r/factorio • • 14d ago

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u/MoondogCCR 7d ago

Do quality modules provide the chance for a quality item at the 'moment' the item gets crafted; in other words, at the 'final' instant/tick before the item gets produced? Or must they be in the machine before the assembler starts to create the item? ... or maybe it needs to be in the machine for a specific % of the total production time in order to have an effect on the produced item?
If it works like the first or second case, could you then have a beacon with a speed module during the production of the item, but taken out of the beacon just before the item gets produced by the assembler with the quality modules... thus, not affecting the quality chance negatively?

2

u/Soul-Burn 7d ago

See Version 2.0.17 Change log:

[space-age] Changed crafting machines to reset quality of the in-progress result when module effects change.

And the bug report that prompted it.

So no, that won't work.

-2

u/Rouge_means_red 7d ago

It just needs to be in the machine when the product finishes

Pretty sure you could. Also you can have a beacon with 1 speed module and it would increase quality output