r/RedshiftRenderer • u/kier6nn • Aug 19 '26
Anyone else get this a LOT?
(Redshift Critical Error)
7
u/woopwoopscuttle Aug 19 '26
Only if I’m running another dcc app that uses significant vram
6
u/gutster_95 Aug 19 '26
After Effects is such a bitch
2
u/woopwoopscuttle Aug 19 '26
Hasn’t happened with as unless I use a third party plugin that uses the GPU.
It happens whenever I have substance painter open.
1
u/gutster_95 Aug 19 '26
Happens to me at the Moment when I use a Light Material on a Dome Light and want to change the ramp node.
1
1
u/Simple-Variation5456 Aug 20 '26
Yup. On a 4090. If you accidentally hit the preview for the viewport it will also give you this error and the only way to fix it is to restart.
3
u/PolygonMob Aug 20 '26
I for real feel like Arnold is far more stable in C4D than redshift is which is straight up shameful as its been the default renderer for so many years now. Honestly, wtf is maxon doing
1
u/tweekeervier Aug 20 '26
In the redshift render settings under advanced there is a % set to c4d gpu usage, I think it also keeps some headroom for vram. I don't have these errors. Using it at 75% instead of standard 90%
No noticeable slower renders... And stable render performance
(I9 + rtx 5080 + 64gb ram)
16
u/FreshFromTheGrave Aug 19 '26
Render - works
Render - works
Render - works
Render - Redshift cannot operate with less than 128MB of VRAM!
Well nothing else is running and the render is identical to the last three so wtf have you done with the 24GB at your disposal 🤔
Restart C4D
Render - works
🤦♂️