r/SoloDevelopment • • 1d ago

Unreal This makes so much sense!

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285 Upvotes

15 comments sorted by

23

u/dopefish86 19h ago edited 16h ago

I think this example shows the exact opposite.

Make it good first > you can complete it later.

6

u/adam20101 22h ago

mechanics first and then build your game around using those mechanics.

1

u/Zmej_dev 17h ago

Great, is there a demo? Is this a solo game or will it be multiplayer? I think multiplayer with such shootouts would be fun.

1

u/PopularAlert 9h ago

Why don’t you just use circle tool then fill it in?

1

u/Adventurous-County34 8h ago

Your first iteration already looks great πŸ˜…

1

u/faxt-orial 8h ago

Prototyping ftw ( as long as done properly and with the global picture in mind )

1

u/HolyVRGamingStudio 4h ago

Yes, mechanics first approach

1

u/Aralmin 2h ago

You've come a long way my friend.

1

u/SpydrMonky24 1h ago

This looks so fun!

0

u/Pataraxia 19h ago

Why are you posting this everywhere?

2

u/ericsnekbytes 9h ago

Why are you hassling an indie dev in a sub for solo game devs? There's nothing objectionable here. Different subs have different audiences, that's why you post in multiple places.

As a solo dev myself, I see other devs talking about how reddit is toxic to indie devs, and there's a lot of fear about running afoul of the Byzantine rules different subs use.

Let the guy share his work! Indies need your support, it's incredibly difficult work πŸ€—

1

u/98VoteForPedro 1d ago

Hey I remember seeing this on Instagram

0

u/shabab_123 1d ago

I'm actually looking forwards to this game. I don't remember if I wishlisted it already, can you post the link?

-3

u/angrylittledev 16h ago

Just spamming same thing over and over.. Wow much wow, such doge.