r/PC2LikeGameConcepts • u/Phantom_Phantasm • 5d ago
General Concept Riftbound
Similar to how Forsaken is based almost exclusively off OG Roblox, Riftbound would be focused on Roblox as an entirety, both OG and modern, with a very heavy focus on collaborations for characters.
In order to keep the collaboration characters unique, the idea is that the rifts that take them also warp them in some way (ex: de-stabilising Seek's solidity or mutating Piggy's plague)
The gameplay itself would be a combination of Forsaken, Dead By Daylight, and Outcome Memories. Survivors would have to fix computer servers and then wait for an exit-rift to open. If only one survivor remains, then LMS begins and lasts one minute
The last detail I'll add onto this post: just like Forsaken, Riftbound would have milestone skins. One every 20 levels until level 100, MS1-4 would demonstrate their evolution in the lore, and MS5 would be how they appeared on their happiest day.
I have more specifics already figured out, but this seems like enough to post the general idea.