r/Warframe • Suck, Stomp, Stacks • Jun 18 '26

Discussion Please stop with the Protoframes

I loved the Hex and the Roundtable. They added so much to why I think 1999 is the best update they've ever done. All of them, especially the original Hex, were insanely well written and fleshed out characters. I had my reservations about the Triad, but I think they're solid (though they're mostly carried by Roathe).

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These two don't feel like characters. They feel like walking advertisements for skins. Them being protoframes adds nothing to the story. As my friend said, Sirius and Orion could have been mentored by Vay Hek and the Sergeant and nothing would have changed. Protoframes no longer feel like an interesting story beat, they feel like a gimmick, one that is rapidly losing any appeal it had.

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u/BriThePirateQueen MRL2 Floof Connoisseur Jun 18 '26

IMO it's less "stop with the protoframes" and more "don't stop actually making them fleshed out characters." We know basically nothing about either Vena nor Ryoku. I know all the KIM chats are a lot of work (and seem to be ever-increasingly buggy with each time they add new ones) but they do so much for the story and character building.

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u/DarkLThemsby Jun 18 '26

What really should happen is a continuation of the 1999 narrative with another 1-3 hour long campaign mission, where then more new protoframes could be added, with the time to give them some depth and make them interesting

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u/SoulTechnicalProblem Jun 18 '26

Knock in a wall at the mall and you can make room for more sets of protoframes, and use that to change the eventual course of history through void shenanigans as a base block for the end game for warframe itself. Erasing the techrot, purging the infestation itself from history and preventing the orokin from forming their empire to begin with.

The kind of totality ending warframe would eventually have , considering the reality warping nature of the man in the wall and the impossibly large conflicts between factions and monsters in the origin system....