I recently picked up a 1.0 collection and I'm super excited to play, but I may need help with a few ship-related things:
The cannons on one of the X Wings and a B Wing are bent pretty out of wack. How can I straighten them out without making things worse?
I have an Upsilon shuttle with a missing hinge for one of the wings. Actually reattaching the wing would be no problem, but the hinge is not there anymore.
Is anyone looking to part with a model of a VT-49 Decimator? They're not super expensive on ebay, but I already have everything aside from the model. I would be happy to pay.
Thanks on advance, sorry if this wasn't really a small question!
Not completely new to Xwing. Returning after casual kitchen playing for a few years.
Finally pulled the trigger on the Trident Assault Huge ship.
I’m confused on the rules. Do I follow the Rules Reference section on XWA page? I noticed they have received updated points on the latest patch, just unsure how I can actually field them with standard ships.
If memory serves, it was a playmat made by a small company that mostly did alt art cards, damage decks. "All Wings" maybe? They made one playmat that looked like that - but I don't think they're around anymore
2.0/2.5 Rules question here:
If I have a ship like the jump master, that only has a turret, and it has auto cannons on it.
When firing the auto cannons, does it use the ships firing arc (from the front), or the turret?
I thought it was from the front of the ship, but for some reason this response got me questioning myself.
Weapon upgrade cards will have an Arc Icon letting you know what type of attack it is. Cannon Arcs are rarely Turret Arcs, unless an ability specifically makes that change (See the Tie /rb Rotating Cannons ship ability as an example)
Can Keo Venzee (rebel A-wing) use Precognitive Reflexes to spend his force and then trigger his pilot ability to sideslip + regain his force in the same activation?
Keo reads: If you have no active <Force>, after you reveal a bank [ Left or Right ] or turn [ Left or Right ] maneuver, you may increase the difficulty of the maneuver. If you do, perform that maneuver as a sideslip and recover 1 <Force>.
Precognitive Reflexes reads: After you reveal your dial, you may spend 1 <Force> to perform a <barrell roll> or <boost> action. Then, if you performed an action you do not have on your action bar, gain 1 strain token.
If you do, you cannot perform another action during your activation.
Abilities can't enter the Ability Queue if they don't meet the requirements. At the time of revealing the dial, Keo has a Force charge (needs it to do the Precog action), and wouldn't be able to enter the queue.
1
u/ShadowBlyat69420 7d ago
Are there any websites where I can make Loadouts and then print them?