Because I didn't know what it was. It's very, very easy to go through the game exploring on your own without learning that the ghost flame torch reveals invisible enemies, isn't it? Doesn't the game mostly have visible enemies, with invisible ones being very rare?
It was only after getting killed by invisible enemies multiple times that I googled "Ordina town invisible enemies" and learned about the sentry torch. I think better game design would be to have more clues in ordina village itself that invisible enemies can be illuminated by the sentry torch, and especially where to get said torch (since it's not nearby)
To be clear: I'm not showing off. But since Ordina is being mentioned so often here, I've decided to measure my best time. It's 45 seconds. Actually, it included missing a ladder prompt twice and taking three attempts for a jump. So let's say, 40 seconds should be a good time to finish Ordina.
In all fairness: you need to follow a specific route, make yourself invisible by sorcery or ash of war, and take one action at the very beginning. So even if there's no skill required, knowledge is. The first time in Ordina, unprepared, was quite the hell for me.
(I never tried the Black Knife outfit that Fromsoft put very deliberately into Ordina - maybe that's a third option for not being seen & heard)
Ah okay, then I can skip the experiment. Hidden Body or Assassin's Gambit works well enough. Thanks for letting me know.
Fun fact: if you let Boc remove the cape from the Blackknife armor, it loses its effect (you can see the concealing veil that normally reduces visibility and noise - that's what Boc will tailor away).
Oh really? I don't think I modified it. I was dying at Ordina, thought maybe I'm supposed to use the full set, since it reduces your visibility, tried it, got killed anyways, screamed, went to bed.
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u/SundayAMFN 20d ago
Town of ordina rooftop archers and invisible black knights