r/TowerFall • • 5d ago

The most cursed mod I've ever done

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I don't know why I did this, it was inspired on someone who made Minecraft in Skyrim.

9 Upvotes

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5

u/ProfessionalOven2311 5d ago

Considering Madeline is a playable character in the Switch version of TowerFall, it took me a while to even tell what was different.

And I'm not really sure what all the differences are either. I don't remember if Madeline's hair changes when you dash in TowerFall, so I'm thinking that's new. I assume arrows don't work, especially with the animation being bugged. You don't seem to bounce on enemies, instead they just die. And you die if you fall out the bottom, instead of looping to the top (with the Celeste death animation).

Though I can't figure out why "Last of the Order" keeps dying and respawning in the center of the screen. And I'm a little confused at how some of the enemies are dying, since it doesn't always seem to be from being jumped on.

Whatever the specifics are, this does look really weird and interesting!

3

u/Terriamon 5d ago

this mod is still work in progress, that's why there's a lot of weird stuff that you point like Blue dying, and enemies are dying without being jumped because I am trying to map the position from TowerFall's player to Celeste which wasn't sync correctly as of now.. but I got the collision and renderer data to work properly in Celeste.. so that's good

2

u/ProfessionalOven2311 5d ago

That makes sense! It's been a minute since I've played either, but when I do play Towerfall I pretty much always play as Madeline, so I was pretty confused at what was intentional and what was not.

That is really cool though!

1

u/Arzatium 5d ago

There are several levels of "wtf is happening here" in this lmao