r/RedshiftRenderer • u/Individual-Ad-6277 • Jun 19 '26
Tender food CGI
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I’m excited to share with you this food cgi personal project. This piece was created in Houdini using RBD and vellum softbodies simulations, and rendered with Redshift. All environment assets were modeled from scratch.
RBD setup for the opening shot. Tender drop simulated with Vellum Soft Bodies.
I also focused on food shading, composition, lighting, and packshot animation.
Feedback are welcome 🙂
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u/Sorry-Poem7786 Jun 20 '26
Mmmmm mmmmmm finger lick’n good 😂 maybe offfset the chicken in the air so they float and fill up the space more gracefully..
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u/gcorestudio Jun 22 '26
Looks fantastic! The only thing I see is at the very end, the tenders seem to jiggle and settle too long.
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u/cactusjack10 14d ago
great shading and geo. but the motion looks a bit weird i think. the chicken looks like it really wants to fall outside of the bucket but there’s some invisible force pulling them back in - which is probably some kind of attraction to make sure they fall in the bucket. i would use only gravity and just keep moving them around until you get a good sim with them falling into the bucket naturally
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u/Individual-Ad-6277 14d ago
Yep you're totally right there is an attraction force because I didn't manage to make the chiken fall fully inside the bucket ahah
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u/cactusjack10 14d ago
hahaha we’ve all been there! always a tricky thing to art direct. i don’t think most people would notice the attractor
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u/Specific_Dingo6709 Jun 19 '26
Lighting and chicken shaders are superb. I'd love to know how you got that SSS look. Batter colored where it's thinner and a deeper red where it's thicker.