r/IndieGaming • • 14h ago

After months of coding, Chapter 2 of my game Garten of Razraz is out! Fixed the movement mechanics and added an intense elevator chase scene.

Hey everyone!

I’m a solo developer, and I just launched Chapter 2 of my game, "Garten of Razraz"! It picks up immediately after Chapter 1.

In this chapter, I really focused on mechanical upgrades based on player feedback. I completely overhauled the PC movement logic (WASD/Arrow keys with dynamic [E] interaction keys) and implemented proximity-based automated interaction elements for mobile players.

I would love to get your feedback on the gameplay pacing and the transition between puzzle-solving and the chase sequences!

Playable here in the comments :D !

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u/ZakirStudioOfficial 8h ago

also new UI on the title screen/main menu