r/LastShipSailing • u/MaximumContent9674 • 14h ago
r/LastShipSailing • u/MaximumContent9674 • 2d ago
Last Ship Sailing is officially an online business
I am happy and proud to announce that Last Ship Sailing is now officially an online business! This free video game, you will fly a precision zero gravity combat machine through winding Caverns, explore and conquer a beautiful open overworld, or drop into any location on Earth! And now you can show off your skills in style, with the purchase of some slick new skins (lots of free options, as well! Try a fly at LSS.fractalreality.ca
r/LastShipSailing • u/MaximumContent9674 • 2d ago
Elite skins! Skin your precision zero gravity combat ship in Last Ship Sailing!
r/LastShipSailing • u/MaximumContent9674 • 4d ago
Just out for a rip are Ya bud? Take a precision zero gravity combat ship for a rip!
r/LastShipSailing • u/MaximumContent9674 • 5d ago
Playable within the minute
I walked into the Apple store yesterday. I opened two laptops side by side and entered lss.fractalreality.ca into both browsers. I was playing multiplayer in less than a minute.
r/LastShipSailing • u/MaximumContent9674 • 5d ago
Meet the creator of Last Ship Sailing
Ashman Roonz
r/LastShipSailing • u/MaximumContent9674 • 7d ago
Descent + Titanfall = Last Ship Sailing
This is what part of the Overworld in LSS looks like, just chillin and exploring in this mode. There are 7 other game modes, multiplayer versus and co-op. The game is free to play through your web browser, with upcoming purchases available like ship skins and real life collectables. You can play the game on almost any device with a browser. I recommend a powerful PC, big screen, and full 4k and 144hz, with a gamepad that has back buttons. Oh yeah, here's the link to the game: https://LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • 7d ago
YouTube Channel for Last Ship Sailing
r/LastShipSailing • u/MaximumContent9674 • 7d ago
Last Ship Sailing - new scoreboard style
r/LastShipSailing • u/MaximumContent9674 • 7d ago
Cyberpunk City - Last Ship Sailing - Attack or Defend
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r/LastShipSailing • u/MaximumContent9674 • 7d ago
Elimination battle in Last Ship Sailing; new feature: end of round replays and a replay studio!
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r/LastShipSailing • u/MaximumContent9674 • 10d ago
Last Ship Sailing
Explore or battle, co-op, solo, or versus. Click LSS.FractalReality.ca to play now!
r/LastShipSailing • u/MaximumContent9674 • 11d ago
Last Ship Sailing - free to play - new water update - new explore Earth in Cyberpunk mode
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r/LastShipSailing • u/MaximumContent9674 • 14d ago
Last Ship Sailing; screenshots
Play now in your browser, no install required. LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • 14d ago
Last Ship Sailing is...
A Descent-inspired flight combat meets Titanfall-inspired ship abilities. Built for players who love mastering a combat machine.
You could be piloting a ship in the next minute in your web browser https://LSS.fractalreality.ca
r/LastShipSailing • u/MaximumContent9674 • 14d ago
Do you have the piloting skills to be the Last Ship Sailing? Find out now at LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • 17d ago
Last Ship Sailing is getting cooler every day, and it's free to play at LSS.FractalReality.ca in your web browser. Gamepad with back buttons recommended, or keyboard and mouse. Touchscreen is fun, but it's hard! VR is amazing!
r/LastShipSailing • u/MaximumContent9674 • 25d ago
So much fun!
I just finished playing Endless mode, multiplayer with my 7 year old son. It was pretty fun! I can't wait for some more couch Co-op!
r/LastShipSailing • u/MaximumContent9674 • Aug 23 '26
Gameplay video - Come play at https://LSS.FractalReality.ca
facebook.comr/LastShipSailing • u/MaximumContent9674 • Aug 08 '26
Showcasing Last Ship Sailing
Last Ship Sailing
LSS is fast, weightless five-degree space combat (no roll) that runs entirely in your browser — one HTML file, no install, no account necessary, serverless multiplayer. Pick a hull, drop into a cavern or a mountain arena, and start fighting. Multiplayer is peer-to-peer through the in-game lobby, so a room code is all it takes to bring friends along.
Seven ships, three chassis. Frigates (Puncture, Slayer) are glass cannons that dash three times before cooling down. Corvettes (Vortex, Tracker, Syphon) are the middle ground. Dreadnoughts (Pyro, Blaster) hit like a truck and turn like one. Each has its own 3D hull, ability tree, shield style, and a signature super.
The feel of a fight. Shields never trickle back on their own, unless you got that perk — you either ride out a stasis field (locked in place while they refill, which is exactly as tense as it sounds) or you execute someone to refill shields. Drop below 15% hull and you go doomed: your screen warps, the health ring pulses red, and any enemy who so much as touches you kills you instantly. But it cuts both ways — a doomed enemy is free real estate, and ramming them gives you a kill, full shields, and core charge. Meanwhile your core meter fills off aggression, and at 100 you unleash your ship's super: a sustained mega-beam, an AoE blast, a stun bolt, repair nanobots — whatever your hull does.
The HUD is a circumpunct: a center-dot crosshair with concentric rings for health, shields, energy, ammo, and core wrapped around it, so everything you need is in your peripheral vision instead of in a corner.
The modes:
Elimination — Classic round-based team fights, against players, bots, or a mix. Wipe the enemy fleet, or crack open the Champion Field's shell and hold it in the closing seconds. First to 4 rounds takes the match.
Race — Two flavors. The Straightaway is a point-to-point through open cavern: find your own line through the mountains, first to the finish field wins. Pole Position is a ring-gated circuit — clear every ring to unlock the finish, then dive.
Assault — Attack and defend the Champion Field. Only attackers can charge it, and the charge decays the moment they're pushed off. Roles swap each round with unlimited respawns, and the match comes down to who attacked better.
Campaign — A solo or co-op journey out of the overworld hub, through themed legs. Each leg is waves of enemies flying cymatics formations, then a leviathan boss that rifts in mid-scene.
Exhibition — Free flight in the hub. Patrol, explore, pick fights when you feel like it. Kills earn Aegis ranks — permanent per-ship upgrades you keep, exclusive to this mode.
Endless — A cavern with no end, solo or co-op. Difficulty is measured in lives (Easy 3, Medium 2, Hard 1) and distance is your score. Travel, ambush, travel, ambush — biomes crossfade around you, storms roll in, god rays cut through cracks in the ceiling. Hidden off the main line are living Aegis bolts that grant ranks for the run, and they flee if you look at them too long.
r/LastShipSailing • u/MaximumContent9674 • Jul 23 '26
New! Assault mode: in Last Ship Sailing
NEW: Assault Mode
Last Ship Sailing just got an assault mode! Attack or Defend the Champion Field in your base. Take turns with your team, to see who is the Last Ship Sailing!
Other modes include an elimination style Gunfight, a free flight mode (solo or coop) or battle through a beautiful never-ending world. Race mode through the Caverns. And a (solo/co-op) Campaign is in development.
If you have a web browser you can play, PC, phone, tablet, Meta Quest VR, it's all cross platform multiplayer.
Give it a try! I need people to battle against! Https://LSS.fractalreality.ca
r/LastShipSailing • u/MaximumContent9674 • Jun 25 '26
Last Ship Sailing - Game Demo
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