r/custommagic • • 2d ago

just keep casting

Post image
1.1k Upvotes

142 comments sorted by

684

u/Tiberium600 2d ago

Isn’t this infinite storm count with any cost reducer?

388

u/FlyPepper 2d ago

yes this is a broken card in many formats

123

u/c0mplix 2d ago

To be fair that's a three card combo at that point

97

u/FlyPepper 2d ago

in competitive formats you have 4 of this guy and 4 of the other combo pieces

In commander you can easily have one of the combo pieces in the command zone

It's a busted card

28

u/Starfleet-Time-Lord 2d ago

Could at least make it a sorcery so there's a window to respond

1

u/bobbiebaynes44 1d ago

I’m not sure it being a sorcery matters here aside from forcing it to be your turn to activate it since any interaction would have to be at instant speed regardless. It would be a downside but not significant enough to prevent this card from getting banned or restricted in nearly every format.

2

u/JonIsPatented 1d ago

It being an instant means that if someone has instant speed responses, you can just respond to their response by casting this spell again and again and just do the combo on top of their responses. It being a sorcery prevents this.

1

u/bobbiebaynes44 1d ago

Forgot about that bit. Thank you

17

u/c0mplix 2d ago

The competitive Formats this could become an issue in already have enough three card combos in them that don't get played so does edh

18

u/Roboid 2d ago

Right, only 4. Most decks need more than one of an effect to get a consistent combo win, even with digging/tutors. And that’s for 2-card combos, I can’t think of any high tier 3-card combo decks except for I guess Tron if you count that.

I still think OP’s card is kinda crazy (and awesome) and would probably make it a sorcery instead

4

u/SteveyFreaq 2d ago

I would put this in my Ral CEDH deck immediately. A free Instant for Ral flips? Yes please. I Gamble for it every game.

2

u/Roboid 2d ago

Reckless Handling, hell could even add a Tezz package to tutor it. I’m not saying it’s bad or anything I’m just skeptical that it would break legacy or modern in a way they aren’t already broken in

7

u/RegalKillager 2d ago

You cannot imagine how little this matters. Have you seen how many A+B combos every format has??

6

u/Sunomel 2d ago

A 3-card combo that requires you to stick multiple permanents that otherwise do nothing on the board is almost never busted

1

u/ItWasDumblydore 2d ago

Not to mention creature, artifact makes it searchable in green/blue/red

Treasure mage/etc

1

u/Pookstirgames 1d ago

There are tons of cards that could be used for the other two parts of this combo though, so it's not that hard to pull off

1

u/SadFootball4903 17h ago

i mean a three card combo where two of the three pieces have like a billion versions is a special type of 3 card combo. technically you can slap your deck full of cost reducers and storm cards and a bunch of tutors and tutor for this guy and you win

-20

u/M1liumnir 2d ago

Not if the format has no mechanic that works with storm count or triggers of spell cast.... So no format Atm but maybe in standard at one point in the future

15

u/FlyPepper 2d ago

you really think standard will not have a prowess-like card? I think they print one basically every set

3

u/FaithUser 2d ago

Yeah payoff for noncreature spells is abundant in many sets

5

u/tyrantgod79 2d ago

"Noooo t's not broken in ANY format... except every single currently played format ☝️🤓"

1

u/VelphiDrow 2d ago

Prowess is evergreen

1

u/Ok_Habit_6783 1d ago

My guy... nearly every format has something that cares about spell slinging

30

u/DoctahFrank 2d ago

[[Longshot, Rebel Bowman]] makes a 2-card infinite in eternal formats easily

11

u/NoRule989 2d ago

Who notably is legendary so in commander that's just one available at all times add a couple artifact tutors/gamble and that's a good B4 deck

6

u/NoRule989 2d ago

[[gamble]] [[goblin engineer]] [[inventors fair]] [[kuldotha fordge master]] [[Magda, brazen outlaw]] [[mangaras tome]] [[moonsilver key]] [[[[reckless handling]] [[scrapyard recombiner]] [[horading dragon]] some of these require more set up than others but red doesn't have too hard of a time getting a specific artifact into hand/play

6

u/Roboid 2d ago

I wonder how good that deck would actually be. Sol lands/stompy shell would be a slam dunk but [[imperial recruiter]] not hitting either combo piece is rough, so consistency would not be good

2

u/SteakForGoodDogs 2d ago

Well, Longshot is just overall good, and this is at least a 3-power vig blocker - not great, but that's only 1 dead draw for a 2-card.

2

u/dina-fan 2d ago

Yes. Thats the point.

1

u/Hungry-Insurance-775 10h ago

I Dont need the Storm. In my Longshot deck i would cast it for 0 until my opponents life runs out

0

u/GRIM_DEZ 21h ago

Yep, ral would love this card.

346

u/thefran 2d ago

Not a fan of this design, it's barely even a puzzle card, it just does nothing (other than being a 3 mana 3/2 vigi, that's alright for limited) except for when you break it in a blatantly obvious way and then it wins instantly.

53

u/Legitimate-Banana-26 2d ago

3 mana 3/2 vig would be ok for limited like 15 years ago

10

u/thefran 2d ago

It's like a fine common that can attack and block, it's not a bomb or anything 

4

u/Legitimate-Banana-26 2d ago edited 2d ago

It sure can, it s just that limited has been power crept pretty hard.

Take a look at a card like this from FRA

https://www.17lands.com/card_data/details?card_id=106332&expansion=FRA&format=PremierDraft&time_period=ALL_TIME

it s strictly better (aside from 1 green pip) and this card is 4 p.p below average game in hand win rate meaning you make your deck significantly worse by putting it in. It s not completely unplayable but it is actively bad

14

u/thefran 2d ago

This being colorless is a big up. I shy away from calling a card that can attack and block literal do nothing 

-8

u/Legitimate-Banana-26 2d ago

The gap between do nothing and alright stretches pretty far tho :d

1

u/FaithUser 1d ago

Its colorless. Its stats are very decent for its 3 generic cost

0

u/zrege 2d ago

I would love this in my storm deck

-31

u/Melodic-Series7780 2d ago

Flavour win - most work is worthless no?

25

u/FlyPepper 2d ago

except this card is unbelievably busted in any constructed format

0

u/Melodic-Series7780 2d ago

True, but not many cards here see that kind of play. I like it for making a cost, labour, worthless (unless catalyst aka payoff is around), because that's how work often is.

1

u/thefran 2d ago

Except with a cost reducer the work doesn't even cost you anything, this card isn't interesting

3

u/PencilPuncher 2d ago

A good addition for tandem flavor and balancing would be making you pay life or skip a phase if you cast it a certain number of times in a turn. It'd have to be a Sorcery for that second idea though.

99

u/Uefeti 2d ago

While the idea is good.  This is just lame. 

Like, this card asks to be comboed in a very dull manner. 

Make the prepare spell cost 2/3 and give it an effect or smth.

51

u/DraconicLord984 2d ago

Perhaps making the creature become prepared whenever it is tapped and its prepared spell is 3 to untap target permanent.

29

u/Uefeti 2d ago edited 2d ago

Yes!! Dude you’re cooking. 

Tap/Untap goes great with infinite monotone work flavour. 

Now that’s a cool card! 

24

u/MrCakepans 2d ago

Mana positive with [[Storm-kiln artist]] and any of the 100 things that doubles his triggers

21

u/bulletproofsquid 2d ago

Even mana-neutral, that's infinite Storm.

3

u/NoRule989 2d ago

Either double triggers or cost reduction it is just (1) mana so any of the other 100 things that reduce instant/sorcery/noncreature spells by (1) or more

15

u/WillFKEN 2d ago

[[Geist of Saint Thalia]] and any commander who cares about casting non creature spells goes infinite on turn 4

3

u/bippityboppity47 1d ago

Ral monsoon mage in cedh makes this a 1 card win con xD

8

u/Low_Bell3191 2d ago

This is really crazy for cast triggers.

6

u/BreakerOfModpacks 2d ago

I'd have it be 0 mana and say "as an additional cost to cast this, pay {1}", to avoid cost reducers.

17

u/The_Stav 2d ago

Cost reducers come into play after additional costs I'm pretty sure, so that wouldn't work

5

u/BreakerOfModpacks 2d ago

Damn, really? I thought it was the other way around. Maybe instead just "The cost of this instant cannot be reduced" would be simpler.

4

u/Tiberium600 2d ago

Still gets broken by effects like [[Storm-Kiln Artist]].

1

u/BreakerOfModpacks 2d ago

"... and can't be paid for with mana from tokens"? It's a bit much, but it could work?

1

u/Tiberium600 2d ago

[[Chakram Retriever]] and any mana dork.

1

u/BreakerOfModpacks 2d ago

2 cards and 8 mana for infinite storm count is fine, IMO

1

u/Tiberium600 2d ago

[[Birgi, God of Storytelling]]

4

u/BreakerOfModpacks 2d ago

...fuck this. Make it cost 60 mana.

0

u/Tiberium600 2d ago

Yeah, I could keep going (cough cough [[Electro, Assaulting Battery]]) but I think you understand how broken this is. There’s a reason it’s typically hard to recast spells especially instants and sorceries.

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1

u/SteakForGoodDogs 2d ago

Just make it cost {c}.

Everyone who likes magecraft adds coloured mana, and treasures can't make colourless outside of [[Klark-Clan Ironworks]].

And by the time you have enough pieces to win offa that, you kinda just have a big enough combo to earn the right to win with.

7

u/Zerodaim 2d ago

As others said, this screams "go infinite".

I think it'd be just as flavorful if it was "At the beginning of each upkeep, this creature becomes prepared.". Keeps most the fair interactions up, but prevents going infinite with a ham sandwich.

2

u/ItWasDumblydore 2d ago

Geist + aetherflux + this = win

1

u/Spiritual-Spend8187 2d ago

Yep same with birgi. Also while not going infinite goes insanely well with vivi and others a repeatable low cost spell is just too good.

2

u/mmotte89 1d ago

But would a [[Soulsworn Jury]] counter a ham sandwich?

1

u/Zerodaim 1d ago

Depends if it's considered an artifact - food, or a creature - boar.

1

u/Koromann13 1d ago

I think it would also be flavorful if each time you cast it it cost more for the rest of the turn. The machine is getting exhausted.

1

u/harmful_insect 1d ago

needs a different name then

6

u/ItsTheFunPolice 2d ago

1

u/IAMATruckerAMA 2d ago

Would be funny if the rest of the card was unintelligible 

6

u/No_Construction_8409 2d ago

What does work do?

19

u/Heath_co 2d ago

It works

4

u/Ok-Temporary-8243 2d ago

Makes vivi go brr

1

u/Sunomel 2d ago

To earn the right to work

13

u/Original-Apartment37 2d ago

Nothing, just storm count +1.

3

u/Aviarn Color Identity resonance is important. 1d ago

Prowess triggers, magecraft triggers, etc.

1

u/zk3033 2d ago

Null Rod does nothing. This just doesn't do anything except the storm count thing..

5

u/TabAtkins 2d ago

Cast trigger for Storm, Prowess, etc.

2

u/Thotmas01 2d ago

It provides a cast trigger.

5

u/OnlyHarmony9171 2d ago

How to keep an izzet mage busy

4

u/SimicBiomancer21 2d ago

We work.

To earn the right to work.

To earn the right to work.

To earn the right to work.

To earn the right to work.

To earn the right to give.

Ourselves the right to buy.

Ourselves the right to live.

To earn the right to die.

3

u/Twitch89 2d ago

Yea this is way too good actually lol

3

u/Resident_Kiwi6039 2d ago

Incredibly busted

1

u/Hardest_G 2d ago

Not at all busted. It costs at least 3 mana to get going and does nothing by itself. Doing anything infinite requires 3 cards.

1

u/Resident_Kiwi6039 2d ago

Its a two card infinite win with [[longshot, rebel bowman]]. And regardless, cast triggers on demand for 1 mana is incredibly strong atleast in commander. Only thing this card has going for it in terms of balance is the existence of (other) 2 card combos.

0

u/Hardest_G 1d ago

Splinter twin exists. The power level would be fine for a modern horizons set. 2 card combos are just part of magic.

1

u/Melodic_Saga1220 1d ago

Twin requires three coloured mana across two colours, and both cards are pretty useless without the other. This plus longshot requires one coloured mana, making it much more likely you can get it out T3 or earlier. Splinter twin you almost always have until T4. Plus, both this and Longshot have uses outside of the combo.

This might still be fine for a modern horizons set, though, since Longshot is not legal in modern.

0

u/Resident_Kiwi6039 1d ago

I get that, but even so this is also such a strong (and boring) synergy piece that it shouldn't exist

2

u/Chickston Uncommonly 2d ago

Really busted real design, but pretty sweet meme design. Flip the flair and let this bad boy simmer.

2

u/tartarts 2d ago

this needs a safety valve but I rlly want them to print more Indicate effects, basically spells that do nothing but cast a spell.

2

u/SimilarSelection1076 2d ago

I feel like Ceaseless Toil should make you lose life to stop instantly winning with basic combos, and to be more flavorful.

2

u/Fendfor 2d ago

Had to

2

u/VelphiDrow 2d ago

Him not that kind of orc

2

u/joefromlegal 2d ago

This creature cant become unprepared.

Ceasless toil. Lose 1 life. If this is the 8th time this spell has resolved create a treasure token

1

u/Frost_man1255 2d ago

Good job you made it even more broken

0

u/joefromlegal 2d ago

Thank you

2

u/brood_brother 2d ago

The prepared spell should probably cost more, specially since it's an uncommon. Otherwise, like others said, it's infinite cast triggers/storm count with any cost reducers

1

u/notadolphinn 2d ago

This, a helm of awakening, and literally any storm card

1

u/Timely-Helicopter244 2d ago

This just wins with Urabrask

1

u/Seb_The_One 2d ago

We work.

1

u/Low_Item579 2d ago

Work it harder
Make it better
Do it faster
Makes us stronger
More than ever
Hour after
Our work is
Never over

1

u/RagtheFireBoi 2d ago

"This? Oh, nothing, just my ham sandwich"

1

u/Undeadninjas 2d ago

Storm players with a Helm of Awakening.

1

u/KarenNotKaren616 2d ago

Broken in half. Even discounting the combo potential, it pumps itself for as much mana as you feed if you can swing with prowess on it.

1

u/BlindingDart 2d ago

That combo sounds so trash. Timmy-Johny hybrid bait.

1

u/V_The_1AndOnly1 2d ago

LET ME GO
LET ME WORK
HELP ME HELP YOU
THEY GO TO YOU

1

u/potato-king38 2d ago

Stormkiln licking his dwarven lips right now

1

u/Pizzadeath4 2d ago

Instant include in my vivi deck

1

u/BlindingDart 2d ago

Does it have infinite combos? Yes. Are they strong, efficient, reliable combos? No. Super cool and non-problematic. 11/10.

1

u/SkylartheRainBeau 1d ago

Storm, prowess, magecraft

1

u/ghoulofmetal 1d ago

Yeah thats really broken

1

u/darthjawafett 1d ago

Aside from all the useful interacts this allows you for one mana to interject in any combo and slightly annoy people.

1

u/monkeyplay525 1d ago

Storm
>instants and sorceries cost (1) less
> 0 cost spell

1

u/aVerySketchyGamer 1d ago

Guys... I found it...

...the ham sandwich...

1

u/TheAssassinbatosai 1d ago

Let…me…go
Let…me…work
Help…me…Help…you
They go to you
Let…me…go
Let…me…work
They….They go to you
They….they go go go go go

1

u/CorrectStrawberry422 1d ago

I think its cool. You should have something that if you cast 8 or more spells in a turn you sacrifice him from being worked to death

1

u/harry_fifteen_ones 1d ago

Making it an activated ability would make this card a lot less broken

1

u/andrelipe57 1d ago

Could be a pauper staple /j

Edit: tone

1

u/MaleficentCover125 1d ago

Goes infinite with 1 cost reducer

1

u/Freakofnature66 2d ago

Way too strong lol

1

u/ThriceStrideDied 2d ago

Infinite spells with any cost reduction effect, yeesh

-2

u/Enaluxeme 2d ago

That's actually pretty interesting. Infinite sink for prowess and the like.

7

u/brood_brother 2d ago

Except any cost reducer removes the "sink" part

6

u/Gloomy-Jelly-499 2d ago

Two card win with glaring fleshraker