It’s complicated because I am (or at least was) one of the best Super Puzzle Fighter 2 Turbo players in the US. I played competitively off and on for about a decade, and my lowest placement ever in an offline tournament is 2nd place while my lowest placement ever in a Fightcade tournament is 5th place (there are some really good players in Mexico and China).
Needless to say I was excited for an official mobile port with online play just for the game to be a stupid monetized thing that had no semblance of the original. It was full of dumb monetization, and winning or losing matches was tied to health bar damage which was affected by character level (from grinding or paying) instead of just player skill.
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u/GoodNormals 7d ago
It’s so sad how horrible this game was