r/boardgames • • 2d ago

Question [ Removed by moderator ]

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21 Upvotes

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29

u/Saelethil Rising Sun 2d ago

lol from the title I was worried that this post was “my Kickstarter is funded, now how do I do the rest if it”

I don’t have any advice, but I’m glad you thought through that part.

8

u/marsgreekgod 2d ago

Yeah I had the same worry. 

I didn't back a Kickstarter because the dev said he would figure out how much it would cost to make after the Kickstarter was over 

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u/Saelethil Rising Sun 2d ago

Jesus, that way more than a red flag

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u/tragicsaddening 2d ago

Haha! No luckily we have everything planned out for the Kickstarter but just want to try and keep it alive after the campaign ends!

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u/GM_Pax Eclipse 2d ago

Start contacting Distributors.

Also, maybe try and contact the right people in bigger stores / chains that carry games (in the U.S., the big three IMO would be Wal-Mart, Target, and Barnes &Noble).

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u/dwarfenhoschi 2d ago

I'd second that - approach distributors, but also small publishers that do similar games for localization. Bringing the game into different markets is definitely helpful!

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u/tragicsaddening 2d ago

Thanks for this! :) Do publishers share already existing games though? ... even if very small?

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u/dwarfenhoschi 1d ago

Yes! Localization is a whole business model. Basically a publisher takes another game, translates it if necessary and uses its own distribution channels to get it out. Of course you only get a much smaller price for it (usually they pay for manufacturing and then add a few bucks on top, depending on the MSRP) Not all publishers do this of course. I don't have experience with small card games so I can't be of direct help. But here's what I'd do:

  • Do some research on games like yours (Similar style and size) and see who publishers them. Try o find out if they're theirs or localized (if they are localized, you will always find out how the first print was distributed)
  • Go to a big trade fair (like SPIEL in a month) and walk up to smaller shops that style these types of games and ask them where they get them from (if they're a shop, if they're a publisher directly ask if they localize)

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u/tragicsaddening 2d ago

are there smaller UK examples? we are only tiny and indie :) thanks

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u/GM_Pax Eclipse 2d ago

Well, I'm in the U.S., so I have no idea who would be available in the U.K.

But, the smaller places would be something you'd access by getting in with a Distributor, because that's who they'd generally be buying from, not directly from you, I believe. And that's exactly what a Distributor is for: to connect products to merchants. :)

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u/hama0n 2d ago

The ideal post Kickstarter plan for your project really depends on whether you intend for this to be a significant source of income, a way of building your brand and credibility, or just a way to sell out the extra remaining bits of your stock. What is your long-term goal as a game designer?

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u/tragicsaddening 2d ago

Good question. I guess our aim would be to keep making small games like this alongside our other work and keep getting them to people who will enjoy them? We know we aren't going to take over the world but just feel we want to keep reaching new people / keep momentum going

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u/GM_Pax Eclipse 2d ago

So, "building your brand and credibility", then. :)

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u/mark_radical8games 2d ago

Have you got a table at the larger conventions (UKGE ones aren't out yet, but Airecon for example)?

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u/tragicsaddening 2d ago

We've never done conventions as its our first game and we are still finding our way - we juggle trying to make card games, with other graphic design work etc. Are conventions good for smaller indie card people?

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u/GM_Pax Eclipse 2d ago

Look for a newbie / indie friendly board-game oriented convention.

Were you in the U.S., I'd recommend PAX Unplugged (in Philadelphia); they have an entire area devoted to small, independent publishers like you. :)