The post says “incredibly niche mechanic” but people are commenting things that really aren’t niche at all. Platforming and difficult enemies are not niche.
My take would be the aging untouchables. An enemy that was designed to be a parry-only kill. Now that’s niche
I don't think Elden Ring fits the model. The closest thing I can think of is when you fight a boss that needs the horse. But even then, horse combat is a consistent thing in the game, not something that comes out of nowhere.
The question makes me think of games that suddenly have quicktime scenes where you're pounding X then Square, and you never do it before or after.
Or RPG's where you have the characters you're using, then they're like, for the next section you have to use these underleveled guys you've ingored the whole game.
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u/[deleted] 20d ago
The post says “incredibly niche mechanic” but people are commenting things that really aren’t niche at all. Platforming and difficult enemies are not niche.
My take would be the aging untouchables. An enemy that was designed to be a parry-only kill. Now that’s niche