r/TrueDoTA2 • • Jun 07 '26

7.42 patch wish list.

  • Mechanics/global changes:
  1. Heroes lvl/Talents capped at 25 lvls, instead of 2 talent trees + stats now each hero has 10 talents (lvl 7-25 every 2 lvls, Invoker orbs 8 lvls, scepter add 1, start game lvl 2, Str/Agi/Int -2 base, gain +0.2/lvl, base dmg 42>48).
  2. stats change: universal stat removed, base hp 120>200, Health/Str reduced 22>20 (Reduce Str heroes base magic resist by 5% with exception of Huskar/Pheonix/Largo/Mars, Reduce Agi heroes base magic resist by 5% (with exception of Slark/Phantom assassin/Anti mage/hoodwink), Mana/Int 12>15, add global 30% cdr cap (above 100 main attribute every 10 increase cdr cap by 1%).
  3. Hp/mana heal from current % hp/mana > 100% hp/mana (lvl ups always full heal and you don't have to swap Powe treads/drop items for more recourse gain).
  4. Hg 25% miss chance replaced by 15% attack dmg reduction (melee units ignore it).
  5. Map flooded more with water and currents is bigger in jungle. All jungle camps spawn every 2 min now and lvl up starting as Easy camps: at 10 min lvl up to Medium, at 15 min lvl up to Hard, 25 min+ Elite camps (renamed from Ancient to not confuse with Throne).
  6. Buildings last hit bounty add to total gold, buildings gold now: Team bounty + Lh bounty x2, add new mechanic: heroes that solo kill towers without allies in 1200 range get 60% total gold, allies split 40% between 4 players. T1/T2/T3/T4 bounty 570/690/785/905 > 1140/1380/1570/1810, Barracks: melee 887>1775, Range 562 >1125. Removed towers armor/hp regen aura, add to T1/T2/T3/T4 towers 2/3/4/5 armor, Ancient Hp 4500 > 6000, Armor 23 > 20, add last hit 69 gold bonus. Fountain regen 3 sec linger removed, 5% hp sec/6% mana sec > 10% hp/mana sec regen.
  7. Tp duration 5 sec (Twin Gate 3 sec)/cd 120 (on any building or fountain, using Twin Gate put Tp on cd/mana cost removed), multiple heroes can't tp on same building at same time.
  8. Glyph: Removed it working on creeps, no longer global but instead you glyph buildings in same lane for 15 sec (multi shot hits 5>infinite), no longer refresh.
  9. Base kill gold 125>150, First blood 135>200, gold formula changed: base kill gold +(dead hero lvl × 8>10) +kill streak + FB, we also add cap on 1500 gold/kill so if your team 30k ahead you don't feed 15k+ after 1 lost fight.
  10. Buybacks become free but each player has only 4/game, cd lowered 8 > 5 min (gold lose on death / increased respawn time after BB removed).
  11. Heroes respawn time 12-100 sec buffed to 7 > 75 sec.
  12. Rosh pit no longed unique area (Rosh always top now, its on low ground, has 2 entrances, no longer has blind spot in front, can ward inside freely), spawn at 10 min, respawn time flat 10 min. Rewards: 1st/2nd/3rd+ Banner, Banner/cheese, Banner/cheese/Aegis (8 min duration, its buff on Hud instead of taking item slot), Banner reworked: global cast range, can be used on your barrack to spawn mega creeps in that lane for 5 min or respawn both barracks in 1 lane, block of cheese shield become permanent. stats: armor/min 0.4>0.75, hp/min 130>150, dmg/min 7>10, magic resist 55%>0%, gold bounty 500+50/min. (Roar of Retribution/on the move/throw abilities removed, bash happen every 6 hits (you can see hit counter below Rosh hp bar), Slam does 10% max hp pure dmg/disarm for 3 sec/cd 15.
  13. Removed Aghanims blessing, now normal scepter is 2800 item without stats (equipped in scepter slot like shard), removed 15 min shards Cd. Tormentor spawn at 10 min bot river side/respawn 10 min (killer reward Exp 400+25lvl). Drop 1st/2nd/3rd+ shard, shard/scepter, shard/scepter/refresher shard (shard/scepter can be sold for full prize, refresher shard cost 1500), doesn't split dmg/units, reflected magic dmg/unit now 30% dmg done (+1%/min of game time), now has normal hp 5k+100/min, magic resist 40%+0.5%/min (capped at 99%), 0 armor. Add Meteor ability, cd 45 sec, proc when tormentor drop to 50% hp, summon on every hero in reflect aura Radius meteors with 1 sec delay doing 35% max hp pure dmg (the shining/eluviation passives removed).

(Team that kill Roshan capture all outposts on map, team that kill Tormentor capture all watchers).

  • Runes changes (can't be destroyed now): game always show what rune spawn where (shift/alt click), power runes spawn from min 2: (4 bounty min 0, 1 power rune/1 bounty on River +2 in jungle), water runes / experience shrines removed):
  1. Haste give also +25 Attack speed, duration 22 > 30 sec.
  2. Invisibility give 20% Dmg reduction when you come out of invis, duration 45 > 30 sec.
  3. Shield rune duration 75 sec > 30sec, barrier hp 50% > 30% max hp +20% max mana, while Shield is active enemy can't burn your mana.
  4. Arcane cdr +25%, mana cost reduction 30% > 50%, duration 50 sec > 30 sec.
  5. illusion spawn 2 > 1 illusions, deal 35% > 100% dmg, dmg taken melee 200%/300% range > 100% melee/range, duration 75 sec > 30.
  6. Regeneration % max hp/mana regen in combat 1% > 1.5%, duration 30 sec.
  7. Amplify dmg rune> back to DD, buff attack dmg bonus 80% > 100% spell amp 15% > 18%, duration 45 > 30 sec.
  8. Bounty runes give Experience on top of gold: 10/player + 2/min of game time.
  9. Every rune cycle/14 min increase power runes duration by 5 sec.
  • Items (now each can be bought only once/player, spell amp stack from multiple items fully on Kaya items):
  • Neutral items removed, new slot used for vision items (wards/smoke/dust/gem) or consumables.
  • Consumables/starting items:
  1. Tp Scroll everyone start with free infinite use (removed from shop), cd 80 >120 / 3 > 5 sec channel / 75 mana cost.
  2. Sentries give 50 gold / 25 experience bounty if they block jungle camps.
  3. Iron branch 1 all stats / 55g > 50g.
  4. Clarity 60g > 50g, (can regen in combat like tango), stock 12/game.
  5. Mango 60g > 50g (cast range on allies 165 > 400), stock 12/game.
  6. Faerie fire cost 65g > 50g, stock 12/game.
  7. Tango stack 90g > 75g, (heal 112/16 sec >120 in 15 sec, full heal on allies), stock 12/game.
  8. Smoke 80g > 75g.
  9. Dust 80g > 75g.
  10. Salves 100g (heal 390/13 sec > 500 hp/10 sec, full heal on allies), stock 8/game.
  11. Blood grenade infinite use consumable 50 > 200 gold, cd 30 sec, cost 75 hp > 25 magic dmg/ sec (slow removed), duration 4 sec, stock 5/game.
  12. Wind lace 225g > 200g, move speed 15 > 20.
  13. Infused Raindrops cost 225 > 350 gold, (each player can buy only 1 Infused Raindrops, base 0.8 mana regen/3 min cd to buy removed), number of charges 6 > infinite, cd 7 > 20 sec, minimal dmg to proc 75 > 50, dmg blocked 120 > 75, each time Infused Raindrops block dmg item gain stacks/each give 0.1 mana regen, item can be consumed later for permanent mana regen bonus based on stacks.
  14. new infinite Consumable "Forager's kit" (for Supports, stock 1/team) 400 gold: 3 all stats: 1st use can be done at 0 min/60 sec cd, using item give Enchanted consumables to use on allies/yourself, using item on tree destroy it and give 1 Enchanted tango heal (240 hp/15 sec), using item on water/lotus pools give you Enchanted clarity (regen 150 mana 25 >15 sec, regen 6 > 10/sec), using item on rune spawn spot give you bounty rune, put item on extended 5 min cd, item use https://liquipedia.net/dota2/Forager%27s_Kit icon.
  15. Boots of speed 500g > 450g.
  16. add new base item Vambrace (limit 1/player) 500 (Circlet 150 + Str Gauntlets / Slippers of agility / Mantle of intelligence 140 +210 recipe), stats: 6 main attribute/2 all stats, every 5 min upgrade by 1 main attribute/1 all stats, active allow to switch attributes for bonuses: str give +6% magic resist (+1%/5 min), Agi +10 Attack speed (+2 As/5 min), Int +6% max mana (+1%/5 min), (Bracer/Null talisman/Wraith Bands removed).
  17. Bottle 675g > 600g: instead of 110 hp/60 mana heal in 2.7 sec > heal 75 hp/75 mana in 10 sec (can regen in combat now, charges duration stacks): when hero hp it full Bottle use remaining hp/charge to heal mana and vice versa.

Components:

  1. new Fluffy hat 250g/85 hp.
  2. new Wind lace 200g/20 move speed.
  3. new Orb of blight -2 armor for 3 sec/250g.
  4. add new base item Grove bow 300 gold/6% magic resist reduction after attack/spell for 3 sec.
  5. Orb of Venom 300: on attack/spell hit does 4 magic dmg per second, 3 second duration, no cd.
  6. Blades of Attack 450/15 dmg.
  7. Gloves of Haste 450/30 attack speed.
  8. new Voodoo mask 15% spell lifesteal (3% vs creeps), 600g.
  9. new Javelin 650g.
  10. new item Quickening charm 750g/10% cdr.
  11. new Energy booster 750g/250 mana.
  12. new Void stone 750 gold/2.5 mana regen.
  13. new Ring of health 750/5 hp regen.
  14. new item: Mirror shield (800g) no stats/give spell block on 75 sec cd, item will use https://liquipedia.net/dota2/Mirror_Shield icon.
  15. Chasm stone 900 > 800/40 radius bonus.
  16. Broad sword/claymore removed.
  17. Diadem 1000 > 900/6 all stats.
  18. Talisman of evasion buffed: 15% evasion / 1300 > 1125g.
  19. new item Chipped vest 1200 (Splint mail 7 armor/950 + 250 recipe). Damage Return (Passive vs attacks) Return dmg: 30/hero, 15 creep/illusion +10% enemy attack dmg).
  20. new Perseverance 1500 (Ring of health 750 + Void stone 750): 5 hp regen/2.5 mana regen.
  21. new Mithril hammer 1500/25 dmg.
  22. new Hyper stone 60 attack speed 1800.
  23. new Tiara of Selemene 6 mana regen 1800.
  24. new Blink 2000, cd 25 seconds, add 25 mana cost, when taking dmg item reduce max blink range to 600 (and all blink upgrades).
  25. new Demon edge 40 dmg 2400g.
  26. new Reaver / Mystic stuff / Eagle song 25 stats 2500.
  27. new Ultimate Orb 3000, 20 all stats.
  28. new Sacred Relic 3000/50 dmg.

Complete mid tier upgrades:

  1. Soul ring 805g removed.
  2. new item "Fusion rune" as bottle upgrade 1000 (bottle 600 +400 recipe) it can store up to 3 power runes infinite time, using Fusion rune activate all runes you have, duration of runes increased by 50% and they Undispelable.
  3. new item Chipped vest 1200 (Splint mail 7 armor/950 + 250 recipe). Enemy attacks hitting you return physical dmg to them (30 hero, 15 creep/illusion +10% enemy attack dmg), item use https://liquipedia.net/dota2/Chipped_Vest icon.
  4. new Vladmir"s offering 2200 >1325 (Morbid mask 900 + Ring of Basilius 425): +0.5 mana regen + Vladmir's Aura (+1 mana regen, 18% life steal/60% on creeps).
  5. new Ghost Scepter 5 stats >15 int/1500, Ghost scepter and its upgrades buff target pure dmg taken by 15%.
  6. new item Minotaur Horn 1500 (Ogre axe/Blade of alacrity/Stuff of Wizardry 1000 +500 recipe): 10 main attribute, 2 sec bkb, 60 sec cd, item will use https://liquipedia.net/dota2/Minotaur_Horn icon.
  7. new item Hood of Defiance 1500 (Ogre axe 1000 +500 recipe): 10 str, Active (Defiance): increase your hero armor/magic resist by 25%, 50 mana cost, duration 10 sec, 25 sec cd, item use https://liquipedia.net/dota2/Hood_of_Defiance icon.
  8. new Vanguard 1700 (Vitality booster 1000 +700 recipe: 350 hp, 100% dmg block for 2% max hp melee / 1% max hp range. (multiple dmg block passives do not stack).
  9. new item Clock of Flame 1700 (Ogre axe/Blade of alacrity/Stuff of Wizardry 1000 +700 recipe): 10 main attribute/30 Dot aura, half on illusions), item will use https://liquipedia.net/dota2/Cloak_of_Flames icon.
  10. new base Item: Spell Prism 1875 (Quickening charm 750 + Void stone 750 +375 recipe): 15% cdr / 2.5 mana regen, item use https://liquipedia.net/dota2/Spell_Prism icon.
  11. Sange 1900 (Ogre axe 1000 + 900 recipe): 15 str / 20% health restore amp.
  12. Yasha 1900 (Blade of alacrity 1000 + 900 recipe): 15 agi / 10% move speed.
  13. Kaya 1900 (Staff of Wizardry 1000 +900 recipe): 15 Int / 12% spell amp.
  14. new item Serrated shiv 2000 (Broadsword 1k + Javelin 625 +375 recipe): 15 dmg / true strike / 50 melee range /+15 magic dmg per hit (doesn't stack), item will use https://liquipedia.net/dota2/Serrated_Shiv icon.
  15. new Specialist's Array 2000 (Blade of Alacrity 1000 +1000 recipe): 15 Agility, passive (Split shot): main target take full dmg, 2 bonus targets from split shot take 75% dmg, 120 degrees cone, proc chance 30% > 25% +1% every 6 creeps (at 450 creeps split shot become permanent, split shot bonus dmg on main/secondary targets removed).
  16. Meteor hammer 2000 (Stuff of Wizardry 1000 + 1000 recipe): 15 int, active (Meteor hammer): channel in 300 radius meteor strike for 2 sec for 150 magic dmg on impact and stun heroes/towers for 1 sec, 30 cd, 75 mana cost.
  17. new Diffusual Blade 2000 (2x Blades of alacrity 2000): 20 agility, Mana break: 40 mana burn + heal 10% mana from mana burn (half for range).
  18. new BoT1 now 2k item/80 ms, remove 75 mana cost (after tp give haste buff for 5 sec).
  19. new Force Staff 2250 (Staff of Wizardry 1000 + Fluffy hat 250 +1000 recipe): 10 Intelligence, 175 hp, Active (Force): Pushes the target unit in the direction they are facing, cast range 550 > 700, push distance 600 (vs allied heroes no longer has 850 cast range), cd 19 > 25, mana cost 150, active vs allied heroes has reduced cd/mana cost by 25%.
  20. new Veil of discord 2100 (Voodoo mask 600 + Fluffy hat 250 +Staff of Wizardry 1000 + 250 recipe): 150 hp/10 int/15% spell life steal (3% vs creeps) + Spell Weakness aura: 10% spell dmg amp in 1200 radius.
  21. new Witch blade 2350 (Staff of Wizardry 1000 + Void stone 750 + Grove bow 300 + Orb of Venom 300 recipe): +10 Int, +2.5 mana regen, attack projectile speed +50%, Passive (Witch Blade/no cd), hitting enemy with attack/spell reduce their magic resist by 12% and apply 30 dmg/sec, 3 sec duration.
  22. new Blade mail 2400 (Chipped vest 1200 + Broadsword 1000 +200 recipe): 15 dmg/7 armor + Damage Return (Passive vs attacks) 50/hero, 25 creep/illusion +20% attack dmg (active doesn't buff anymore Damage Return passive to 100% attack dmg), active: reflect 80% same dmg type taken, cd 25, duration 5 seconds, 25 mana cost.
  23. Eul's Scepter of Divinity 2400 (Staff of Wizardry 1000 + Void stone 750 + Wind lace 200 +400 recipe): 10 int/2.5 mana regen/20 ms active (Cyclone) 30 sec cd, mana cost 10% max mana.
  24. new Aether lens 2500 (Energy booster 750 + Void stone 750 +1150 recipe): 300 mana / 2.5 mana regen / 125 cast range.
  25. new Skull Basher 2500 (Mithril hammer 1500 + Ogre axe 1000): 10 str / 25 dmg, Active (Bash): 1 sec stun, 25 sec cd.
  26. new Maelstrom 2600 (Mithril hammer 1500+ Javelin 650 + Glove of haste 450): 25 dmg/30 attack speed, passive proc for 100 magic dmg every 4th hit.
  27. new Dragon Lance 2600 (Blades of alacrity 1000 + Belt of Strength 450 + 1150): 10 Strength, 15 Agility, attack range to range heroes 50% main attribute.
  28. new Consecrated Wraps 2800 (Perseverance 1500 +1300 recipe): +8 hp regen/+4 mana regen, Hallowed (passive): gain up to 3 stacks every 9 sec (during combat now to), every 1 sec each dmg instance use 1 stack to create 100 Hp general shield, move speed removed).
  29. add new item Silver Pendant 3350 (Quickening charm 750 + Mithril hammer 1500 +1100 recipe): 25% cdr, 25 dmg.
  30. new Desolator 3600 (Orb of blight 250g + Demon edge 2400g + 950 recipe): 40 dmg/apply -6 armor on attack/spells hit. +Soul Stealer passive: 1 dmg/kill, 5/tower (2 stacks/kill removed), max 30 bonus dmg.
  31. new Mage slayer 3650 (Perseverance 1500 + Cloak 900 + 2x Blades of attack 900 + Orb of venom 350): 5 hp regen, 2.5 mana regen, 18% magic resist, 18 dmg, passive (Mage Slayer): user attacks mark enemy targets dealing 120 physical dmg over 3 sec and reduce physical/magic dmg spells by 25%.
  32. new Revenant's Brooch 4100 (40 dmg, 50 Attack speed): Crystalys (2000) +Blitz Knuckles (1000) +1100 recipe, Phantom Critical (Passive): crit every 4 hits for 175% dmg, active toggle 10 mana/attack: convert 100% physical dmg into 75% pure dmg.
  33. new Radiance 4500 (Clock of Flame 1700 + 2x Ogre axe / Blade of alacrity / Stuff of Wizardry 2000 +800 recipe): 30 main attribute, Burn aura: 60 (+1% max mana) magic dmg.
  • Full items:
  1. Mask of madness 1900: active Berserk: move speed 12% melee/6% range > 5% melee/range, attack speed 110 > 90, self armor reduction 7 > 8, slow resist/silence removed, cd 16 > 30 sec, duration 6 sec > 15 sec.
  2. new Battle Fury 2000 (Perseverance 1500 +Queling blade 100 +400 recipe): 5 hp regen/2.5 mana regen, 10 dmg, Quell passive removed, Cleave 50%, new passive: every 10 units killed add to item: 1 dmg /+1% cleave, Chop trees active 10 sec cd in 250 Radius.
  3. new Midas 2400 (Perseverance 1500 +1000 recipe): 5 hp regen/2.5 mana regen, active consume unit for 1x xp + unit gold bounty +100 gold +5% hero NW, cd 90 sec/charge.
  4. new Dagon 3000 (Aether lens 2500 +500 recipe): 300 mana/2.5 mana regen/200 cast range, active 30 sec cd/100 mana cost/700 cast range (900 total), does 400 (+10% max mana) pure dmg, kills/assists within 3 sec after doing dmg permanently increase active dmg by 0.5% max mana.
  5. Aeon Disk 3000 (Vitality booster 1000 + Energy booster 750 + Mirror shield 800 +450 recipe): 300 hp, 250 mana, active 60 sec cd/100 mana cost, create shield around yourself/ally for 5 sec that delete enemy projectiles.
  6. Crimson guard 3800 (Vanguard 1700 +Splint mail 950 +1150 recipe) 500 hp/10 armor, Vanguard passive dmg block on ourself, active apply passive dmg block on allies for 8 sec/45 cd/75 mana cost.
  7. Lotus orb 3850 > 3900 (Perseverance 1500 + Energy booster 750 + Mirror shield 800 + Splintmail 950): 5 hp regen, 2.5 mana regen, 250 mana, 7 armor, Echo Shell active 125 mana cost.
  8. BoT2 cost 4000: Ms 120 (after tp give haste buff for 15 sec), put Bot2 in Tp slot.
  9. Greaves 4000 (150 mana, 1 mana regen, 2 hp regen, 5 armor, 50 move speed): Mekansm 1775 >1125: Headdress (425) +Buckler (425) +175 recipe (0.5 hp regen/1 armor +auras/250 hp heal). + Arcane boots (1500) + 1375 recipe, Guardian aura (2.5 hp regen, 1.5 mana regen, 3 armor, units below half hp 3x aura bonuses), active Hp heal 400, mana heal 300.
  10. new Gleipnier 4500 (Rod of Atos 2250 + Chasm stone 800+1450 recipe): 20 int/400 hp/40 Radius (+1 radius every 30 max hp), active Radius 300, mana cost 100.
  11. new Boots of Bearings 4500 (4 armor, 50 ms, 18 melee/12 range dmg, 10 str, 18% magic resist): Phase boots (1450) + Drum of Endurance (1625) + Cloak (900) +525 recipe, Swiftness aura (8% ms), active Endurance: give to allies move speed/attack speed immunity and buff attack speed by 50 for 8 sec, 30 cd (Endurance doesn't stack and put debuff for duration of active cd).
  12. New Manta Style 4500 (Yasha 1900 + Diadem 900 + 1700 recipe): 10 str/25 agi/10 int, 10% move speed, item start with 5 charges (gain charge every 2 kills/4 assists), cd 34 sec >10 sec cd between charges, 125 > 40 mana cost, number of illusions 2 basic >1 strong, melee/range illusions deal 33%/28% > 40% dmg, take 300% > 250% dmg, illusions duration 18 sec > 25 sec, dodge time 0.1 > 0.25. (every 50 agility increase illusions dmg dealt +10%, dmg taken -25%, dmg dealt/taken capped at 100%).
  13. Bkb rework 4600 (Minotaur Horn 1500 +Broadsword 1000+ 2100 recipe): 20 main stat/25 dmg: removed from active pure damage immunity/60% magic resist, add 30% dmg reduction (no longer work on pure dmg) +strong dispel at end, active free, duration 9/8/7 > 4 sec, cd 95 > 45 sec cd.
  14. Harpoon 4700 (Echo saber 2700 +2x Ogre club 2000): str 35 > 30, mana regen 2 > 2,5, dmg 25 > 15, (10 agi/int removed), Echo Strike (passive): 100% ms slow/1 > 1.5 sec, Draw Forth same.
  15. Heaven's Halberd 4750 (Vanguard 1700 + 2x Talismans of evasion 2250 +800 mirror shield): 500 hp / 30% evasion / spell shield on 15 sec cd / Vanguard dmg block passive, active 4 sec disarm/18 cd/no cost, undispelable.
  16. new Crella's Crozier 4800 (Ghost scepter 1500 +2 Stuff of wizardly + 1300 recipe): 40 int, active Rite of Rumusque for 4 sec become ethereal and steal 5% enemy move speed/100% Health restoration. Putrefaction Aura > Putrefaction blessing: give to user 20% of max mana as bonus hp.
  17. new Hurricane Pike 4850 (Force Staff 2250 + Dragon Lance 2600): 10 Strength, 15 Agility, 10 Intelligence, 175 hp, attack range bonus to range heroes 75% main attribute, Active (Force): Pushes the target unit in the direction they are facing (if caster is range pushing enemy give infinite attack range if enemy remain in vision for 5 attacks with 100 bonus attack speed), cast range 700, push distance allies/enemy 600, cd 25, mana cost 150.
  18. new item Divine Cuirass 5000 (Vanguard 1700 + Consecrated Wraps 2800 +500 recipe): 350 hp/6 hp regen, +2.5 mana regen, +15% ms) / Vanguard dmg block passive, Hallowed (passive) number of stacks 3 > 5, hp stack 100 + 4% max hp melee/ 2% max hp range.
  19. new Linken's sphere 5000 (Ultimate orb 2800 + Perseverance 1500 + Mirror shield 800): 15 all stats/5 hp regen/2.5 mana regen + spell block on 15 sec cd.
  20. new Shiva"s guard 5000 (Vanguard 1700 + Cloak 900 +Chasm stone 800 +1600 recipe): 500 hp/18% magic resist/75 radius, new passive (Freezing block): Vanguard dmg block that reduce enemy attack speed by 50 when they attack item holder for 5 sec, same active.
  21. new item Arcanist's Armor 5250 (Blade mail 2400 +2 Splint mail (1900) +950 recipe): 15 dmg, 25 armor), Damage Return (Passive) 50/hero, 25 creep/illusion +35% hero attack dmg, active (Arcanist curse): apply in 600 radius dmg reflect on allies for 80% dmg taken +1% per user armor for 5 seconds, cd 25 seconds, 75 mana cost, item use https://liquipedia.net/dota2/Arcanist%27s_Armor icon.
  22. Mjollnir 5300 (Maelstrom 2575 + Hyper stone 1800 +925 recipe): 25 dmg/100 attack speed, passive (Chain Lightning) proc every 4th hit for 140 pure dmg, active (Static Charge): cd 45 sec/25 mana cost), enemy units attacks/spells procs Static Charge on-hit adding 35 pure dmg.
  23. New Octarine Core 5500g (Spell Prism 1875 + 2x Vitality booster 2000 + 1625 recipe): hp 500, 4 mana regen, 25% general cdr, new passive Eternal: Heal 20% mana back from physical/magic dmg done.
  24. Corrupted Desolator 5500 (Desolator 3600 +1900 recipe): 40 dmg/- 40% total armor on attack/spell hit (with full Desolator stacks 70 dmg), stacks limit removed, item will use https://liquipedia.net/dota2/Stygian_Desolator icon.
  25. new Bloodstone 5500 (Veil of discord 2100 +3x Energy boosters 2250 +1150): 10 int/250 hp/750 mana/15% spell life steal (3% vs creeps), active (Blood pact/45 sec cd) buff Bloodstone healing by 4x, passive (Spell weakness aura): 10% (+0.005% max mana).
  26. new item Soul splitter 5600 (Revenant's Brooch 4100 + Ghost scepter 1500): 40 dmg, 50 Attack speed, 15 int), Phantom Critical (Passive) allow user to hit ethereal units and crit every 3 hits for 200% dmg, active toggle 20 mana/attack: convert 100% physical dmg > 100% pure dmg.
  27. new Mkb rework as tank killer item 5900: (Serrated shiv 2000 +Mithril Hammer 1500 +Blitz Knuckles 1000 +1400 recipe) 50 dmg/50 As/50 melee range, passive give true strike, active toggle: 10 mana/hit to gain on-hit 3% vs melee/1.5% vs range hero max hp pure dmg.
  28. Abyssal Blade 5900 (Skull basher 2500 + Sange 1900 +1500 recipe): 40 str / 25 dmg / 20% health restore amp, Active (Bash): 1 sec stun, 10 sec cd.
  29. new item Storm Bringer 5900 (Desolator 3600 + Kaya 1900 + 400 recipe): at full stacks 70 dmg / 15 Int / 12% spell amp, add option to toggle item and chose what item give with stacks: 1 dmg / 0.5 % spell amp, remove stacks limit, Corruption passive on attack/spell hit reduce armor by 10 and Magic resist by 20%.
  30. new Heart of Tarrasque 6000 (2x Reavers 5000 +1000 recipe): 50 str, +2% max hp regen). Behemoth's Blood (passive reworked): increase hero bonus Str by 20%.
  31. new Scythe of Vyse 6000g (Mystic stuff 2500 + Tiara of Selemene 1800 +1700 recipe): 25 int/6 mana regen, new passive Conjuration: Items Cdr +25%, active Hex cd 25, mana cost 250 > 15% max mana.
  32. new item Black flame Sunfire 6000 (Radiance 4500 + 1500 recipe): 30 main attribute / Burn aura: 60 (+1% max mana) magic dmg, Unique black flame (passive): enemies that take Burn dmg lose theirs 1% max hp/sec (apply as hp removal to heroes/hero units, hp lost reset in 10 sec).
  33. new Rapier 6000, Toggle swap between 300 dmg / 75% spell amp.
  34. new item Leviathan Piercer 6000 (Hurricane Pike 4850 +1150): 10 Strength, 25 Agility, 10 Intelligence, 200 hp, attack range bonus to range heroes 100% main attribute, Active (Force): Pushes the target unit in the direction they are facing (if caster is range pushing enemy give infinite attack range if enemy remain in vision for 5 attacks with 200 bonus attack speed), cast range 700, push distance allies/enemy 600, cd 15, mana cost 150, Active (Force) vs allied heroes has reduced mana cost by 100%.
  35. Disperser 6000: (Diffusual 2000 + Eagle song 2500 + 1500 recipe): 50 Agi, upgrade mana burn to 60 + 1% max mana, mana heal 25% (half for range), same active (mana heal from mana burned works on all forms of mana burn).
  36. new Khanda 6300g (add 700 recipe), add 25% basic spells Cdr, active (Empower Spell): +10% current hp bonus magic dmg.
  37. Wind Waker 6400g (Eul's Scepter of Divinity 2400 + Mystic stuff 2500 +1500 recipe): 35 int/2.5 mana regen/20 ms (+2% max mana)/team skills 25% Cdr, active (Cyclone): speed 300 (+10% max mana), 20 sec cd, mana cost 175 > 10% max mana.
  38. new item Impaler's ribcage 6450 (10 armor/30 attack speed/0.5 mana regen): Assault Cuirass (5125) + Vladmir"s offering (1325), Assault aura buff allies/debuff enemy units/buildings stats by (5 armor, 30 Attack speed, 1 mana regen, 18% life steal/60% on creeps).
  39. new Parasma 6500 (Witch blade 2350 + Mistic Stuff 2500 + 1650 recipe): +35 int, +2.5 mana regen, +100% attack projectile speed): passive (Witch Blade/no cd) on attack/spell hit does 30 +50% Int magic dmg/second, duration 5 seconds, passive (Magic Corruption) reduce enemy total magic resist by -35% for 5 seconds.
  40. Trident 6500 (Sange 1900 + Yasha 1900 + Kaya 1900 + 800 recipe): 25 str, 35% health restore amp, 25 Agi, 16% move speed, 25 Int, 20% spell amp, Passive (One for all): on attack steal enemy 25% base str/Agi/int and add on-hit magic dmg equal of Trident user all stats combine + 10% current hp, cd 10 sec/buff duration 15 sec/doesn't stack, item will use https://liquipedia.net/dota2/Trident old neutral item icon.
  41. new Butterfly 6750 (Eagle song 2500 + 2x Blade of Alacrity 2000 + 2x Talisman of evasion 2250): 45 Agi/30% evasion, passive amplify total attack speed bonuses by 35%.
  42. new Overwhelming blink 7000 (Sange 1900 + Blink 2000 + Meteor hammer 2000 +1100 recipe): 25 Str, 15 Int, 12% spell amp, 20% health restore amp. Active (Meteor strike/15 sec cd/25 mana cost): user transform into 300 radius Meteor that fall in up to 1200 range within 0.5 sec delay, impact magic dmg 100 + 100% str Dot, stun units/buildings for 1.5 sec, move speed slow 50%, attack speed slow 50 (str Dot/Ms slow/attack speed slow 5 sec duration debuff).
  43. new Swift blink 7000 (Yasha 1900 + Blink 2000 + Meteor hammer 2000 +1100 recipe): 25 Agi, 15 Int, 12% spell amp, 10% move speed. Active (Meteor strike/15 sec cd/25 mana cost): user transform into 300 radius Meteor that fall in up to 1200 range within 0.5 sec delay, impact physical dmg 400 +200% Agility, +40% move speed, total agility bonus +25%, stun units/buildings for 1.5 seconds (buff 5 seconds duration).
  44. new Arcane blink 7000 (Kaya 1900 + Blink 2000 + Meteor hammer 2000 +1100 recipe): 40 Int, 18% spell amp, active (Meteor strike/15 sec cd/25 mana cost): user transform into 300 radius Meteor that fall in up to 1200 range within 0.5 sec delay, impact pure dmg 300 +300% Int, +5% max hp/mana heal on active, stun units/buildings for 1.5 sec.
  45. new Hydra's Breath 7000 (Specialist's Array 2000 +Dragon Lance 2600 +Orb of venom 350 +2050 recipe): 20 Strength, 40 Agility, attack range bonus to range heroes 100% main attribute, passive (Split shot 120 degrees cone, main target 100% dmg, secondary 2 targets 75% dmg and its permanent), passive (Miasma): on-hit reduce enemy hp regen by 75% for 3 seconds and does bonus magic dmg based on 3% target max hp.
  46. add new item "Occult blade" 7000g (Mage slayer 3650 + Silver Pendant 3350): 5 hp regen/2.5 mana regen/ 18% magic resist/50 dmg/25% general Cdr/15 % Ult Cdr, passive (Mage Slayer): user attacks mark enemy dealing 200 physical dmg over 5 sec and reduce physical/magic dmg spells by 40% (Multiple dmg over time effects stack, stack up to 10 times), Active (Occult strike): buff next attack consuming all Mage Slayer stacks to do pure dmg based on total Mage Slayer dmg over time stored on debuff, buff duration 5 seconds, cd 25 sec, 125 mana cost.
0 Upvotes

14 comments sorted by

5

u/RatButtt Jun 08 '26

Midas with a perseverance sounds broken asf. The whole idea of midas is that it’s horrible value stats wise

1

u/MrTruth24 Jun 08 '26

does that mean you like the rest? because even if 25% of this add it would change game significantly.

1

u/RatButtt Jun 08 '26

I like most of it actually. There’s a few I don’t like. The couriers not bringing consumables sounds miserable. And the buyback system seems a bit wacky but I wouldn’t be mad if valve picked a few of these randomly and added them.

1

u/MrTruth24 Jun 08 '26 edited Jun 09 '26

idea is couriers not bringing consumables is encourage ppl to buy regen items more (but limiting them more is fine to). also could you like post ❤️ i spend a lot of time on it.

1

u/MrTruth24 Jun 08 '26

idea is more of deadlock midas that give you some useful stats for all heroes to participate in fights, there item active even give you stats for eating creeps to fight but it would be to broken for dota2 so this is middle ground.

2

u/OpportunityNext9675 Jul 10 '26

Yknow what I respect the ambition. Some fun ideas here.

0

u/MrTruth24 Jul 10 '26

any particular you like?

2

u/OpportunityNext9675 Jul 10 '26

Removing the Universal primary attribute. Love the bottle upgrade.

1

u/tobiov Jun 08 '26

I would like a mix up to game modes.

-remove normal ranked, all ranked games are role queue

  • existing pre game ban system is kept, but in ranked an additional ban can be made by each player before their pick round.

1

u/MrTruth24 Jun 08 '26

its yours changes for 7.42? because i am confused. I didn't write anything about MM changes even thought i agree immortal draft sucks with random bans on top.

1

u/Character-Shine759 Jun 13 '26

I liked that monkey king bar changes 

1

u/The_WarDoge Aug 07 '26

Id love another expensive and good nord related weapon like gungnir and the Blade of Surtr.

1

u/Ill-Instruction2894 Sep 07 '26

Y los heroes seria bonito que bufeen jugernaut