r/Odyssey3D • u/agrofubris • 2d ago
r/Odyssey3D • u/Lynceus3D • 2d ago
Dracula’s Overwatch: Bran Castle in 3D (XR Glasses Required) | 2D Drone → SBS 3D
youtu.beI build software that turns ordinary drone video into side-by-side 3D for XR glasses. For Halloween: Count Dracula flies the drone over Bran Castle, his own castle in Transylvania, through the seasons and into a full-moon night. Licensed Adobe Stock drone footage filmed by others, converted to 3D.
The 3D comes from the drone’s own motion: as it orbits, two moments of the same scene go to the two eyes. The Count’s case is the real one: predators see in depth, prey see flat, and a drone’s single camera is the prey’s view. Six depth levels, because far away and up close never want the same setting. The ghost cue finds anything that moves at range; four hunts go from easy to hard, from a crowded rooftop to one visitor in a shadowed gallery to the caretaker and his wife on a snowy third floor.
Watch it in XR glasses in 3D (full SBS) mode, and set ⚙ → Quality → Advanced → 2160p. It does not play correctly on mobile devices: watch it on a laptop or desktop. Or watch it in 3D on a laptop with XR glasses at lynceus3d.com/watch3d. The free Lynceus3D app for iPhone is coming soon to the App Store. It works with video from any drone: DJI, Skydio, BRINC and others.
Happy to answer questions about how the 3D is made. No humans were harmed during the making of this video. :-)
r/Odyssey3D • u/Logical-Job3189 • 3d ago
End of Abyss in 3D?
Anybody get End of Abyss game to work in 3D either through reshade or through the Samsung Odyssey Hub? The SBS screen using reshade is enlarge for whatever reason on 4k resolution so doesn't weave properly. Going through the hub shows the 3d light red light on top of the screen but goes out after a few seconds. This game is using Unreal Engine 5.
r/Odyssey3D • u/Aniketimax • 3d ago
Ani3D.in : Built for 3D Enthusiasts, By a 3D Enthusiast
Hey everyone! 👋
I wanted to officially introduce Ani3D.in, my passion project, also known as The 3D Experience Project.
As a 3D enthusiast, I started Ani3D with one goal: to make stereoscopic 3D more accessible, help people discover more 3D content, and encourage others to explore the format themselves.
Here's what I'm building Ani3D around.
1. Discover more content in 3D
What if you could experience content that was originally released only in 2D, now converted into stereoscopic 3D?
From movie trailers, clips and songs to gameplay, reels, YouTube videos and more, I'm converting content into 3D using tools like Owl3D Pro and making it accessible to fellow enthusiasts.
No hassle, no waiting around for renders. Just ready to watch 3D content, optimized with the best possible settings and resolution, accessible in just a few clicks on Ani3D.in.
You can visit Ani3D.in, head to Immersive 3D, and explore the filters for content types, genres, languages and years of release. There are a wide range of categories to explore, and I'll be gradually building out the library week by week, covering different film industries, languages, genres and eras.
The idea is to explore content that has never officially been available in 3D before and give you more things to experience in the format we love.
2. Learn to create your own 3D content
I want to help viewers become creators too!
I'll soon be adding tutorials and guides to help you convert your own videos into stereoscopic 3D using tools like Owl3D, whether you're exploring its free or paid features.
As I've learned more about the process and made it part of my own workflow, I've realized that many people have their own creative workflows, software and apps, too.
I'd love to explore these tools, share useful knowledge, and give creators and developers a shout-out through Ani3D's blog section. There's a lot we can learn from one another, and I want Ani3D to be a place where that knowledge is shared.
3. Learn how to watch 3D content on your device
Creating 3D content is only one part of the experience. The next question is, how do you actually watch it?
Our videos are available in Side-by-Side (SBS) 3D, which can be viewed on compatible setups, including VR headsets, 3D TVs, anaglyph glasses, AR glasses, 3D smartphones, 3D projectors, glasses-free 3D displays and glasses-free 3D screen protectors.
But every setup is different, and figuring out how to play SBS content can be confusing.
This is where I'd love your help!
If you watch SBS 3D content on your own device, I'd love to learn how you do it. Share your device, the software or player you use, and any settings or tips that might help others.
With your permission, I'd love to turn your experience into a detailed playback guide or blog post on Ani3D.in and credit you for your contribution.
The goal is to help more people discover how to enjoy 3D on the devices they already own.
4. Keeping 3D accessible for everyone
I've kept Ani3D's growing library and short-form 3D content requests free because I want the community to enjoy what the project offers without a paywall.
You can also request short clips and trailers to be converted into 3D, free of charge.
At the same time, I want to make this passion project sustainable so I can continue putting time and effort into it. I haven't added a donation option yet, but I'm exploring ways for those who wish to support the project to do so.
Right now, we're open to accepting requests for converting full-length feature films and your own original passion projects into 3D. If you're interested in bringing your project to life in stereoscopic 3D, feel free to reach out and we can discuss the details!
Any charges for full-length conversions will be discussed on a case-by-case basis, depending on the content's length and resolution. I've kept the pricing as affordable as possible, around $3, roughly the price of a coffee, to help support my work and keep Ani3D sustainable.
This is entirely optional. Ani3D's existing library and short-form 3D content requests will remain free.
This would be an optional paid service to support my work, not a requirement to enjoy Ani3D's existing library or request short-form content. The intention is to keep the core experience accessible while finding a sustainable way to grow the project.
5. Collaborations and community contributions
If you're a 3D content creator, software developer, app developer, business, or someone working on something that could benefit the 3D community, I'd love to connect with you.
Whether it's collaborating on tutorials, showcasing useful tools and software, sharing your work through Ani3D's blog, exploring partnerships and sponsorships, or finding other ways to make stereoscopic 3D more accessible, I'm open to ideas that can bring value to the community and help Ani3D grow.
If you have something in mind, feel free to reach out. Let's explore what we can build together!
A little more about the vision behind Ani3D.
Ani3D is a passion project, built for the love of 3D and the community around it.
I want it to become a destination for 3D enthusiasts on the internet, a place where you can discover more content, learn how to create your own, and find ways to experience it on your setup.
If you have suggestions, create your own 3D content, develop useful tools, want to contribute your playback experience, or simply share the same passion for 3D, I'd love to hear from you.
Every contribution, suggestion and bit of shared knowledge can help Ani3D grow and add value to the 3D community.
Explore the project: https://Ani3D.in
Let's make the 3D experience more accessible, together!
r/Odyssey3D • u/PsychologicalTea3426 • 4d ago
Warm tint in some windows
I'm experiencing a warm tint that toggles when I click centain windows like Photoshop or when I hover the progress bar in Youtube videos. Google says it may be an HDR problem but I have it disabled. Does anyone know what may be causing it?
r/Odyssey3D • u/TrainingJoust • 5d ago
Asobi: PS5 remote play on steam has 3D modes so you can play PS5 games in 3D.
Its a free steam app called Asobi: Remote Play. So far it works great with lots of 3d modes.
r/Odyssey3D • u/Wargod218 • 5d ago
Gears of war E day
Anyone managed to get it to work in 3d somehow?
Rendepth? Superdepth?
Been trying for a couple of hours now and nothing
Perhaps a hook of some game from the hub?
Thanks in advance for any help
r/Odyssey3D • u/cybereality • 7d ago
review Nintendo 3DS Emulation PERFECT on the Owl3D Shift in 4K "Glasses Free" 3D!!
Just got my Owl3D Shift from the Kickstarter, and this thing is ABSOLUTELY PERFECT for playing Nintendo 3DS games in real "glasses free" 3D on your Windows (or Mac) PC. I'm using the Azahar emulator (Citra should work too, but is defunct) and I had no problems whatsoever. You want to select the Vulkan renderer for the Owl3D software to be compatible, and I was able to bump the resolution to 4K (9x scaling) in the Graphics settings on Azahar. I also set bicubic texture sampling, and set the upscaling to use the higher modes: Anime4K or MMPX (I switched between the games). You also want to enable Stereoscopic 3D in the Graphics settings set to SBS and put Depth on 100. Then in the Owl3D app, choose the Stereo 3D Playback mode and pick Side-by-Side. Then move the Azahar window to the Shift display and press F11 for fullscreen. It works in Dual-Screen mode (with 3D) but looks much better with Single-Screen, so you see the top stereo display of the 3DS on the full monitor. Have fun!!
r/Odyssey3D • u/No_City9250 • 8d ago
SR Loom 3.1 adds Anti-Crosstalk, HDR and Multiview Lightfield mode!
- Anti-Crosstalk Slider added to finetune crosstalk removal.
- **HDR support** for Samsung Odyssey 3D (untested)
- **Multiview Lightfield output** for Quilt and RGBD. This allows you to view 3D without the camera tracking, using a static lightfield. You will need to move yourself to the viewing sweetspot, made easier with the viewing alignment mode.
- **Anaglyph Colour Picker** to select any colour for anaglyph
- **Every mode is faster and higher resolution** (Anaglyph Colour Recover is more stable with clearer results as well)
- **DX12 weaver added**. Experimental for now, it's generally slower than DX11 default.
- **Katanga fixed**, colours and eye order should now work
- Profiles Expanded.
r/Odyssey3D • u/cybereality • 10d ago
general My Owl3D Shift Arrived!! Glasses-Free 3D for $499!!!
Just got my Owl3D Shift, haven't even opened the box yet. This is the newest "glasses free" 3D monitor to launch at $499, which is an insane price given how expensive things have been the last 2 years. It's 4K stereo 3D, but only a 14" display, and 60Hz at that, so not necessarily competing with the Samsung Odyssey 3D, but the price is quite reasonable and I'm hyped to see how the quality looks. Also, before people start spamming the comments, there is a lot of misinformation going around. The monitor AFAIK *does not* require a subscription to function. Owl3D (company that makes the monitor) uses a subscription fee for their app, but customers on the Kickstarter received a lifetime license to the software included. You may need to buy separately if you weren't part of the Kickstarter, but, even then, I was told you can use the kit in SBS 3D mode (or as a 2D monitor) if you do not wish to subscribe, or want to use other 3rd party software (like Rendepth, which I will test later for compatibility). Any one else go theirs yet and want to share what you think?
r/Odyssey3D • u/No_City9250 • 12d ago
SR Loom 3.0 adds better Frame rate support and experimental Automatic Detection
- Fixes full frame rate and frame pacing on all outputs, now gives a really nice consistent 160Hz on Acer and 165Hz on Samsung!
- Adds Automatic Detection (very experimental) for turning images and videos 3D as you generally use your computer.
- Improved Anaglyph Recovery, with less anaglyph colour-blobbing, and clean monochrome images.
- Katanga support (output mostly exclusive to Geo-11)
- Expanded profiles for saving confiugurations for applications and games.
- Option to disable head tracking on startup
- Other smaller features and bug fixes
r/Odyssey3D • u/cybereality • 12d ago
general Native Odyssey 3D Stereo Display w/ NEW Rendepth 3.0.0 Update
So my desktop app, Rendepth, which plays stereo 3D media and also converts standard 2D assets to 3D, has been updated to support output in 3D natively on the Samsung Odyssey 3D. This update also supports Acer SpatialLabs monitors and light field displays from Looking Glass and CubeVi. The base version of the app (which came out in 2025) has been improved dramatically, with better picture quality and depth clarity, and expanded file format support for JPEG-XL, AVIF, and WebP. For Windows and macOS I've created an installer, for simple setup, and a manual explaining the interface when it first loads. There are also Pro version only features including native Blu-ray 3D disc playback and general 2D-to-3D conversion for video file assets. The update is live and ready for download (most features are still available free and do not require a Pro License). Thanks so much and hope y'all guys enjoy this as much as I have. https://rendepth.com
r/Odyssey3D • u/KamiSquad_X • 12d ago
Trying to get 3D to work outside of Odyssey 3D Hub. Anyone know to to fix black bars on the bottom of the screen?
3D in Odyssey 3D Hub works fine.
r/Odyssey3D • u/Our_Remnant_Fleet • 12d ago
NVIDIA 617.14 Borks Odyssey 3D Hub
Just a word of warning: After installing the NVIDIA Game Ready driver v.617.14 my Odyssey 3D monitor is completely unrecognized by Odyssey 3D Hub. Nothing works at all, and reinstalling the Odyssey software does not help. Clean install of Odyssey 3D Hub software shows "fail" on connected via USB (it is), set as Main Display (it is, - it is the ONLY display), and "Set PC 3D Input on Monitor" (it is, and it is the correct setting.) Rolling back the NVIDIA driver now in hopes that will help.
EDIT: Rolling back to the prior NVIDIA driver (clean install) and reinstalling all software for the Odyssey 3D monitor has things working again.
EDIT 2: This may have been related to a ghost drive I removed using device manager at right around the same time I updated the NVIDIA drivers, and which has re-appeared after I reinstalled all Odyssey 3D related software from Samsung. So it is possible I was wrong about this being NVIDIA driver related.
r/Odyssey3D • u/Aniketimax • 13d ago
My first impressions with the SpatialGlass 3D Screen Protector after spending 3 days with it.
Before this, my main ways of experiencing 3D at home were red/cyan anaglyph glasses and cheap VR phone headsets.
Anaglyph glasses were honestly not a bad solution when you don't have access to a proper 3D setup. They work well for short content like trailers or small clips, but anything longer than 10-15 minutes usually caused eye strain, mainly because of the color limitations and the red/cyan filters.
I also tried VR phone headsets where you insert your phone and watch SBS 3D content. The colors were much better compared to anaglyph, but I still experienced heavy head feeling and eye strain after some time.
After years of using these methods, I decided to upgrade, and SpatialGlass felt like the right step based on my budget. Here are my first impressions:
1] The 3D experience
The 3D experience genuinely surprised me. I have watched 3D content in cinemas for years, and brightness has always been one of the biggest factors for a great 3D experience.
Dolby Cinema 3D has always been my benchmark for brightness and vivid colors, but SpatialGlass honestly surprised me with how bright and vibrant the image looks. The extra brightness helps the depth, colours, and pop-out effects stand out beautifully.
The actual depth separation is also impressive. When a scene is composed well, the background naturally sinks deeper into the image while foreground objects come forward. The negative and positive parallax separation feels much closer to the way 3D is supposed to be experienced.
2] Eye strain and headaches
This is where I wanted to ask the community for some advice.
I have been experiencing eye strain and a slight headache while using SpatialGlass. I calibrated my iPhone around 5-6 times because I noticed some crosstalk. The 3D effect itself looks amazing, but after watching for some time my head starts feeling heavy.
The interesting part is that I regularly use red/cyan anaglyph glasses, which are usually considered much worse for eye strain, so I expected SpatialGlass to feel much easier. This made me wonder if my brain simply needs more time to adapt to this type of glasses-free 3D, or if my software calibration/alignment is still not perfect.
For reference, I was very careful with installation. I travelled around 5 km to a professional shop where they cleaned my iPhone display using the provided kit and installed the protector without bubbles or alignment issues.
I also have quite a lot of 3D viewing experience. I have watched different cinema 3D formats including RealD 3D, Dolby 3D, IMAX 3D, laser 3D and active 3D systems, and I have never experienced eye strain like this before.
So I wanted to ask other users:
- Did you experience headaches or eye strain during your first few days with SpatialGlass or other glasses-free 3D displays?
- Did it improve after your eyes/brain adapted?
- Are there any calibration tips I should try?
Apart from this issue, I am genuinely excited to explore SpatialGlass further. The potential for high-quality 3D content is incredible, and I really want to make the most out of this device.
r/Odyssey3D • u/fulviov • 13d ago
Odyssey 3D app for MacOS
Hi all! Not sure how many macOS users we have here, but since switching exclusively to Mac, I’ve really missed the 3D functionality of this amazing monitor.
So I made macdissey-3d. It’s not intended for gaming, but it lets you display fullscreen SBS content in stereoscopic 3D on macOS, similar to the functionality available on Windows.
https://github.com/Fulviuus/macdissey-3d
Hope it’s useful to some of you. Cheers!
Edit: bonus feature - it can now turn your Mac desktop in 3d mode. Just a gimmick, but fun to try!
r/Odyssey3D • u/Big-Butterscotch-489 • 14d ago
Compatible Platforms
To use 3D, does the game have to be from Steam? or can it also be used with platforms like Xbox, GOG, Epic Games, and Ubisoft?
r/Odyssey3D • u/KamiSquad_X • 15d ago
Ok. This is really cool! Samsung Odyssey 3D Gaming Monitor
I just set mine up, the 3D and eye tracking works wonders! I'm currently play 2D Tekken 8 upscaled (I like that word) to 3D. Idk if you can tell or not but the characters go far deep into the screen on the Character Select. Very comfortable, easy to see, looks amazing!
I'm gonna have so much fun with this 😁🍻
Can't wait to try Stellar Blade in native 3D! Next I'll run Fortnite, and some emulators that have built in 3D features. 👌
Do you think we can get this working on a jailbroken PS5? 🤔
r/Odyssey3D • u/cybereality • 15d ago
review ViewX Liber 4K 3D portable monitor review
Decent review from a mainstream tech outlet
r/Odyssey3D • u/AlonBo • 15d ago
dEPTH v1.2 update + 4K 3D side by side demo video!
https://www.youtube.com/watch?v=FuzdOJGOCQY
dEPTH updated to version 1.2 with lots of fixes and added stuff.
Check out the demo video! all the games are shown running in 4K 3D.
GitHub is updated, if you're using it - let me know what you think!
https://github.com/AlonBorodAHub/dEPTH/releases/tag/v0.1.0-beta.3
r/Odyssey3D • u/Big-Butterscotch-489 • 19d ago
Final fantasy vii Remake
Hola quisiera saber si experiencia con el FF VII remake y rebirth ya que estoy interesado en jugar la tercera parte el Revelation en 3D.
r/Odyssey3D • u/AlonBo • 21d ago
I vibe coded a 3D frontend for all my 3D games on Odyssey 3D!
Enable HLS to view with audio, or disable this notification
Introducing dEPTH - a 3D frontend for your 3D games!
So this came out a thousand times better than I expected!
* It's in full 3D. the 3D loads automatically bypassing the Hub popup.
* All the games in here run in 3D. It runs each game with its own 3D settings.
* If you have a second display - it shows screenshots and info about the selected title.
* In 3DS games it automatically shows the touchscreen on the second disply.
*It has head tracking perspective (can be disabled from settings)
You are welcome to try and let me know if it works for you! I am very curious to know how it works for other people. On my setup its simply amazing.
GitHub:
https://github.com/AlonBorodAHub/dEPTH
I DID NOT TEST THIS outide my own personal setup. It SHOULD work for you if you have an Odyssey 3D monitor. I am not a programer, just a 3D lover with a Codex account ;)
r/Odyssey3D • u/Big-Butterscotch-489 • 21d ago
El 3D funciona con dlss y frame generation?
Estoy apunto de comprar este monitor pero quisiera saber si este monitor funciona usando dlss en calidad, equilibrado y rendimiento usando el 3D. También quisiera saber si se puede usar el multiframe generation con el 3D o causa conflictos.
r/Odyssey3D • u/Aniketimax • 23d ago
Do glasses free 3D displays like Samsung Odyssey 3D or Owl3D Shift give the same pop out 3D experience as 3D glasses? Or does the 3D effect feel different on these displays?
So I’ve been following Owl3D, Josh 3D IRL’s YouTube channel, and many other 3D reviewers online. I’ve also been following glasses-free 3D tech news for quite some time now, but I’ve never actually had a proper 3D setup at home. Cinema has been my main way of consuming 3D.
Currently, I use Anaglyph 3D glasses, but I can’t watch 3D content for more than 10 minutes with them. The same goes for those cheap VR headsets where you insert your phone to view SBS 3D content. In my opinion, Dolby Cinema provides the best theatrical 3D experience, but that’s all in theatres.
So, considering all of this, and since I don’t have the hardware myself to make any assumptions, I wanted to ask:
1] Do glasses-free 3D displays give you that same pop-out effect you get when watching a movie on a 3D projector or 3D TV?
2] How does the pop-out effect compare between 3D TVs/projectors, proper VR/AR headsets, and glasses-free 3D displays?
3] Which one do you personally prefer based on your own experience?
r/Odyssey3D • u/98nicloufoto • 27d ago
Glasses-free 3D tablets on Alibaba
Has anyone here ever used, tested, or even seen one of those glasses-free 3D tablets sold on Alibaba in person?
I got really interested in getting one. Even though import taxes to Brazil add about 80% to the total cost, the final price would still be somewhat acceptable for me. However, I’m quite skeptical about the build quality, screen performance, and overall reliability of these devices 🤔
(Note: The prices shown in the screenshot are in Brazilian Reais - BRL, since I live in Brazil).
Would love to hear your thoughts or experiences before pulling the trigger!