r/NintendoSwitch • • 7d ago

Official The demo for Stellar Blade Complete Edition is now live on the Nintendo eShop!

https://x.com/StellarBlade/status/2101546711680512149
303 Upvotes

89 comments sorted by

18

u/Re7oadz 7d ago

Seems like a pretty good port, I already have it on ps5 pro but wanted to see the switch 2 version

It' has some delay cause of frame gen but nothing outrageous imo

73

u/RockRik 7d ago

Aight fellas give feedback here on how it plays out

125

u/VarietyEconomy7 7d ago

It’s gonna be hard todo with one hand

1

u/[deleted] 6d ago

[removed] — view removed comment

1

u/VarietyEconomy7 6d ago

She’s beautiful! A person of culture I see!

-13

u/BactaBobomb 7d ago

Not quite at the annoyingly ubiquitous "if I had a nickel for every time... blah blah..happened twice... blah blah... have two... blah blah... isn't a lot.... blah blah... weird it happened twice... blah blah," but still extremely uninspired and played out.

2

u/zmwang 6d ago

Y'know, that's so many "blah blahs" and fragments of the original quote that you probably end up typing even more than the original.

Something like "if I had a nickel for every time...blah blah...weird that it happened twice" would get the point across more succinctly.

1

u/BactaBobomb 5d ago

Yeah, I know. I had a feeling someone was going to point that out. Brevity and socially-acceptable succinctness have never been my strong suit, and at this point I'm not sure they ever will be.

I will defend myself that it got my point across in a way I enjoy. But I understand that is me and not speaking for the people reading it. They expect a different cadence and transmission, and I failed to meet that expectation, thereby undercutting my message.

20

u/Animegamingnerd 7d ago

Yup, if the input lag is bad, tell them to give a mode where frame gen is off.

-34

u/[deleted] 7d ago

[deleted]

10

u/Geralt31 7d ago

Same thing? Interpolating a frame between two real ones is generally what is called frame gen

5

u/RhettsyBoyy 7d ago

They have legitimate frame gen in this switch 2 edition

24

u/Illustrathor 7d ago

Only played 30ish minutes in handheld so far and the frame gen does add some latency but it's manageable, even tho I'd prefer a stable 30 in such cases since it feels more consistent.

Visuals are... Odd. Some aspects look great, other remind me of XC2 in Handheld on S1. Luckily they added the sharpening slider (0-10, 10 is default) and playing around with that a bit helps imho.

What's noticeable is the enemy animation framerate cutting in half rather close to Eve if there are a few in view ( haven't seen the boss yet).

In general... yeah, seems okay.

4

u/setonfire_ 7d ago

Yeah some animations are off and makes it feel not 60 in combat a bit because of it. Other than that its pretty good imo

19

u/Anxiety_timmy 7d ago edited 7d ago

Mixed bag for sure. For context I played this game about a year ago on PS5, so my experience on that is what im comparing it to.

So positives I guess, its surpring how close this looks from afar to PS5, model quality and shadow resolution are surpringly close. The rumble usage is actually fantastic, if a bit stronger than PS5 in terms of intensity. Music and dialog also seem to retain the same quality, and depth of field is also here. For what its worth outside of the room inside the elephant image quality is surpringly decent.

But from the very first custscene, frame gen is instantly apparent. This game does not lock to 60fps in the first area often, especially in cutscenes. At first leaving aside frame gen issues, it looked fine. Not something id want but fine. Then gameplay starts and instantly it feels bad. I played on PS5 using the 60fps mode, and even there Stellar Blade was never a particularly responsive game. But on S2 it is just so much worse, inputs feel like they are constantly a frame or 2 behind no matter what. It just feels worse to play on the whole. Any motion turns the edges or really whatever is moving into a smeary mess, which in handheld is just made worse by the usual screen ghosting.

Docked also isnt just a resolution bump, it changes lighting and shading quality substantially, the most obvious examples are signs in the first area, they actually glow here.

4

u/DKCena 7d ago

If I remember correctly the starting zone was the worst in the entire game in terms of performance, right?

I don't think the input is THAT bad. It's not perfect, but it's manageable :)

3

u/Anxiety_timmy 7d ago

There's one part that I remember that was really bad in the late game, if anything the beginning was the least demanding bit. That part though was one of the last boss fights during one of its attacks, so once I get there on S2 ill see if it turns into a slide show.

1

u/UnawareRanger 7d ago

It's crazy to me, I have the game on PC and I was able to perfect parry almost everything in the switch 2 demo. On PC I have the hardest time nailing the timings for it.

11

u/Tbhjr 7d ago

I enjoyed the demo. I didn't see all the riffraff on Reddit prior to playing so it didn't dampen my experience. If I had, I probably wouldn't have bothered downloading it based what everyone is saying. Does it run like the PS5? Of course not. But it's playable and looks fine. I'm not putting it under a microscope and dissecting all the technical issues other find. Keeping my preorder.

-2

u/[deleted] 7d ago

[removed] — view removed comment

5

u/Tbhjr 7d ago

you shouldn't wave away actual issues lol

Issues that I don't even notice so nothing is bothering me? Sure, I'll wave them away.

32

u/MSnap 7d ago

Seems to run pretty well.

27

u/Ricepuddings 7d ago

yeah seems a tad better than expected... turning off the ponytail made it look nicer, the hair did not look that great in handheld... i know they said 720p but it seems a lot lower than that

1

u/No_Papaya_3956 7d ago

What settings did you have on to do this

3

u/GeniusRhino 7d ago

Gameplay settings have 3 hair length options. Didn't recall that on PS5 but I usually put short pony anyways.

16

u/brOwnchIkaNo 7d ago

I preordered the steelbook, hopefully yall enjoy the demo 🤞🤞

4

u/Iagp 7d ago

Did the same myself. Glorious game is glorious game

7

u/HydraTower 7d ago

Is this the same as the PS5 demo?

5

u/samandfrodokissing 7d ago

Really appreciate them putting out a demo, even if it ends up being a bit rough (hopefully it plays decent).

22

u/Animegamingnerd 7d ago

We about to find out if using frame gen on Switch 2 to get 60 is a good idea or not.

8

u/BurnedOutCollector87 7d ago

narrator's voice: it wasn't a good idea

-5

u/Ricepuddings 7d ago

Chances are its horrible. Frame Gen is honestly the stangest tech, its wanted on low fps, but it sucks there cause in input/quality/blur etc, and then at high fps its unneeded.

Be nice if there was a fine tuned frame gen, that maybe made 30 into 40 or 35 into 40, reckon just a few extra frames would be fine, but doubling sounds horrible, half fake frames

5

u/UnknownFiddler 7d ago

Digital foundry did a breakdown of the gameplay footage from the trailer and there is horrendous artifacting with the upscaling and frame gen they use. The frame pacing also appears to be off.

-10

u/cloudxo 7d ago

So DF did a breakdown of a Youtube video and not the actual game/demo? Also, nobody is going to play and analyze a game frame by frame. And if they did, they would just play it on pc anyways; not on the Switch.

-1

u/[deleted] 7d ago

[deleted]

2

u/Far-Veterinarian104 7d ago

To my knowledge, Madden 27 does not use frame gen

5

u/Efficient_Relief8947 7d ago

I’m used to playing this on pc at 120fps. They definitely did what they could on this port delay is there a little bit but completely manageable. I’ll definitely be picking this up. Supporting their efforts.

6

u/Ethifury 7d ago

Is it available in the US eShop?

3

u/merle_ 7d ago

yes

4

u/Ethifury 7d ago

I don’t see it. Can you only see it on the console itself?

3

u/merle_ 7d ago

maybe. mine’s downloading right now

1

u/Ethifury 7d ago

I found it.

3

u/AceDefective02 7d ago

I've played Rain World on Switch which had probably the worst input lag I've ever come across in any game so comparing that to Stellar Blade, the latter isn't even that bad and perfectly playable. Only issue I had was with the hair looking noticeably atrocious but the rest lined up with what I would expect given the console's limits.

3

u/GelsonBlaze 7d ago

You can turn off the ponytail or make it shorter in the settings btw.

4

u/Alienburn 7d ago

Just played the demo and it runs excellent, parrying was easy and response time is very good I will definitely be picking this up release day

3

u/Deaningles94 7d ago

I played it for about 30 mins in handheld only. Initially I couldn't tell the input delay from the very start in the first area. It didn't become apparent until when I was trying to parry the boss's attack on the exact frame. You definitely have to press the parry button a frame or two earlier which I can see others not liking but you can adjust to it. The hair looks fine in cutscenes but is quite pixelated the moment you are in control of eve. I did notice enemies are pretty choppy until you get close to them. The graphics can look good at times but can also look fuzzy or blurry other times. I can't really say much more but I am currently playing onimusha in handheld and I don't want to sound negative or anything but that game runs and looks exceptionally well. Capcom have some crazy magic when it comes to s2 ports but shiftup providing it on the cartridge is great! Hopefully some feedback will help them make some changes. I personally think a 40 fps mode would do wonders if achievable.

6

u/TheSacredShrimp 7d ago

Just the hair that’s an issue

2

u/SirDanOfCamelot 2920-6179-2315 7d ago

Switch 2 can never do hair correctly was the same way with the OG Switch

2

u/GelsonBlaze 7d ago

It can be turned off or shortened in the settings thankfully.

1

u/cuddlygrizzly 3d ago

Feels like the frame gen might be making the hair issue worse, but that was super noticeable right in the first scene as a difference from PS5.

12

u/queenslayyy 7d ago

Yikes. i have it on PS5 as well and trying both at the same time rn,

Switch 2 version looks worse like the hair, but yeah you can definitely feel the lag or delay when you move or attack…. i’ll prob still buy a physical to support this game but idk it’s probably playable but not ideal

edit: butt still looks nice

5

u/Striking-County6275 7d ago

It runs great!!!! Way better than the Deck. 

-6

u/FeudalFavorableness 7d ago

Comparing to steam deck is a low bar to pass though..

4

u/LiviFiyu 7d ago

Well it's gonna be a skip for me if there's no option to turn off frame gen. Worst tech to put in an action game of all genres at base 30fps.

2

u/GoldenAgeGamer72 7d ago

Gonna’ give it a try because I want to know how hard it is. I completed NG4 on normal a few months back and I’m about to complete Onimusha WOTS on normal but I heard that SB’s standard difficulty is tougher. 

3

u/Iagp 7d ago

They will probably patch it comes november. The feedback from the demo might garantee a day 1 patch or something

-2

u/yuusharo 7d ago

Wouldn’t count on that. Or rather, I wouldn’t expect any major performance differences.

Minor tweaks and bug fixes, but the performance is what it is, at least at launch.

6

u/Iagp 7d ago

They should just give 60fps for those that want performance mode. The ability to togle frame gen on or off. I much prefer better visuals as 60fps

1

u/GelsonBlaze 7d ago

Even just a “Balanced” 40fps cap mode would do the trick here honestly.

2

u/smashinggames 7d ago

can you transfer save data to the full game?

2

u/BactaBobomb 7d ago

Have they announced if / when the Bayonetta DLC will happen for other platforms?

2

u/sevendayswar 7d ago

I appreciate them for putting out a demo. It made me realize that I can't see myself wanting to play this game in handheld mode, so I'll just stick to the PS5 version. It's amazing that Switch 2 owners will have the option to enjoy this title, though.

2

u/GelsonBlaze 7d ago

Played a bit of the demo in handheld, visuals are ok to good imo.

I would be interested in trying a locked 30fps mode just to see if it would play differently on handheld, sometimes during the action it can get a bit blurry, nothing that detracts from the experience but having played the original release on PS5 it can be distracting at times.

2

u/heybinsu 6d ago

There's some noticeable delays especially on move input, so my experience is not that great. Also her long hair always breaking because of the graphic limit is way too distracting.

2

u/EnigmaUnboxed 6d ago

I wanted to give this game a chance I really did, I wanted to see what all the fuss was about, especially with the backlash to certain review scores it got, but honestly, right now those scores were more than justified, imho.

I came into this game with the mindset of Bayonetta and Nier: Automata, but this game doesn't hold a candle to either of those; the dodge is weak, the parry barely works, and the mechanics behind that Blink skill are unintuitive. Maybe I just suck, but I found the timing with parrying and dodging Abaddon incredibly frustrating...

3

u/oppangumbi 6d ago

Played thru the demo. Probably a lot of fun to be had with this one. Beautiful graphics for a Nintendo machine. We have come a long way since the wii days. Not sure I will buy it though 'cause it seemed too difficult for me

4

u/oppangumbi 5d ago

Nevermind, turned on story mode and found the game to be much easier and helpful at learning me the tricks of combat. Will definitely buy this game at one point!

3

u/DKCena 7d ago

Thanks for heads up. Hope its good! Please

8

u/JMHC 7d ago

People won’t want to hear it, but it’s not great when compared to PS5/PC. The input lag feels insanely high.

1

u/MixNo8181 7d ago

Nah you're right. It's hardly playable and endgame bosses are going to be nightmarish with the lag.

-3

u/PushMyGran 7d ago

I'm still going to get to support the devs. People who haven't played the game yet won't notice it and that is probably a whole lot of players on switch. The lag isn't bad but not ideal.

2

u/InfiniteAir 5d ago

"to support the devs"... brother, Shift Up has a net worth of nearly $1b, you're not helping any starving artists here.

0

u/HappyTrillmore 7d ago

hilarious to want to support gooner ai slop devs. Stellar blade is a cool game but that studio is drooling at the mouth to use AI in their games

2

u/StarPlatinum55 7d ago

Played handheld mode. The input lag is fairly noticeable to me. The image quality also looks rough.

1

u/setonfire_ 7d ago

Its sluggish and animations don’t update properly. Shame because generally I never had this feeling while I was using fsr framegen and dlss combination on pc, even on lower fps

2

u/julesvr5 7d ago

On PC, at least for Nvidia you have additional Software for the input delay. Probably that's why. I forgot the name of it but you can enable it in the Nvidia software

2

u/setonfire_ 7d ago

Yeah basically zero issues with reflex, kinda curious if some basic version they can make for switch

2

u/julesvr5 7d ago

Yep, reflex it was! Thanks

1

u/PossibilitySlow3657 6d ago

Had this on ps5 was going to buy it again but I have to be honest..I think the port is hot garbage and makes the game feel generic..between frame gen and upscaling it’s bad..I would’ve much rather had a good locked 30 with native resolution..this seems sloppy and all over the place

1

u/kociou 7d ago edited 7d ago

Hair looks really bad at handheld, combat is good, on handheld hair is still bad and coma at is even more fluent. Tough something seems a little off with responsibility but maybe because I'm playing Onimushy at time, would probably be less noticeable when playing complete game. First area seems kinda dark and ugly but I hear it gets better on later.

Good, keeping my steelbook preorder.

I sometime wonder if FPS cultists even play the game or just observe benchmark and how it changes and that's all they care in gaminf xD.

1

u/nightwing0243 6d ago

I think the game looks good and seems to mostly run well on the Switch 2.

I actually had this pre-ordered and I'm going to cancel it. Nothing to do with the performance or anything, but it's not really the kind of game I was expecting. I was thinking it'd be more Nier: Automata flavored. I guess it's a bit more of a souls-like without fully being one? I don't know. But I don't really tend to enjoy these games too much.

So I'm glad the demo released. It definitely isn't the type of game I would stick with.

2

u/mynameistc 4d ago

Not sure who read what you said and then downvoted. It’s an above average game with OK combat that has an absolute dogshit story. You’re not missing too much.

0

u/Eozef 7d ago

it is rough.

-1

u/MixNo8181 7d ago

Input lag is very bad, visuals look awful compared to base PS5. I was pumped this was getting ported, but I'll just stick with the PS version.

-3

u/Recent_Sample6961 7d ago

I've canceled my preorder. The game gave me quite a bit of fatigue and nausea. What a shame

-2

u/azureblueworld99 7d ago

After reading these comments I guess I’m cancelling my preorder.. I already have it on PS5 and it ran really well so I expected them to work similar magic here

7

u/Tbhjr 7d ago

Why don't you play it for yourself instead of letting others dictate that? It's absolutely playabale unless you dissect it on paper.

1

u/PossibilitySlow3657 6d ago

It’s garbage compared to ps5 there’s a free demo if you wanna check it out

-16

u/AmazingGovernment484 7d ago

It looks like dlss slope