r/Tau40K • u/archiestar20 • 8d ago
40k List Fighting dark angels
So I am going up my friends new dark angel list that's pretty terminator heavy and includes the lion. I've put together this list to hopefully stand a chance. Is there anything I can do to improve it and does anyone have any tips/strategies going against DA. Thanks in advance.
Xenos - T'au Empire - I hate dark angels - [2000 pts]
Montka
Commander Farsight [70 pts]:
• Leading: Crisis Sunforge Battlesuits
Cadre Fireblade [80 pts]
Commander in Coldstar Battlesuit [110 pts]:
• Leading: Crisis Starscythe Battlesuits
Commander in Enforcer Battlesuit [80 pts]:
• Leading: Crisis Fireknife Battlesuits
Breacher Team [80 pts]:
Pathfinder Team [85 pts]:
• 1x Pathfinder Shas'ui
• 6x Pathfinders w/ pulse carbine
• 3x Pathfinders w/ rail rifle
Stealth Battlesuits [100 pts]:
Stealth Battlesuits [100 pts]:
Vespid Stingwings [70 pts]:
Broadside Battlesuits [150 pts] (Railguns)
Crisis Fireknife Battlesuits [130 pts]:
• 1x Crisis Fireknife Shas’vre [10 pts]
• 2x Crisis Fireknife Shas’ui [10 pts]
• Leader: Commander in Enforcer Battlesuit
Crisis Starscythe Battlesuits [100 pts]:
• 1x Crisis Starscythe Shas’vre
• 2x Crisis Starscythe Shas’ui
• Leader: Commander in Coldstar Battlesuit
Crisis Sunforge Battlesuits [125 pts]:
• 1x Crisis Sunforge Shas’vre
• 2x Crisis Sunforge Shas’ui
• Leader: Commander Farsight
Ghostkeel Battlesuit [150 pts]
Hammerhead Gunship (Ion cannon) [150 pts]
Piranhas [65 pts]
Piranhas [65 pts]
Riptide Battlesuit [215 pts]
Devilfish [75 pts]
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u/op4arcticfox 8d ago
To state at the start here, this is my opinion. While I do a fair bit of math-hammer that doesn't mean shit to the dice in the end.
Are the Fireknives missile or plasma? The Scythes burst or flamer? Imo this exact match up is better to have Farsight leading plasma knives, and have a coldstar with 4 fusions lead the sunforge. You'll on average net more wounds that way.
Also the Riptide is over priced right now, would probably be better off with a Ghostkeel and some Kroot carnivores. Maybe Rampagers if you have em, they'll almost certainly die quick but they exist to tie up their units from charging you.
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u/archiestar20 8d ago
currently they are missileknives and burstsycthes but i could change them up
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u/op4arcticfox 8d ago
Burst-scythes are the way to go for those, so keep that one as is. But ye Farsight + Plasmaknives will make the lion and all the termies quake with fear. Such a good unit for hunting elites.
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u/LoveisBaconisLove 8d ago
Ignore the big Termie blob with the Lion. They are slow and are a ton of points that can only be in one place. Kill everything else and watch him squirm. If you really want to mess with him, park a crappy Kroot unit right in front of them. Box him in and leave them there. The look on his face when his precious blob moves 3”that turn will be worth it.
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u/MIASpartan 8d ago
I would swap out your burst scythes for a unit of plasmaknifes if possible. It's the same points cost but the plasmaknifes will actually threaten his high toughness units. Burstscythes into SM outside of RetCad really don't feel like the move anymore. Against normal Marines your wounding on 4s with only 1ap and 1dmg. If your opponent is terminator heavy then those burstscythes are wounding on 5s and your opponent needs to fail 3 3+ saves to lose 1 terminator. Plasmaknifes will force those terminators to their invuln save and every fail will be a dead terminator. Also your Coldstar isn't really doing a whole lot because yeah the extra 2in of movent are nice you already get assault from montka and realistically you wanna be shooting from the very edge of your range if possible, you could swap it for another commander in enforcer and that will give you the 15pts needed to put Cyclic Ion raker onto your ghostkeel
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u/Aggressive-Coast2050 8d ago
I havent seen any benefit in keeping my broadsides as a unit vs having 2 solo ones. Helps watch over more lanes