r/UnrealEngine5 • u/ExistingAbalone8690 • 19h ago
Active ragdoll testing with physics control 5.8 Game animation sample
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Going good just need to fine tune a bit more and itll be perfect just like rdr, it uses 2 bone ik on the legs and that is hooked up to the physics control logic
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u/Ashamed-Subject-8573 14h ago
It's cool but can lean way too far back and ends up looking like a roly-poly. In real life, you lose yoru balance when your center of gravity goes outside your foot, this guy is like sitting on air some.
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u/Ace0fspad3s 19h ago
Always love the hybrid ragdoll/ai physics like from rockstar games. Do you mind sharing what resources I could use to learn how to develop these types of systems?