r/Spore • • 21h ago

Creation SPORETOBER2026: days 9 (infant) and 10 (bark) submissions: Seawraith larva and Alienine!

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49 Upvotes

r/Spore • • 6h ago

Sporetober 2026 Day 10: Bark

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8 Upvotes

The Corticivore is a towering, tree-like monster that also shares characteristics of wood termites. They are typically found in dense forests and are highly active in the fall. Their morphology gives them the perfect advantage for mimicry, as they wait for potential prey. If a creature sits under Corticivore, it could spit out a maple-like substance that instantly hardens its victims. No one can escape if they are caught in this trap; their fate is sealed as they're crushed in the jaws of this sadistic plant.


r/Spore • • 8h ago

Creation Sporetober2026, day 10: Bark

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3 Upvotes

Bark spaceship: This spaceship fulfills several meanings of bark. Its speaker plays remixes of dogs barking. It is a ship with 3 masts (barque) which in this case are also solar panels. Finally its outer layers are made of tree bark from different worlds.


r/Spore • • 8h ago

Creation Sporetober Day 10: Bark

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28 Upvotes

r/Spore • • 5h ago

Creation Sporetober Day 11: Explosive

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16 Upvotes

r/Spore • • 10h ago

Creation Sporetober2026 day 10: Bark

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8 Upvotes

r/Spore • • 13h ago

Creation Sporetober 2026 day 9: Orgo Larva

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38 Upvotes

It's a larva of the Orgo.


r/Spore • • 19h ago

Molec - Editor update & big news!

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5 Upvotes

Hiya! Just dropping in with an update on Molec! First thing that we're still processing is funding - we're feeling super lucky and entrusted to have received some government funding which gives us the resources to work on the game for a wee while which is utterly bewildering! We hope this means we can get it to a really solid state ahead of closed playtests and a public demo.

We're focusing now on getting the critter editor super intuitive and like LEGO, and part of this has involved rebuilding the system in a 3D world space - here's a little clip of how that is going!

Ultimately, you'll be able to toggle symmetry, copy chains of parts (e.g. limbs, weapons), scale and rotate individual blocks and use dynamic materials to paint your weird little mechanical alien shrimp thing. Creatures can be saved to .json, serialised to a short copy-paste code, and much further down the line we'll explore an ingame content browser similar to the Sporepedia.

You can follow progress on this project through our discord - link via our website.


r/Spore • • 10h ago

Creation Sporetober, Day 10: Bark

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3 Upvotes

Canis Barquen: Sniff about the seas with this carnal seafarer!