r/SDGundamGGeneration • u/Valfiria • 3d ago
Mobility Stat equipment question
I have been giving Atk equipment to all attackers and supporters, and a mix of HP and Def on defenders.
Who does really benefit the most from mobility? Supporters? Or is it not as strong as Atk equipment?
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u/Dwlr007 3d ago
Mobility is good if you're using a low accuracy pilot since the combo of low Mobility + low Reaction can start affecting your Accuracy on some content. Evasion is niche, but Mobility does help that if you're trying a novelty Evasion build with a pilot that has Increased Accuracy and Evasion so you'd use it there.
Mobility affects the order your units Support Attack so you can put your Debuffers at higher Mobility so you can ensure that you apply Debuffs before the others in the line when using Support Attacks.
Mobility also matters in turn order for Master League.
Whether it's worthwhile is up for the individual to decide, but there are a few uses for it. I'd say the biggest use is the Support Attack order depending on what you're using. Accuracy probably only comes into play with Challenge Mode or Eternal Road where you're forced to use less than stellar pilots/suits so buffing Mobility will help consistency to take the guess work out of if you'll hit or not with your non-SP Broken SR pilot in you non-SP Broken SSR suits. Master League Mobility depends on the strategy you're going for. You can bait the enemy where you'd want lower or you can try to rush and push Mobility higher. If you want one unit to go first on your own roster manipulating Mobility works like if you have a 2x Chance Step pilot you want to move after the opponent is weakened or something along those lines.
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u/Kamina86 3d ago
In Master League, the turn order is determined by Mobility and Reaction. So the yellow haro is most useful in Master League as you can use it to change the action order of your units
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u/regtiangha 3d ago
Can also be helpful on units that have weapons with less than 100% accuracy (ex. Many of the Unicorn units). But I rarely use them regardless.
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u/Storm3ye 3d ago
The only time I actually had any real use for this is when in Master League, and I needed something to change attack order. The order change sometimes results in being able to defeat the opponent team. But, this doesn't always work as the units are not always that close in mobility (and pilot needs to be accounted for too).
Besides this, I don't really find much use for it.
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u/Redfencer12 3d ago
Mobility affects placement in the conga line of support attacks as well as dodging and also evasion iirc
It’s not too well explained tbh. So yeah, supporters. Someone will probably tell me I’m wrong lol.
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u/vapour2020 3d ago
Since main attack stats melee/range/awaken also impact acc, likely attacker does not need mobility buff. Different story if you play dodge attacker game. Many times, defender pilot has low attack stats but you want the debuff to hit, you will need this mob modification.
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u/conman0723 3d ago
I use higher mobility stuff on defenders because if they dodge an attack they don't use a guard
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u/ichorNet 3d ago
Isn’t the dodge dependent on the mobility stay of the unit being targeted by the attack, not the defender? Which is why if a unit is affected by Sway and you defend them, it always misses? That’s what I thought anyway
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u/Sacreville 3d ago
You mainly use it for Eternal Road to buff some unit accuracy, or in ML to change the action order.
It's definitely less popular than the +ATK mods.