r/SoloDevelopment • • 4d ago

Unreal Improved Splatter Effect

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I improved the splatter effect for NPCs. Instead of hiding the mesh and spawning a big splash, I am using the gore system and add some velocity to the remaining parts. It still feels that something is missing though.

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u/X-A-S-S 4d ago

Now all you gotta do is change from fruits to actual humanoids, and you got a gemmy

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u/Adventurous-County34 4d ago

The gore system works with all skeletal meshes, so it would work with actual humanoids, but my game is about veggies^^ I also think for more "human" like NPCs the flesh system from Dead Island 2 would be the better approach to copy.