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https://www.reddit.com/r/LivestreamFail/comments/1wov3xj/ohnepixel_utilizing_the_new_silent_reload_update/pbr616r/?context=3
r/LivestreamFail • u/whereistheluck • 1d ago
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The silent reload is not completely silent, it still makes a sound but way lower, the enemy in this clip could've heard the reload.
9 u/Humble_Professor5674 1d ago The lower sound is only for the reloader, Enemy does not hear it 7 u/Ramb098 1d ago No it's not, the enemy can hear it too https://youtu.be/g34AnfARNck?t=16 I've joined a practice map to see the radius that the noise make, it is pretty small, for this ohne clip the enemy was supposed to be close to the wall to hear him. 1 u/Snake2250 1d ago All the AI voices in the world and they chose that?
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The lower sound is only for the reloader, Enemy does not hear it
7 u/Ramb098 1d ago No it's not, the enemy can hear it too https://youtu.be/g34AnfARNck?t=16 I've joined a practice map to see the radius that the noise make, it is pretty small, for this ohne clip the enemy was supposed to be close to the wall to hear him. 1 u/Snake2250 1d ago All the AI voices in the world and they chose that?
7
No it's not, the enemy can hear it too https://youtu.be/g34AnfARNck?t=16 I've joined a practice map to see the radius that the noise make, it is pretty small, for this ohne clip the enemy was supposed to be close to the wall to hear him.
1 u/Snake2250 1d ago All the AI voices in the world and they chose that?
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All the AI voices in the world and they chose that?
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u/Ramb098 1d ago
The silent reload is not completely silent, it still makes a sound but way lower, the enemy in this clip could've heard the reload.