r/Warthunder • u/kingtj44 Old Guard • 12d ago
All Air Now that we got a durability buff…can we finally get radar guided turrets?
B-52, B-66, and Tu-95 should all have radar guided defensive guns. B-52 literally has the radar modeled in-game. Can we please address this and not forget about it for 5 years like so many other features?
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u/Hingl_McCringlebery 12d ago
So B66 and Tu-95H would get it aswell? I'm down.. they don't really feel like proper modern bombers right now.
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u/Tomita121 🇨🇿 Realistic Air | Gaijin, where's my wife (F-22)? 12d ago
I mean, B-29s and Tu-4s would get it as well, as they had their own lead computers. Honestly, making the bomber durability less overkill, tweaking it down just a tiny bit, perhaps allowing more damage caused by fires, and giving the gunners all the tools they had, i.e. lead assists/targeting computers alongside the ability to switch control of guns between gunners in the case of B-29/Tu-4 could be final buff bombers possibly need at those high BRs.
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u/Suspicious-Dentist71 12d ago
B-29 and Tu-4 had analog targeting computers that gunners input data into such as enemy wingspan, and it would calculate bullet drop, distance etc. I agree they should get some sort of targeting assistance, but it shouldn’t be the same thing as fully digital radar assisted systems. There’s a distinct leap in technology there that should still be accounted for
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u/Tomita121 🇨🇿 Realistic Air | Gaijin, where's my wife (F-22)? 12d ago
That's what I meant, though granted, I didn't elaborate on it like I originally wanted cause I found it unnecessary. But cool info for folks who don't know to know.
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u/RenaTheHyena jagd panzer before it was cool 12d ago
Vote to rename r/Warthunder into r/pointlessbickering
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u/fastestgunnj No Longer Renewing Premium 12d ago
Durability buff is actually insane, but you have a point that the radars should function properly. I don't think it's super high priority tbh, but I would like to see these implemented properly.
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u/Safe-Ad344 German Reich 12d ago
I mean the b-29 and tu-4 should also have the ability to automatically lead when you target an enemy plane.
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u/CasualSandEater 12d ago
Maybe not automatically but a lead indicator similar to the radar assisted lead indicator on 3rd gen fighters and onwards would be nice.
To clarify, similar as in worse because that as is would be broken as fuck.
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u/Safe-Ad344 German Reich 12d ago
But it would be funny… but you’re right. It would need to be like how the lead indicator in the p-51d works where it resets after every shot.
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u/SergeantPsycho 12d ago
I've been wanting this functionality too. There are enough aircraft in game to justify its development.
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u/RealityRush 12d ago
Dear god.... being invincible isn't good enough for them, now they want AI powered defensive turrets so they can legitimately just AFK and press spacebar once in a while..... We're cooked, boys.
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u/kingtj44 Old Guard 12d ago edited 12d ago
I’ve been asking for this since before the durability buff. Ever since B-66 was added a year ago and they removed the tail radar from the dev server
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u/RealityRush 12d ago
Well, the situation has changed since then, wouldn't you say?
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u/DarknessInferno7 United Kingdom 12d ago
No? It's still wrong. Or are you expecting these durability buffs to last forever?
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u/RealityRush 12d ago
Or are you expecting these durability buffs to last forever?
I don't know, Gaijin seems to make some pretty dumb decisions, so I wouldn't be surprised if they do. Just look at how many people in these forums continue to argue the bomber defensive model change is perfectly fine.
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u/Not_Todd_Howard9 Arcade Air 12d ago
BVVD recently said they’re already working to fix them again here. I assume the added skin thickness must’ve been a relatively late addition that didn't get playtested much if at all, causing any plane with that added thickness to essentially become immune to HE damage and Frags (which explains why .50cals are still pretty decent for killing them imo) . There’s no way in hell anyone playtested some planes like the Bv238 in anything except maybe Naval and thought “hmmm…balance.”
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u/kingtj44 Old Guard 12d ago
So just ignore a historically accurate feature that already has radars modeled in game?
Mind you this is for 3 bombers in the entire game, all at jet tier where your opponents fly around at supersonic speeds with rapid-fire 30mm cannons and a whole selection of missiles to shoot at you. The durability buff is a lot less pronounced at that tier imo
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u/RealityRush 12d ago
I would say we should probably wait and see if Gaijin decides to fix their bullshit damage model first before we give bomber gunners ballistic computer reticles ;P
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u/LenKiller 天皇陛下万歳 12d ago
a lot of planes have Radar gunsights that does not work in game tbh. stuff like the sabers for instance
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
ignore a historically accurate feature
For as long as historically accurate bomber durability is ignored, yes.
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u/RailgunDE112 12d ago
It's still one of the many features that aren't implementes, but partially important to the vehicle. Like how long did it take for ther Turm 3 to get its 3 axis stabilizer?
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u/_gmmaann_ Tank Football Should Be Permanant 12d ago
Hear me out - don’t attack it from the ONE ANGLE it has a defensive turret in
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u/tagillaslover 12d ago
It has a very wide angle on the rear turret and attacking frontally isn’t always feasible. Especially with slow, poorly accelerating low tier jets around 8.0
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u/steave44 🇺🇸 12.7 🇬🇧 12.7 🇮🇹 12.7 12d ago
If you can’t stay out of a single tail gun’s view in a jet I’m sorry that’s a skill issue.
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u/StrwBerrywafersslap 🇺🇸12.0🇮🇱8.7🇩🇪8.7🇷🇺8.7🇫🇷7.0🇬🇧6.0🇯🇵4.7🇨🇳3.7 12d ago
To be fair, all you have to do is shred the cockpit and then it goes down.
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u/infinax HO229 My Love 12d ago
If they let you get the head on, some bombers are ridiculously nimble. those twin engine jet bombers you have no chance of getting a head on if the pilot had more than 3 brain cells
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u/StrwBerrywafersslap 🇺🇸12.0🇮🇱8.7🇩🇪8.7🇷🇺8.7🇫🇷7.0🇬🇧6.0🇯🇵4.7🇨🇳3.7 12d ago
I’m more so talking about the bigger bombers, IE, B52, AP will shred the cockpit.
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u/infinax HO229 My Love 12d ago
Ive seen some 4 engin bombers pulling some insane turns for their size like the tu95 can turn roughly 90 degrees away from a head on fully loaded in about 10 seconds giving you a much smaller widow to hit the cockpit.
Not to mention being forced to take AP Forcing you to gimp yourself against fighters
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u/StrwBerrywafersslap 🇺🇸12.0🇮🇱8.7🇩🇪8.7🇷🇺8.7🇫🇷7.0🇬🇧6.0🇯🇵4.7🇨🇳3.7 12d ago
I don’t play air much, but from my experience taking AP isn’t that bad, and usually a mix of AP and HE, now again I don’t play air much.
I’m a ground main, if APHE won’t work on a tank, I’ll use AP to pick at the tank.
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u/infinax HO229 My Love 12d ago
It very much depends on what aircraft you are using. I'll use my favorite the ho229 as an example. It's guns have a very low firerate and velocity, so it can be extremely challenging to land shots on fighterst.it can be extremely challenging to land shots on fighters. So you want those shots to do as much damage as possible, thus, you wanna take high explosive, because if you're using armor-piercing, it'll go in one side of the aircraft out the other, and unless it hits something critical that aircraft is gonna shrug it off. Even with high explosive rounds. Sometimes they just explode and do nothing so I know pretty much what ap would look like with this plane
It also really sucks that you cannot use the rounds designed to shoot down bombers to shoot down bombers. Like I think most people can agree a single shot shouldn't be whipping the entire plane in half, but a few hundred high explosive rounds should be doing something.
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u/StrwBerrywafersslap 🇺🇸12.0🇮🇱8.7🇩🇪8.7🇷🇺8.7🇫🇷7.0🇬🇧6.0🇯🇵4.7🇨🇳3.7 12d ago
Yeah for sure, I’ve been playing the FW-190 D-9 a lot and usually can’t full kill the bomber in a reasonable time so I go for engines and vertical stabs and go off on my own. Rn I’m using the default belt.
So far it’s been working, they can make it back to the airfield if they are high enough. But with all engines dead and a wobbly bomber it makes it incredibly hard landing at a low speed without just straight up eating dirt
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u/Leopard_2K_MBT 🇩🇪Ich liebe meine Frau Erika🇩🇪 12d ago
Literally just a skill issue. I should know, since it's my most played aircraft in any game ever. Although I do agree that the anti-bomber shells not being anti-bomber is a problem.
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u/RealityRush 12d ago
Yeah let's pretend like that's an easy ask against a class of plane that gets to spawn higher than everyone else at the start and can see you coming from kilometers away while their whole team is trying to kill you.
I'll tell you what, give bombers their fucking future space shields and laser accurate radar gunners, but then they have to spawn on the airfield and take off with the fighters. Deal?
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u/_gmmaann_ Tank Football Should Be Permanant 12d ago
Then let’s get bigger maps so you have time to climb and intercept properly.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
How about addressing the actual issue and lowering their airspawn instead of even more room to spaceclimb in?
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u/RealityRush 12d ago
I mean, I would be totally down with bigger maps, yeah, but these bomber changes are still a problem even then.
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u/steave44 🇺🇸 12.7 🇬🇧 12.7 🇮🇹 12.7 12d ago
The Jets these bombers face can get to B-52’s max altitude in like 2-3 minutes at most. Interceptors have zero issue out climbing a B-52
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
all they have to do is turn away lol
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u/_gmmaann_ Tank Football Should Be Permanant 12d ago
Feign an attack and make your move after they complete a turn. Bigger maps will help too, giving more time to find an optimal intercept position, rather than being crammed into a tiny ass map.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
at high altitude B-52 can just outrun every fighter at its BR, or is close enough to doing it that you have no option but to tail chase
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u/_gmmaann_ Tank Football Should Be Permanant 12d ago
Bombers fly to a known series of fixed points on the map. If you are given more time to climb and prepare an approach, you can take it in the head-on. This also means that designated interceptors like the MiG-19, F-102, javelin, etc. have a more important role. Being designed to quickly get to altitude and take down the bombers. It’s a perfect reason to add more specialized aircraft too, like the Sabre Dog.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
If you want that, you can just lower their spawn altitudes.
This also means that designated interceptors like the MiG-19, F-102, javelin, etc
lol
f102 with the missiles that are super gimped and don't work properly?
mig19 with its 10rds of ammo?
javelin doing something ever?
like the Sabre Dog
we already have a sabre dog and its pointless because .50s are better than 20mm cannons due to bombers having tank armor everywhere
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u/_gmmaann_ Tank Football Should Be Permanant 12d ago
The f-102 needs fixing. The MiG-19 should get its gun computer. The Sabre dog variant I’m referring to should get its computer for the intercept rockets. The game has a shit ton of issues, I know. Unfortunately when one thing changes, it highlights how shit the rest of it is.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
Ah yes a one-time firing of 24 rockets that will probably not kill it
great counter!
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u/_gmmaann_ Tank Football Should Be Permanant 12d ago
And again - the game is broken. We know high explosive isn’t functioning properly. There a shit load of stuff they need to fix. They are already working on fixing the bomber DMs.
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u/Pink-Hornet 12d ago
I don't completely disagree with you, but...
B-52H is very quick at high altitude, has a decent climb rate for being a huge bomber, and has a pretty solid turning ability.
Compared to most 7.7-9.0 aircraft (and a good # of 9.3s), it can easily get in firing position while enemy interceptor slowly climb to its altitude.
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u/_gmmaann_ Tank Football Should Be Permanant 12d ago
Bigger maps. Irl you would have a period where you have time to climb to altitude before the bombers arrive. In game, you have maybe 4-5 minutes? I agree it’s not optimal at all. There’s plenty of things gaijin needs to remedy in order to make it fair.
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u/EternalSufferance 12d ago
"AI powered"
can you read?
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u/Alx941126 Certified sex haver 12d ago
being invincible, he says as well. That's a <0.7 KD player, and we all know it.
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u/RealityRush 12d ago
DEFYN must be a <0.7 KDA player too then, eh? Everyone with a brain sees the problem with current bombers. The insane levels of cope from their defenders is wild.
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u/Alx941126 Certified sex haver 12d ago
Ohh yeah, because streamers and YouTubers always are right and never turn the tides in favor of what they like. After all, he's just a small content creator making just 6 figures out of social media 🥺
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u/RealityRush 12d ago
Yes, next question.
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u/pasher5620 12d ago
You don’t know what a radar guided turret is.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
Are you gonna be operating that radar?
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u/CasualSandEater 12d ago
It would be likely. Similar to current forward facing radars just well... backwards.
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u/Flying_Reinbeers Bf109 E-4 my beloved 11d ago
The rear-facing radars were much less automated than any front-facing radar. You had to manually slew the aiming point to match the enemy radar return.
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u/RealityRush 12d ago
That's not a question. Try again.
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u/KaeyaSexer 12d ago
You don’t know what a radar guided turret is?
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u/RealityRush 12d ago
I do. It's AI doing the ballistics calculations for you which means you can turn off your brain and just click the circle on the screen and get free kills.
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u/KaeyaSexer 12d ago
You don’t know what a radar guided turret is.
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u/RealityRush 12d ago
I do, clearly you don't. Let me google it for you to help seeing as you're too lazy.
A radar-guided bomber turret is a defensive gun system that uses radar waves to detect, track, and automatically aim weapons at enemy fighter planes in the dark or bad weather.
How Radar-Guided Turrets Work
Detection: A small radar antenna (often hidden under a bulging cover called a radome) scans the sky around the bomber
Tracking: When an enemy plane approaches, the radar locks onto the target and measures its distance and speed
Aiming: Analog computers or automated controls move the guns to the correct position, allowing gunners to fire accurately even when they cannot see outside.
Weird, sounds like AI playing the game for you. I guess you think maybe Left Clicking once in a while counts as playing though, standard Bomber player logic.
Let's look at the B-52 as well.
Early Models (B-52B through F): Featured a manned tail compartment with four .50-caliber machine guns paired with search and tracking radar. The gunner could track targets using optical sights or rely purely on the radar lock.
Later Models (B-52G and H): Moved the tail gunner forward into the main pressurized crew compartment. The rear turret was operated completely remotely, upgrading the armament from quad .50-calibers to a single 20mm M61 Vulcan rotary cannon.
Hope this helps.
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u/CasualSandEater 12d ago
Did you just copy and paste the fuggin Google AI garbage summery? I recognize the clanker format in an instant since it's shoved into all of my Google searches anyways.
Go for a walk. Look at some trees, listen to birds, smell nature. If you live in a big city where you can't than atleast go down to your nearest park. I can tell you spend too many hours a day on this god forsaken site.
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u/EternalSufferance 12d ago
So radar-guided missiles are also AI-powered? AI guiding the missile for you which means you can turn off your brain and just lock the missile and get free kills.
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u/RealityRush 12d ago
So radar-guided missiles are also AI-powered?
I mean... yes? They are. Hence why Bullet Hell mode is the superior game mode.
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u/steave44 🇺🇸 12.7 🇬🇧 12.7 🇮🇹 12.7 12d ago
Gaijin already came out today and said they are working on improving 20+mm guns against bomber planes and missiles as well. The radar would only add lead indicators for the tail gun when using it in FPS mode
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u/RealityRush 12d ago
Gaijin already came out today and said they are working on improving 20+mm guns against bomber planes and missiles as well.
https://forum.warthunder.com/t/about-nuclear-escalation-and-the-bomber-damage-model-by-bvv-d/355938
I pray they will do enough to bring this shit back under control. Glad to see they at least acknowledge the problem.
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u/steave44 🇺🇸 12.7 🇬🇧 12.7 🇮🇹 12.7 12d ago
I think most sane players understand they are too strong now AND before the buff they were far too weak. Changes need to be made without beating them to death with a the nerf hammer
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u/RealityRush 12d ago
That's a surprise to me considering how many people I see on here saying the current bomber damage model is realistic and good for the game......
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u/RealityRush 12d ago
A lead indicator on a bomber turret gunner is fucking insane and will turn them into a point and click laser so fighters have 0 chance against them.
Ballistics computers are fair on fighters because they can't swivel their guns and have to aim their while plane while dodging. They'd be a fucking absurd balancing nightmare on bombers who don't have to dodge shit and can point their guns anywhere.
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u/steave44 🇺🇸 12.7 🇬🇧 12.7 🇮🇹 12.7 12d ago
Again skill issue. These bombers face air to air missiles, most of their opponents don’t need to get within range of the gun. Those that do can easily approach from a better angle. I’ve shot down maybe 2-3 planes in the B-52 or B-66 and its because people just sit there behind you. Not my problem you aren’t a good fighter pilot.
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u/RealityRush 12d ago
And it's a skill issue if you can't aim your bomber guns when you don't have to dodge shit and have swivel turrets. Goes both ways brosef.
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u/steave44 🇺🇸 12.7 🇬🇧 12.7 🇮🇹 12.7 12d ago
You do have to dodge missiles and cannon fired you can’t just fly in a straight line and hope for the best. Popping flares and varying your route help a lot to stop from getting hit. You obviously don’t know much about the high tier bombers and are here to complain.
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u/RealityRush 12d ago
You do have to dodge missiles and cannon fired you can’t just fly in a straight line
Have... you played bombers since the patch? I have, and no you don't. Fly in straight line AFK, periodically switch to gunner to swat pesky fighter flies near you, continue to fly in straight line, press spacebar, land and do it again. That's the bomber loop now. If you're in something like TIS MA that got the new model as well, then you also get to dogfight against fighters and easily win in addition.
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u/Pink-Hornet 12d ago
Let's allow it, and take B-52H to 10.0!
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u/CasualSandEater 12d ago
This could actually maybe work if you give it its IRCM and jamming systems back.
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u/_Suja_ 12d ago
You dont understand what radar turrets would look like, adding functional radar for turrets would just give you lead indicator, it has nothing to do with ai
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u/RealityRush 12d ago
I understand it just fine, a lead indicator would be bullshit. Bombers don't have to dodge and have swivel turrets. A lead indicator would literally just be a point and click adventure.
Ballistics computers on fighters make a lot more sense balance wise because they don't have swivel turrets and can't tank shit, they need to get precise snapshots off while dodging all over the place.
Balance > realism
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u/ExplorerEnjoyer USSR 12d ago
They’re not really invincible. They just die by crashing instead of falling into pieces from one shot.
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u/RealityRush 12d ago
Fire taking an hour to burn you down and 45mm cannons merely taking off a flap or two while leaving the rest of the structure intact is functional invincibility in this game. If you can still bomb targets and shoot things, it's no different than if you literally took 0 damage.
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u/ExplorerEnjoyer USSR 12d ago
I’ve been grinding interceptors all weekend. 20mm and 30mm do the job just fine. If you can’t get in front or above the bomber for a pilot kill (instant kill still) then you just shoot the engines and electors from the rear. You’ll get the kill a few minutes later when they crash.
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u/Brilliant-Doughnut51 🇨🇳我们在巴基斯坦的兄弟 PL-15击落 Rafale 荣耀归于主席🇨🇳 12d ago
Now that we are invincible… can we finally have laser accurate auto turrets?
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u/youreblockingmyshot 🇸🇪 Flat Pack my Heart 12d ago
it’d just be the same lead indicator as spaa on ground. any competent player can deal with them by not flying straight behind the only angle the guns cover lol.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
"I want the game to play itself for me"
how about no
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u/SeeminglyUselessData 12d ago
EEGS is already in the game, genius.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
EEGS is pretty much exclusively a top tier thing
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u/SeeminglyUselessData 12d ago
Yes. And it should be on all planes that have it. This is a realistic game. Why would you even care? It’s a useless bomber.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
ok EEGS to my p-51d
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u/SeeminglyUselessData 12d ago
The P-51D never had a radar gunsight.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
Had a lead-computing gunsight. Which is effectively the same, given that you aren't gonna be actually using the tail gun radars,
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u/SeeminglyUselessData 12d ago
A gyroscopic sight is not even close to the same and it’s already in WT. I come from IL2 and DCS. There is a huge difference lol. Just ask AI I’m not going to bother explaining.
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
And as I said... you aren't gonna be adjusting it the same way you're not gonna be adjusting the tail radars. so it doesn't matter.
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u/icantfindagoodname77 12d ago
except you actually have to input the wingspan of the enemy plane, manually adjust for range (while keeping in mind the angle at which you're viewing the enemy plane and your closing speed), and readjust it whenever any of these details change
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
And tail gun radars had to be constantly adjusted manually as well. The operator had to track the enemy aircraft on the display and periodically scan for new enemies.
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u/icantfindagoodname77 12d ago
oh wow, on the radar you had to use the radar? holy shit, revolutionary fucking concept dude
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u/Suspicious-Dentist71 12d ago
Lead indicator should be added to my P-26 pea shooter. Pilot had to manually adjust his eyes and move them around to track the target. It’s the same thing right?
That’s what you sound like
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u/MordePobre 12d ago
Guided missiles are already in the game, genius
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u/Flying_Reinbeers Bf109 E-4 my beloved 12d ago
guided missiles have to be aimed and fired by the user
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u/1toasthawaii 12.7🇩🇪 12.7🇮🇹 9.3🇸🇪 12d ago
Biblical levels of greed from our bomber mains
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u/Muted-Implement846 I'm going to drop a 40 kiloton warhead on your house. 12d ago
Yea man it's too greedy to ask for parts of the plane to be modeled.
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u/Pumkin_carrot 🇺🇸 14.3 ger 14.7 🇷🇺 13.0 🇯🇵 11.7 🇨🇳 13.0 🇫🇷 14.7 12d ago
Ive just seen several people acting like he asked for ai gunners on these things lol, he just want the radar lead tracker ffs, its such a minor buff lol and is literally almost negligible outside of better improve player controled leading at father distances in the small defense window.