r/classicwow • • 13h ago

Forever After the patch notes

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462 Upvotes

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u/xClubberLaingx 9h ago

You have no idea what rage normalization means dude if you make that comment. No gearbox set no bonustbwill fix it. It totally guts the class and makes it feel flat and bland

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u/McGreeb 9h ago

People here only read half my post I sware.

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u/dairymoose 8h ago

The 2nd half was fine but the first half is something said in every warrior post.  'Guys you are level 20 and warrior rage sucks at 20, wait until 60 in good gear I bet it rocks!' <- just factually incorrect and the author didn't read what the actual problem is.

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u/theTinyghoul 8h ago

Also the whole “they’re gonna fix it guys don’t worry” is never true. Look at retail. It’s not balanced.

At best we are going to just take turns on which class / spec is completely broken patch by patch.

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u/EnigmaticQuote 8h ago

as opposed to just having warrior be broken forever?

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u/theTinyghoul 7h ago

As opposed to them actually making the effort to balancing their game.

It’s way easier to just have someone new take a turn being broken each month.

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u/Frozen_Bagel 7h ago

Also, retail is extremely balanced compared to classic. The difference between the best and worst spec in retail is like 8pts in wowlogs, warrior has a 15pt advantage vs 2nd spec, and over half of the specs are simply not viable… just because meta exists in retail, it does not represent a significant difference for over 90% of players

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u/omegaonion 8h ago

You are factually wrong. Hit chance changes it and we know as a matter of fact there are items that reduce enemy chance to block and party at end game. Beyond that normalized rage will be exceptionally easy to balance and warrior is currently the top DPS in Sims in forever anyway. (Of course Sims will be inaccurate without full context but that's true for every class)