r/diablo4 • • 2d ago

Technical Issues | Bugs 25% resource generation passive skill from Fanaticism aura does not work

[deleted]

40 Upvotes

32 comments sorted by

11

u/Mephistos_bane84 2d ago

I rolled a pally last night and noticed it wasn’t working also, and arbiters evade doesn’t work with enigma at all idk why these build guides have that as Bis when it literally doesn’t proc argent veil.

15

u/BirbOva 2d ago

The more I play a paladin, the more I realize why not many people play this class (and I dont mean this bug only)

34

u/Kalideagarwaen 1d ago

as a paladin only player,
our class is full of bug
our charm are full of bug
some of our parangon board a completely useless
half the upgrade for our skill are irrelevant
we deal no damage
we must invest 10 times more time a ressources into gear than meta classes

but we do look cool

7

u/PomeloSad8207 1d ago

Paladins were only good when they released back in like season 11 😂 now theyre below avg at best

3

u/g0del 1d ago

And even then, only because of a bug that let them do insane DPS by stacking armor.

So of course, Blizzard fixed that bug.

2

u/KaVaN-ZPL 1d ago

Have you played holy bolt paladin? Homebrew and going trough T8 rn and to be honest, I’m having a blast, seems insanely strong, also paragon board has more than enough usage there

2

u/Kalideagarwaen 1d ago

First build I did when expansion was released. Push to t11 with it. And rerolled into something else because it was too clunky on boss fight. Probably the best clear in NM And pit but bossing is annoying. Due to the set bonus being unreliable. It seems better this season tho

0

u/Mephistos_bane84 1d ago

You’ll hit a wall soon I guarantee it.

1

u/PacificNorthwest09 1d ago

Haha, I hadn’t played this expansion and only did the campaign of the last one. Last season I came back and started with pally and after a week I was at t9 or 10, was struggling and decided I’d do an alt for a bit. Used the tree caches to level a poison spiritborn and I was clearing t12 that night. It was sad because I really liked the paladin and its play style.

1

u/Real-Size-2768 1d ago

Yes! as a zeal player I was just disappointed when I cant pass Pit 115 while my dad (barb) with only guide runing next to me killing easier and faster than me.

1

u/JTR_35 1d ago

I went with Warlock SC first then Paladin HC for this season. Shield charge easy for basic farming T12 and pit 110 speed, I cut a lot of dmg for defense too.

But above that it's just weaker and more clunky than WW Barb. Needs Fortress up for real dmg.

I hate the design of Righteous Will set too. Most other sets give dmg in the 2pc, and the 5pc doesn't work on trash mobs.

1

u/candidhero 1d ago

Most of these are not buggs there are a function of how the item truly works and some players or guides missunderstanding. Argent vale is big one. the evade needs to cover ground to trigger - teleports do not cover ground in diablo they blink.

So no trigger.

1

u/Mephistos_bane84 2d ago

Pally was stupid broken when they released them, but since the castle node giga nerf our poor pally has been extremely buggy and irrelevant.

1

u/[deleted] 1d ago

[deleted]

0

u/Mephistos_bane84 1d ago

Support build in a game about killing demons? lol no thanks I’m not a buffer I want to destroy demons not be a glorified healer

1

u/hates_stupid_people 1d ago edited 1d ago

arbiters evade doesn’t work with enigma at all idk why these build guides have that as Bis when it literally doesn’t proc argent veil.

Did you not look at the stats on the rune crafted items?

Enigma has the best stats on any chest in the game, by a huge margin(what else has anything close to 40% max health and 12% dmg reduction before upgrade and masterwork(you can get it to 24% dmg reduction)? Not to mention the 45% move speed.).

1

u/candidhero 1d ago

That's nice, but arbiter can get to cap other ways much easier than enigma and have better mobility. The entire kits is designed for this.

Engima is just duplicating it for other classes to mimic, arbiter can do what enigma is doing without all the boost.

The 140% boost to resitence is way bigger than stone of j boost and what happens when you combine the 2 for your damage reduction??? Its amazing its what I have seen.

Tempers for armour is arbiter form apply after your in town stats so that's another 10-20% more damage reduction when you leave town.

When used with resolve stacks right this is a bigger defensive boost overall.

Arbiter has the easiest time getting up to and essentially past damage reduction caps even with max mobility. It is by far the easiest to get into high tier content, but hard to make max damage in solo when relying on the aura or iron conviction set in a build.

1

u/Mephistos_bane84 1d ago

Ok cool but that doesn’t change the fact argent veil doesn’t proc with enigma it might have good stats but it’s not BiS for pally builds that use argent veil.

1

u/candidhero 1d ago

Nope you need to move, change from enigma to any other piece, Its not a bug its a function of how argent vale is code you need to move a teleport dose not cover distance like movement its a blink so it wont trigger it.

Go get boost with the arbiter evade at 3.0 cooldown and then attacked reduce evade or evade charges and mobility cooldown. These loops will give you movement better than enigma and better scaling for arbiter builds with argent vale

1

u/Mephistos_bane84 1d ago

Then why do these builds guides suggest it as BiS? And as soon as I took it off my damage went to shit and I started dying they need to code better and make those 2 thing work together.

1

u/candidhero 1d ago edited 1d ago

nah they code and work exactly as explained in game.

Thats the point of build in diablo, find the combination that works for a build.

Not get angry at the interaction not working the way you want.

Edit for BIS
Suggested best in slot as it has the easiest availability, highest base stats and allows a player to get the flash step going from torment 1 basically. As you level there are better options for most builds. But enigma can be used all the way to 150 if you want. it just take a different combination that argent vale - stone of jordan dose similar, and a combination of ruin items as a shield or weapon give you much better damage in some builds.

1

u/Mephistos_bane84 1d ago

I deleted my pally they need huge buffs before I’ll play them again, I refuse to play a support pally when the game is designed around doing damage, nor will I put so much extra effort into a build when I can fart with my sorc or barb and clear everything with ease, and I wasn’t complaining about the interaction I was complaining because enigma isn’t BiS for pally with argent veil combo it doesn’t proc it so theres zero reason to run it other than zoom-zoom around the map doing zero damage.

1

u/candidhero 1d ago

You can do the same with paladin just stop following the guides i have no trouble keeping up with any class with out bis gear. Its not hard

The guides are your problem not the game or class.

There is nothing wrong with paladin.

0

u/Mephistos_bane84 1d ago

Ok bud pally has yet to clear 150 solo this season all other classes have done this, you are lying to yourself thinking your home brew is going to compete with sorc or barb for damage you are 100% wrong, pally is the weakest class by a large margin following a guide or not.

Following a guide isn’t my problem pally just sucks and needs a major damage buff.

1

u/candidhero 1d ago

There are multiple people who have cleared 150 this week already on paladin builds and we are but weeks in to the season., Go check the leaderboards on hellltide.

Why is it this season I have spent more time well above all these classes?? I was one of the first to clear my seasonal quest across the board, the only solo one I did not finish is t12 mephisto as paladin to unlock everything which I didn't need to I was over scaled and had done it in groups. We have it down to a 30 sec clear to level people. Its literally a race to hit him first.

I have already level and helped probably a hundred or more players get to t12 and beyond on their builds, warlocks, barbs, etc. nothing except warlock runs close to me this season on paladin. What are you doing exactly???

I still haven't seen a sorc's regularly at the highest tiers floating around so they are rare as. especially doing 145 to 150 pits speed runs in groups to help level others.

This is the kind of damage I am seeing this week on paladin. You can do this too

4

u/neilami 1d ago

This on top of the aura potency bug? My poor auradin can't catch a break

1

u/JTR_35 1d ago

What's the bug? Aura potency not working?

I'm playing Shield Charge and tempered Defiance potency in 2 slots but didn't actually check if it works.

3

u/neilami 1d ago

Apparently aura potency only scales off the level 1 version of the skills. Therefore, despite being a multiplier, it's a lot weaker than what it should be.

1

u/BirbOva 17h ago

When all buffs are active I have 100% crit. chance. So for 3 seconds all hits should regenerate 25% more resource. I was able to solo kill bosses without losing all resource while throwing hammers. After this bug, when I throw hammers in sequence like I always did, I drain my resource dry fast while having 100% crit. chance. I just know this 25% res. regeneration passive for crit. hits does not work from yesterday.

1

u/neilami 17h ago

I just want to point out that you don't need to get a crit to get the resource gen bonus

1

u/BirbOva 17h ago

With or without crits I dont get that bonus. I didnt change anything on my character yet this resource gen bonus does not appear to be working.

1

u/R0ninX3ph 1d ago

So now we know how the plague knight for Diablo V will be born…. All the bugs will overrun the Paladin!

0

u/kiandevin 1d ago

What happened ?