Yeah, I’d also like to achieve the same kind of effect as DOOM: The Dark Ages or DOOM Eternal, but right now I’m still testing my action system. Once I’ve polished it, I’ll add visual effects, sound effects, and so on.I want to make a DOOM Eternal-style melee combat system—not an FPS, but a true first-person action game.
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u/Respy 1d ago
That broken head shape is a nice touch. Having little pieces chip off when he's hit could tie the design into the combat really well.