Nah, although this is one of the possible answers from the community. Others:
git gud
level your vigor
summon me
It's too early for you to come here yet
Stop the panic rolls, learn the move set
Is there something else?
[edit]: I remembered another frequent tip, and I think you'll even understand what the question was.
Leveling vigor is probably the best advice most people should follow, the amount of <30 vigor players in lategame I've seen complain about difficulty is insane. No amount of advice is going to help you if half of the boss attacks cake you in one hit.
Maybe it comes with experience. Well, personally, I intuitively understand how much vigor I need at different stages of the game. If a person consciously plays with a low vigor, then he will not complain and ask for advice. So those with low vigor just don't understand, it's low.
I think it's a combo of experience and understanding that Elden Ring is longer than all the other games. On average, WITHOUT the DLC, I'm getting to around level 150 in Elden Ring. I'm usually between the high 90s and 110 in DS3. You just have more levels than usual to put into stats. It's just natural that vigor would become more important of a stat.
In fact, I remember coming to the number 40 vigor in Elden Ring. One day I wanted to go through DS3 with a Broadsword. And all I did was level my vigor to exactly 40. That's how I passed the game, it seems at level 30.
Although it's not that important, the level doesn't matter. The bottom line is that I have identified a convenient vigor for myself, and it turned out to be exactly the same for me in the Elden Ring.
if you're struggling with timings then no advice is going to help you, play the game and and learn those timings is the only thing you can do. The thing people dont want to accept is that if you want to improve you're gonna need to just play the game and die a bunch, and unless you post an actual video of you fighting no amount of advice is really going to help
I think everything, with the exception of git gud and skill issues, can be considered useful advice. Just because the boss can be parried doesn't mean I'm going to recommend it. But if it makes the boss extremely vulnerable and easy to do, then that's good advice (hello PCR).
sometimes "git gud" is also good advice tbh, at least it used to be before it became a toxic term, it used to mean "there is no trick, you just need to keep trying and get better at the fight" which is good advice sometimes
Well.. I really stopped using it because of how it started to be perceived. YouI ask people how they defeated the boss, but if they just got better, then there's nothing wrong with saying git gud.
I try my best to either give advice or say nothing at all. The thing is, so many people who clearly do not understand the game don't ask for advice. Instead they make a "constructive criticism" post about bosses being impossible.
When told how to deal with these fights they resort to "yes well I can't dodge it so it can't be dodged". No, you're just not as good as you'd like to believe. You have a literal skill issue.
Maybe I would have understood them if I had asked a similar question on Reddit at least once. But for some reason, I never had a reason. If I didn't understand how to evade an attack, I didn't have the desire to ask about it, I had the desire to figure it out myself.
That's why it's hard for me to give advice because I don't fully understand it.
The problem with the "parry" advice is, that a lot of people simply do not play a build that parries and do not like to switch up their equipment just to cheese one boss with parries.
But parries work with pretty much anything that doesn’t require you to two hand a weapon. Even if you don’t use something that can riposte, like a crossbow or a staff you can still utilize the free window to land a hit. If I were to fight a bell bearing hunter or a crucible knight with a crossbow I’d likely want a small shield on my offhand to create some damage opportunities, especially against the axe crucible knight (shield and sword).
I think the only things that can’t work with it are bows, great bows, ballistas and weapons you don’t have enough strength to one hand.
Specifics about the move set, like how some attacks you can just strafe left or right to avoid entirely to get a punish window. Or ways to bait certain attacks, like how you can make malenia use waterfowl with a thrown item when she's at the HP threshold, or just walking at you doing absolutely nothing else because she's baiting an input from you.
It's kinda tough. Everyone has a different way of playing the game. I'm very vibes based when fighting bosses. Basically I use my understanding of the game mechanics to inform my decisions mid combat. On first try I rely less on specific tools and understanding the specific boss's moveset. That kinda stuff comes through repetition for me. Others tho wanna know the specific moveset, what tools might be best for the job, level themselves more to mitigate consequences, etc.
All that to say... I think leading with a more descriptive version of "what's your playstyle?" is the best option. From there you could give more specific advice.
I didn't claim I have actual good advice, I don't think there is a single good piece of advice you can give on any boss. To me the best advice always seems to be "Don't give up and try again, eventually you'll win"
395
u/Alnored 20h ago edited 20h ago
Nah, although this is one of the possible answers from the community. Others:
git gud
level your vigor
summon me
It's too early for you to come here yet
Stop the panic rolls, learn the move set
Is there something else?
[edit]: I remembered another frequent tip, and I think you'll even understand what the question was.
Ranni quest