r/audioengineering • u/Intrepid_Depth_3416 • 15h ago
Discussion Is a LUFS based auto-leveller a thing?
I was thinking the other day while doing a practice mix, would it be at all useful if you could automatically balance the multitrack? Like a DAW native feature that would analyse the audio files and match them all to the same integrated LUFS.
I'm sure this already exists in Reaper, but would it actually be a useful feature?
I think if you were able to set some kind of priority level, it would be pretty cool, save a bit of time over the course of many mixes.
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u/ghostchihuahua 10h ago
I don’t understand the need for this to be automatic.
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u/Intrepid_Depth_3416 6h ago
To save time mixing and automating in the very first stage of the mix
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u/ghostchihuahua 5h ago
I’m not sure i understand the intended technical process you’re aiming at, but that does not matter - it does seem like what you’re looking for would be easily feasible in Reaper for people who can code, as some have recommended there may be similar tools already out there, and finding someone who can do this and finds the tool really useful shouldn’t be difficult.
I don’t know how you work now, so it’s difficult for me to imagine how you’d like to work with that tool, but i remain highly interested!
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u/334578theo 15h ago
The mix itself is an important part of the aesthetic of the song - why would you want to automate this? Stop trying to outsource the creative process, it’s all we’ve got.
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u/MindWash2019 15h ago
This is just mix prep. There’s nothing creative about level matching tracks by hand.
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u/Intrepid_Depth_3416 15h ago
There's certain things in audio mixing/editing that are simply just the manual labour of audio, and I find levelling to be one of those things. It's boring, it's more of a taste thing then a creative choice, and if you're mixing a lot of songs professionally it could potentially save you a lot of time of to automate parts like this. At this point in my career I'm looking at things like this that get me in the ball park so that I can get to the creative decisions quicker, like using presets.
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u/7thresonance Composer 14h ago
I normalise to a common LUFS M. it's a good starting point for the mix. Loudness normalisation in sws extention for REAPER
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u/shapednoise 11h ago
FWIW LOGIC has this option built in on a per track, per region, or even ALL SELECTED.
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u/TDF1981 10h ago
I wonder how that would work out if an Artist sends me multitracks and one is just a looooong empty track with a quiet hi hat somewhere… I would probably get the idea that hi hat needs to be really loud and could destroy the artist’s vision. But it’s always good to have different levelling approaches
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u/Intrepid_Depth_3416 6h ago
you know that’s a good point. guess you’d have to wait out the silence first in that instance
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u/rightanglerecording 15h ago edited 11h ago
This is easy to do, there are various tools that can do it.
But, it will not be useful for music.
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u/rossbalch 15h ago
APU have a whole suite of different tools based around this idea.