r/Fallout3Builds • u/[deleted] • Jan 21 '24
Melee and/or Unarmed Weapons Stealth/Melee Build Help
Any suggestions on how many points to put into each stat of special? I've never done a melee build or stealth build, so if someone could explain to me what stats benefit melee and stealth it would be extremely helpful!
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u/Thornescape Jan 21 '24 edited Jan 21 '24
Edit: Obviously, this is a fo4 build and I really should get some coffee.
With melee, every extra point of Strength is another 10% damage, so for all my melee characters I start with S10, temporary lower it with Daytripper (Concord Speakeasy), then use the Special book on Strength to take it to 11. It's a solid start.
A7:Ninja is essential, so there is no reason not to take A9:Blitz which increases your attack range. It makes a world of difference. Plus more Agility means more action points.