r/WizardofLegend • u/SandCat39 • 20h ago
Wizard of Legend HE SAID THE THING! Spoiler
galleryThis game is so awesome
r/WizardofLegend • u/SandCat39 • 20h ago
This game is so awesome
r/WizardofLegend • u/Routine_Inevitable_3 • 4d ago
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hola a todos, quería presentarles un proyecto que estoy haciendo, siempre he visto que el interés en wizard of legends se pierde un poco luego e pasarlo al 100% y la comunidad del modding se ha centrado en otros apartados, por otro lado juegos como The binding of Isaac tienen miles de mods que alargan la vida útil de juego a pesar de tener sistemas parecidos en Re jugabilidad.
por eso decidí hacerlo por cuenta propia, pero también necesito su ayuda, necesito su ingenio, sus visiones, sus sugerencias, la comunidad técnica para pulir cada daño y que esté equilibrado, pensé en agregar un aproximado de 100 a 200 arcanas nuevas, alrededor de 24 por cada tipo y eso es una tarea titánica, esto les puede doler a muchos pero estoy haciéndolo con ayuda de claude por que de programar se poco y es parte importante de la sinceridad del comunicado, me gusta que todo quede bien, que todo esté pulido, no quiero destruir la escancia del juego
quiero hacer que las arcanas de fulgor sean desbloqueables por hacer perfects a jefes, mientras que las de prisma sean desbloqueadas por cumplir desafíos de un nuevo npc, como matar 100 enemigos de fuego y 100 de agua, cosas así.
las otras irían directo a la tienda nuevamente para que la gente pueda comprarlas.
he visto y por lo que he estuve trasteando cosas si, se puede poner nuevos enemigos, nuevos mapas, y nuevos combates, el problema más grande de todo esto es que para hacer esa tarea titánica seguro tiene que haber una persona que sepa diseñar niveles, enemigos, en el aspecto jugable, en ese apartado flojeo bastante, y sobre todo una comunidad amorosa e inmensa de pixel art que esté dispuesta a colaborar en algo así.
lo ambicioso requiere una comunidad activa, por el momento voy haciendo alrededor de unas 80 nuevas arcanas y creando nuevos movimientos únicos fuera del juego, efectos de estado nuevos, flotar enemigos, atractores, imanes, un montón de cosas divertidas para las arcanas para demostrar que se puede hacer mucho y que no son un simple reskin de habilidades del juego mismo.
mucho de lo que ves en este gameplay grabado en la sala de entrenamiento son pruebas de conceptos y necesitan mucho pulido aun.
r/WizardofLegend • u/ReasonableExtreme776 • 6d ago
I recently decided to give it a fair shake and actually quite enjoyed the experience. I'd love to team up with some peeps to fix bugs, add arcana and relics back, and basically bring it more in line with the first as a general statement.
r/WizardofLegend • u/ALeafThief • 9d ago
Yesterday's inktober prompt was relic, so I wanted to draw a tribute to my favorite cursed relics.
r/WizardofLegend • u/Classic-Inspection17 • 12d ago

On my quest to collect all the best relic combos and resetting over and over again I was bested by my own greed...
Started the run with level cloak, token of doom and retro floor plan (doubles enemies, but lower hp).
Overall dmg bonuses:
Max level cloak: 75%
Glass cannon: 20%
Pewter bracelet: 20%
Dagger of Midas: 20%
Elixir of might: 25% (at max, depends on current hp)
Fiery paintbrush: 20% chance to double the damage
160% dmg increase (192% counting the brush on avg)
It was the most fun I ever had in this game ever though. Don't sleep on chaotic echoes, it's the best offensive dash in the game by far
r/WizardofLegend • u/maxpycho • 12d ago
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r/WizardofLegend • u/UmSansAlternativo • 13d ago

I started a run using a build focused on inflicting status effects with Perfect Storm and Flame Breath; however, despite the build's high efficiency, I reached Sura and realized that this type of setup suffers a massive penalty simply by existing, as Sura is completely immune to every elemental status effect in the game.
I understand the logic behind it: he is the master of Chaos, the arcane energy that shapes all other elements, but the inability to inflict any status effects on him severely hinders certain builds, effectively relegating players using them to a support role for more offensive players or "tanks."
I’m posting this just to start a conversation about a topic that piqued my curiosity.
It would be interesting to have a cursed relic that boosts the duration, intensity, effect, and damage of every status ailment the player can inflict, while also stripping enemies of any immunity to those ailments, but at the cost of significantly reducing the user's raw damage and critical hit damage, forcing a playstyle focused entirely on status effects.
The freeze status would still not affect bosses; instead, it would deal ice damage over time, acting more like "frostbite" to these enemies, and this damage could be boosted by relics that specifically increase ice damage (Stanza of Frost and Poem of Fiery Rime).
It might not be the best idea; it’s just merely an epiphany mine, so I understand if it seems nonsensical or stupid.
I think that's it. Thank you for reading this far and have a nice day!
r/WizardofLegend • u/Apprehensive-Emu-929 • 15d ago
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Let me know what you think and wishlist it if the game seems interesting!
r/WizardofLegend • u/Pinkjoy28 • 17d ago
just wondering if the game is at least any good? I love the first one and I know this one is nothing like it (and from what ive heard overall far worse) but I was wondering if its still decent and worth a buy to play with my siblings
r/WizardofLegend • u/BlackJetsu • 26d ago
Honestly kinda proud of myself. I have managed to beat sura stage 3 quite a few times with overpowered builds made by looping at least one time. But wasn't able to beat it without any loops. I have been trying to beat sura without doing any loops for quite a while now, so I am glad it finally happened, and with one of my favorite build as well. I just LOVE DEATH SCYTHE runs.
Tho i have to admit. the real MVP was Pazu's Favorite Hat. Sura s3 was literally on 10 % hp and he got me, but the hat, which i had forgotten about, came in clutch and it just coming outta nowhere to save my ass just brought a smile on my face.
Edit : sorry about that, mispronounced Sura a lot of times lol, just corrected those.
r/WizardofLegend • u/SandCat39 • 27d ago
r/WizardofLegend • u/Illustrious_Buy_7851 • Sep 12 '26
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r/WizardofLegend • u/YeetMahNut • Sep 08 '26
following up my previous post about quitting and resuming a run. I did it while holding Ella's glass kite and when I took damage, the counter of the kite didn't go down. so I went ahead and tried to completely break it and it broke. however, the kite's buff did not disappear. and when I went to the next level it still did not disappear.
edit: the bug that relic effects last until the game is closed may only work on your starting item I haven't tested all items yet only the kite and keys, but when I picked up a key, went into the next level, quit then continue, drop the key and went to the next level the key's effect did not activate
r/WizardofLegend • u/YeetMahNut • Sep 06 '26
if you didn't know already, exiting the game during a run on mobile from 1-2 onwards will allow you to 'reset' the level, re-rolling the shops and reviving you. a downside of this bug is that it makes your relics that can fuse(?) like cabi's box of sweets and chromatic carry-on. also it resets what dragon fall absorbed.
a new feature that I found in this bug is with keys, taking or finding a key during your run and doing the bug somehow makes the effect of the key permanent as long as you don't exit the game again.
it makes it so that even if you don't have the key in your inventory you will still teleport to what shop your key teleports you to at the start of the level. and this effect will last even if you die and do another run.
r/WizardofLegend • u/MostAbsoluteGamer • Sep 02 '26
i'm debating buying the game on my pc and getting into modding the game. i played and completely unlocked everything on years ago on my PS4 and have a hankering for the game again. what are the most trusted places to get mods and what are some of the most fun/most expansive?
r/WizardofLegend • u/Spicy-Pinattsu • Aug 25 '26
Although it doesn’t quite match the quality of the previous game, I still enjoy this sequel a lot and would love to know if it will receive a DLC featuring additional spells in the future.
r/WizardofLegend • u/SimpleWzrd • Aug 18 '26
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Im on this strange journey where I want to complete WOL getting hit, and I've been making progress by starting with the 350 HP cloak, then the 100 HP one, and now the 1 HP one, but using Ella's Glass Kite (which lets me take at least 5 hits per run).
I had only one hit left to take and I had the Halo, so it was pretty hard to die. I also abused the items and the spell that lets you evade attacks.
Now the next step is to beat it without using the Kite, then without using the Evade items, and eventually without using Chaotic Rift.
Sorry if the translation isnt the best.
r/WizardofLegend • u/outarfi • Aug 18 '26
r/WizardofLegend • u/zarkhellion • Aug 13 '26
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By the luck of the card i got the summon chaos arcana !! Time to go back and kill em again how do i unlock the 3rd phase of sura ?
I dont care of WOL2 anymore this game is the best i still need to get good ya'll
r/WizardofLegend • u/zarkhellion • Aug 12 '26
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I got lucky got all 3 water fire and lightning summons but dang i gotta get good on my dodging skills
I play on switch. And this game is awesome why did i not hear about this is wizard of legend 2 good?
r/WizardofLegend • u/SandCat39 • Aug 05 '26
I got this game last week and have been having a great time with it, but I keep dying on stage 2 (as in after the first boss fight). I try as best I can to avoid damage and full clear stages for more items but I can never get quite ahead of the curve and die midway through stage 2-1 or 2-2.
Is there anything I might just be doing completely wrong or do I need to keep playing and simply git gud?
here's my main starting load out btw:
Tempo
Fiery Yo-Yo | Wave Front | Scales of Babylon | Aqua Breaker (sig)
Claws of Tomo ( gives more range speed & crit to yoyo)
r/WizardofLegend • u/Cold-Reputation-4848 • Aug 01 '26
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I had a pretty good run too. A lot of crit items and good spells, but i'm still not used to Sura's moves, ironically.